/*
- * This file is part of FFmpeg.
+ * This file is part of Libav.
*
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
- * @file util_altivec.h
+ * @file
* Contains misc utility macros and inline functions
*/
-#ifndef FFMPEG_UTIL_ALTIVEC_H
-#define FFMPEG_UTIL_ALTIVEC_H
+#ifndef AVCODEC_PPC_UTIL_ALTIVEC_H
+#define AVCODEC_PPC_UTIL_ALTIVEC_H
#include <stdint.h>
#include "config.h"
-#ifdef HAVE_ALTIVEC_H
+#if HAVE_ALTIVEC_H
#include <altivec.h>
#endif
+#include "types_altivec.h"
+
// used to build registers permutation vectors (vcprm)
// the 's' are for words in the _s_econd vector
#define WORD_0 0x00,0x01,0x02,0x03
#define WORD_s2 0x18,0x19,0x1a,0x1b
#define WORD_s3 0x1c,0x1d,0x1e,0x1f
-#ifdef __APPLE_CC__
-#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
-#else
#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
-#endif
+#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
// vcprmle is used to keep the same index as in the SSE version.
// it's the same as vcprm, with the index inversed
#define FLOAT_p 1.
-#ifdef __APPLE_CC__
-#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
-#else
-#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
-#endif
-
// Transpose 8x8 matrix of 16-bit elements (in-place)
#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
do { \
} while (0)
-/** \brief loads unaligned vector \a *src with offset \a offset
+/** @brief loads unaligned vector @a *src with offset @a offset
and returns it */
static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
{
return vec_perm(first, second, mask);
}
-#endif /* FFMPEG_UTIL_ALTIVEC_H */
+/**
+ * loads vector known misalignment
+ * @param perm_vec the align permute vector to combine the two loads from lvsl
+ */
+static inline vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec)
+{
+ vec_u8 a = vec_ld(offset, src);
+ vec_u8 b = vec_ld(offset+15, src);
+ return vec_perm(a, b, perm_vec);
+}
+
+#endif /* AVCODEC_PPC_UTIL_ALTIVEC_H */