* @see http://wiki.multimedia.cx/index.php?title=Apple_ProRes
*/
-#define A32_BITSTREAM_READER // some ProRes vlc codes require up to 28 bits to be read at once
+#define LONG_BITSTREAM_READER // some ProRes vlc codes require up to 28 bits to be read at once
#include <stdint.h>
}
-static int decode_slice(AVCodecContext *avctx, ProresThreadData *td)
+static int decode_slice(AVCodecContext *avctx, void *tdata)
{
+ ProresThreadData *td = tdata;
ProresContext *ctx = avctx->priv_data;
int mb_x_pos = td->x_pos;
int mb_y_pos = td->y_pos;
sf = sf > 128 ? (sf - 96) << 2 : sf;
/* scale quantization matrixes according with slice's scale factor */
- /* TODO: this can be SIMD-optimized alot */
+ /* TODO: this can be SIMD-optimized a lot */
if (ctx->qmat_changed || sf != ctx->prev_slice_sf) {
ctx->prev_slice_sf = sf;
for (i = 0; i < 64; i++) {
}
}
- return avctx->execute(avctx, (void *) decode_slice,
+ return avctx->execute(avctx, decode_slice,
ctx->slice_data, NULL, slice_num,
sizeof(ctx->slice_data[0]));
}