int window_shape; ///< window shape (sine/KBD/whatever)
int num_windows; ///< number of windows in a frame
int grouping[8]; ///< window grouping (for e.g. AAC)
+ float clipping[8]; ///< maximum absolute normalized intensity in the given window for clip avoidance
int *window_sizes; ///< sequence of window sizes inside one frame (for eg. WMA)
} FFPsyWindowInfo;