* to Michael Niedermayer <michaelni@gmx.at> for writing initial
* implementation.
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
-#if HAVE_SCHED_GETAFFINITY
-#define _GNU_SOURCE
-#include <sched.h>
-#endif
-#if HAVE_GETPROCESSAFFINITYMASK
-#include <windows.h>
-#endif
-#if HAVE_SYSCTL
-#if HAVE_SYS_PARAM_H
-#include <sys/param.h>
-#endif
-#include <sys/types.h>
-#include <sys/sysctl.h>
-#endif
-#if HAVE_SYSCONF
-#include <unistd.h>
-#endif
-
#include "avcodec.h"
#include "internal.h"
#include "thread.h"
#include "libavutil/avassert.h"
#include "libavutil/common.h"
+#include "libavutil/cpu.h"
#if HAVE_PTHREADS
#include <pthread.h>
#elif HAVE_W32THREADS
-#include "w32pthreads.h"
+#include "compat/w32pthreads.h"
+#elif HAVE_OS2THREADS
+#include "os2threads.h"
#endif
typedef int (action_func)(AVCodecContext *c, void *arg);
pthread_cond_t current_job_cond;
pthread_mutex_t current_job_lock;
int current_job;
+ unsigned int current_execute;
int done;
} ThreadContext;
* Set when the codec calls get_buffer().
* State is returned to STATE_SETTING_UP afterwards.
*/
+ STATE_GET_FORMAT, /**<
+ * Set when the codec calls get_format().
+ * State is returned to STATE_SETTING_UP afterwards.
+ */
STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup().
} state;
AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
int requested_flags; ///< flags passed to get_buffer() for requested_frame
+
+ const enum AVPixelFormat *available_formats; ///< Format array for get_format()
+ enum AVPixelFormat result_format; ///< get_format() result
} PerThreadContext;
/**
* limit the number of threads to 16 for automatic detection */
#define MAX_AUTO_THREADS 16
-static int get_logical_cpus(AVCodecContext *avctx)
-{
- int ret, nb_cpus = 1;
-#if HAVE_SCHED_GETAFFINITY && defined(CPU_COUNT)
- cpu_set_t cpuset;
-
- CPU_ZERO(&cpuset);
-
- ret = sched_getaffinity(0, sizeof(cpuset), &cpuset);
- if (!ret) {
- nb_cpus = CPU_COUNT(&cpuset);
- }
-#elif HAVE_GETPROCESSAFFINITYMASK
- DWORD_PTR proc_aff, sys_aff;
- ret = GetProcessAffinityMask(GetCurrentProcess(), &proc_aff, &sys_aff);
- if (ret)
- nb_cpus = av_popcount64(proc_aff);
-#elif HAVE_SYSCTL && defined(HW_NCPU)
- int mib[2] = { CTL_HW, HW_NCPU };
- size_t len = sizeof(nb_cpus);
-
- ret = sysctl(mib, 2, &nb_cpus, &len, NULL, 0);
- if (ret == -1)
- nb_cpus = 0;
-#elif HAVE_SYSCONF && defined(_SC_NPROC_ONLN)
- nb_cpus = sysconf(_SC_NPROC_ONLN);
-#elif HAVE_SYSCONF && defined(_SC_NPROCESSORS_ONLN)
- nb_cpus = sysconf(_SC_NPROCESSORS_ONLN);
-#endif
- av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
- return nb_cpus;
-}
-
-
static void* attribute_align_arg worker(void *v)
{
AVCodecContext *avctx = v;
ThreadContext *c = avctx->thread_opaque;
int our_job = c->job_count;
+ int last_execute = 0;
int thread_count = avctx->thread_count;
int self_id;
if (c->current_job == thread_count + c->job_count)
pthread_cond_signal(&c->last_job_cond);
- pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
+ while (last_execute == c->current_execute && !c->done)
+ pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
+ last_execute = c->current_execute;
our_job = self_id;
if (c->done) {
static av_always_inline void avcodec_thread_park_workers(ThreadContext *c, int thread_count)
{
- pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
+ while (c->current_job != thread_count + c->job_count)
+ pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
pthread_mutex_unlock(&c->current_job_lock);
}
c->rets = &dummy_ret;
c->rets_count = 1;
}
+ c->current_execute++;
pthread_cond_broadcast(&c->current_job_cond);
avcodec_thread_park_workers(c, avctx->thread_count);
int thread_count = avctx->thread_count;
if (!thread_count) {
- int nb_cpus = get_logical_cpus(avctx);
+ int nb_cpus = av_cpu_count();
+ if (avctx->height)
+ nb_cpus = FFMIN(nb_cpus, (avctx->height+15)/16);
// use number of cores + 1 as thread count if there is more than one
if (nb_cpus > 1)
thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
return 0;
}
+#define THREAD_SAFE_CALLBACKS(avctx) \
+((avctx)->thread_safe_callbacks || (!(avctx)->get_buffer && (avctx)->get_buffer2 == avcodec_default_get_buffer2))
+
/**
* Codec worker thread.
*
AVCodecContext *avctx = p->avctx;
const AVCodec *codec = avctx->codec;
+ pthread_mutex_lock(&p->mutex);
while (1) {
- if (p->state == STATE_INPUT_READY && !fctx->die) {
- pthread_mutex_lock(&p->mutex);
while (p->state == STATE_INPUT_READY && !fctx->die)
pthread_cond_wait(&p->input_cond, &p->mutex);
- pthread_mutex_unlock(&p->mutex);
- }
if (fctx->die) break;
- if (!codec->update_thread_context && avctx->thread_safe_callbacks)
+ if (!codec->update_thread_context && THREAD_SAFE_CALLBACKS(avctx))
ff_thread_finish_setup(avctx);
- pthread_mutex_lock(&p->mutex);
avcodec_get_frame_defaults(&p->frame);
p->got_frame = 0;
p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
+ pthread_mutex_lock(&p->progress_mutex);
+#if 0 //BUFREF-FIXME
+ for (i = 0; i < MAX_BUFFERS; i++)
+ if (p->progress_used[i] && (p->got_frame || p->result<0 || avctx->codec_id != AV_CODEC_ID_H264)) {
+ p->progress[i][0] = INT_MAX;
+ p->progress[i][1] = INT_MAX;
+ }
+#endif
p->state = STATE_INPUT_READY;
- pthread_mutex_lock(&p->progress_mutex);
+ pthread_cond_broadcast(&p->progress_cond);
pthread_cond_signal(&p->output_cond);
pthread_mutex_unlock(&p->progress_mutex);
-
- pthread_mutex_unlock(&p->mutex);
}
+ pthread_mutex_unlock(&p->mutex);
return NULL;
}
}
if (for_user) {
+ dst->delay = src->thread_count - 1;
dst->coded_frame = src->coded_frame;
} else {
if (dst->codec->update_thread_context)
dst->frame_number = src->frame_number;
dst->reordered_opaque = src->reordered_opaque;
+ dst->thread_safe_callbacks = src->thread_safe_callbacks;
if (src->slice_count && src->slice_offset) {
if (dst->slice_count < src->slice_count) {
*/
if (!p->avctx->thread_safe_callbacks && (
+ p->avctx->get_format != avcodec_default_get_format ||
#if FF_API_GET_BUFFER
p->avctx->get_buffer ||
#endif
p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
+ int call_done = 1;
pthread_mutex_lock(&p->progress_mutex);
while (p->state == STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
- if (p->state == STATE_GET_BUFFER) {
+ switch (p->state) {
+ case STATE_GET_BUFFER:
p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
+ break;
+ case STATE_GET_FORMAT:
+ p->result_format = p->avctx->get_format(p->avctx, p->available_formats);
+ break;
+ default:
+ call_done = 0;
+ break;
+ }
+ if (call_done) {
p->state = STATE_SETTING_UP;
pthread_cond_signal(&p->progress_cond);
}
* If we're still receiving the initial packets, don't return a frame.
*/
- if (fctx->delaying) {
- if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
+ if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1)))
+ fctx->delaying = 0;
+ if (fctx->delaying) {
*got_picture_ptr=0;
if (avpkt->size)
return avpkt->size;
void ff_thread_report_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
- int *progress = f->progress ? (int*)f->progress->data : NULL;
+ volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
if (!progress || progress[field] >= n) return;
void ff_thread_await_progress(ThreadFrame *f, int n, int field)
{
PerThreadContext *p;
- int *progress = f->progress ? (int*)f->progress->data : NULL;
+ volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
if (!progress || progress[field] >= n) return;
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
+ if(p->state == STATE_SETUP_FINISHED){
+ av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n");
+ }
+
pthread_mutex_lock(&p->progress_mutex);
p->state = STATE_SETUP_FINISHED;
pthread_cond_broadcast(&p->progress_cond);
pthread_cond_wait(&p->output_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
+ p->got_frame = 0;
}
}
park_frame_worker_threads(fctx, thread_count);
if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
- update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
+ if (update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0) < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Final thread update failed\n");
+ fctx->prev_thread->avctx->internal->is_copy = fctx->threads->avctx->internal->is_copy;
+ fctx->threads->avctx->internal->is_copy = 1;
+ }
fctx->die = 1;
if (p->thread_init)
pthread_join(p->thread, NULL);
+ p->thread_init=0;
if (codec->close)
codec->close(p->avctx);
int i, err = 0;
if (!thread_count) {
- int nb_cpus = get_logical_cpus(avctx);
+ int nb_cpus = av_cpu_count();
+ if ((avctx->debug & (FF_DEBUG_VIS_QP | FF_DEBUG_VIS_MB_TYPE)) || avctx->debug_mv)
+ nb_cpus = 1;
// use number of cores + 1 as thread count if there is more than one
if (nb_cpus > 1)
thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
if (err) goto error;
- if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
- p->thread_init = 1;
+ err = AVERROR(pthread_create(&p->thread, NULL, frame_worker_thread, p));
+ p->thread_init= !err;
+ if(!p->thread_init)
+ goto error;
}
return 0;
}
}
-int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
+int ff_thread_can_start_frame(AVCodecContext *avctx)
+{
+ PerThreadContext *p = avctx->thread_opaque;
+ if ((avctx->active_thread_type&FF_THREAD_FRAME) && p->state != STATE_SETTING_UP &&
+ (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
+ return 0;
+ }
+ return 1;
+}
+
+static int thread_get_buffer_internal(AVCodecContext *avctx, ThreadFrame *f, int flags)
{
PerThreadContext *p = avctx->thread_opaque;
int err;
f->owner = avctx;
+ ff_init_buffer_info(avctx, f->f);
+
if (!(avctx->active_thread_type & FF_THREAD_FRAME))
return ff_get_buffer(avctx, f->f, flags);
if (p->state != STATE_SETTING_UP &&
- (avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
+ (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
return -1;
}
}
pthread_mutex_lock(&p->parent->buffer_mutex);
+
if (avctx->thread_safe_callbacks || (
#if FF_API_GET_BUFFER
!avctx->get_buffer &&
avctx->get_buffer2 == avcodec_default_get_buffer2)) {
err = ff_get_buffer(avctx, f->f, flags);
} else {
+ pthread_mutex_lock(&p->progress_mutex);
p->requested_frame = f->f;
p->requested_flags = flags;
p->state = STATE_GET_BUFFER;
- pthread_mutex_lock(&p->progress_mutex);
- pthread_cond_signal(&p->progress_cond);
+ pthread_cond_broadcast(&p->progress_cond);
while (p->state != STATE_SETTING_UP)
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
pthread_mutex_unlock(&p->progress_mutex);
}
- if (!avctx->thread_safe_callbacks && !avctx->codec->update_thread_context)
+ if (!THREAD_SAFE_CALLBACKS(avctx) && !avctx->codec->update_thread_context)
ff_thread_finish_setup(avctx);
if (err)
return err;
}
+enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt)
+{
+ enum AVPixelFormat res;
+ PerThreadContext *p = avctx->thread_opaque;
+ if (!(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks ||
+ avctx->get_format == avcodec_default_get_format)
+ return avctx->get_format(avctx, fmt);
+ if (p->state != STATE_SETTING_UP) {
+ av_log(avctx, AV_LOG_ERROR, "get_format() cannot be called after ff_thread_finish_setup()\n");
+ return -1;
+ }
+ pthread_mutex_lock(&p->progress_mutex);
+ p->available_formats = fmt;
+ p->state = STATE_GET_FORMAT;
+ pthread_cond_broadcast(&p->progress_cond);
+
+ while (p->state != STATE_SETTING_UP)
+ pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
+
+ res = p->result_format;
+
+ pthread_mutex_unlock(&p->progress_mutex);
+
+ return res;
+}
+
+int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
+{
+ int ret = thread_get_buffer_internal(avctx, f, flags);
+ if (ret < 0)
+ av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n");
+ return ret;
+}
+
void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
{
PerThreadContext *p = avctx->thread_opaque;
w32thread_init();
#endif
- validate_thread_parameters(avctx);
+ validate_thread_parameters(avctx);
- if (avctx->active_thread_type&FF_THREAD_SLICE)
- return thread_init(avctx);
- else if (avctx->active_thread_type&FF_THREAD_FRAME)
- return frame_thread_init(avctx);
+ if (avctx->active_thread_type&FF_THREAD_SLICE)
+ return thread_init(avctx);
+ else if (avctx->active_thread_type&FF_THREAD_FRAME)
+ return frame_thread_init(avctx);
return 0;
}