AVCodecContext *avctx = p->avctx;
AVCodec *codec = avctx->codec;
+ pthread_mutex_lock(&p->mutex);
while (1) {
int i;
- if (p->state == STATE_INPUT_READY && !fctx->die) {
- pthread_mutex_lock(&p->mutex);
while (p->state == STATE_INPUT_READY && !fctx->die)
pthread_cond_wait(&p->input_cond, &p->mutex);
- pthread_mutex_unlock(&p->mutex);
- }
if (fctx->die) break;
if (!codec->update_thread_context && (avctx->thread_safe_callbacks || avctx->get_buffer == avcodec_default_get_buffer))
ff_thread_finish_setup(avctx);
- pthread_mutex_lock(&p->mutex);
avcodec_get_frame_defaults(&p->frame);
p->got_frame = 0;
p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
pthread_cond_broadcast(&p->progress_cond);
pthread_cond_signal(&p->output_cond);
pthread_mutex_unlock(&p->progress_mutex);
-
- pthread_mutex_unlock(&p->mutex);
}
+ pthread_mutex_unlock(&p->mutex);
return NULL;
}
dst->release_buffer = src->release_buffer;
dst->opaque = src->opaque;
- dst->dsp_mask = src->dsp_mask;
dst->debug = src->debug;
dst->debug_mv = src->debug_mv;
* If we're still receiving the initial packets, don't return a frame.
*/
- if (fctx->delaying && avpkt->size) {
+ if (fctx->delaying) {
if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
*got_picture_ptr=0;
- return avpkt->size;
+ if (avpkt->size)
+ return avpkt->size;
}
/*
avctx->thread_count = 1;
avctx->active_thread_type = 0;
}
+
+ if (avctx->thread_count > MAX_AUTO_THREADS)
+ av_log(avctx, AV_LOG_WARNING,
+ "Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
+ avctx->thread_count, MAX_AUTO_THREADS);
}
int ff_thread_init(AVCodecContext *avctx)