* @see doc/multithreading.txt
*/
-#include <pthread.h>
-
+#include "config.h"
#include "avcodec.h"
+#include "internal.h"
#include "thread.h"
+#if HAVE_PTHREADS
+#include <pthread.h>
+#elif HAVE_W32THREADS
+#include "w32pthreads.h"
+#elif HAVE_OS2THREADS
+#include "os2threads.h"
+#endif
+
typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
dst->height = src->height;
dst->pix_fmt = src->pix_fmt;
+ dst->coded_width = src->coded_width;
+ dst->coded_height = src->coded_height;
+
dst->has_b_frames = src->has_b_frames;
dst->idct_algo = src->idct_algo;
dst->slice_count = src->slice_count;
}
if (for_user) {
+ dst->delay = src->thread_count - 1;
dst->coded_frame = src->coded_frame;
- dst->has_b_frames += src->thread_count - 1;
} else {
if (dst->codec->update_thread_context)
err = dst->codec->update_thread_context(dst, src);
park_frame_worker_threads(fctx, thread_count);
- if (fctx->prev_thread)
+ if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
fctx->die = 1;
f->owner = avctx;
+ ff_init_buffer_info(avctx, f);
+
if (!(avctx->active_thread_type&FF_THREAD_FRAME)) {
f->thread_opaque = NULL;
return avctx->get_buffer(avctx, f);
return -1;
}
+#if HAVE_W32THREADS
+ w32thread_init();
+#endif
+
if (avctx->codec) {
validate_thread_parameters(avctx);