static void* attribute_align_arg worker(void *v)
{
AVCodecContext *avctx = v;
- SliceThreadContext *c = avctx->thread_opaque;
+ SliceThreadContext *c = avctx->internal->thread_ctx;
unsigned last_execute = 0;
int our_job = c->job_count;
int thread_count = avctx->thread_count;
void ff_slice_thread_free(AVCodecContext *avctx)
{
- SliceThreadContext *c = avctx->thread_opaque;
+ SliceThreadContext *c = avctx->internal->thread_ctx;
int i;
pthread_mutex_lock(&c->current_job_lock);
pthread_cond_destroy(&c->current_job_cond);
pthread_cond_destroy(&c->last_job_cond);
av_free(c->workers);
- av_freep(&avctx->thread_opaque);
+ av_freep(&avctx->internal->thread_ctx);
}
static av_always_inline void thread_park_workers(SliceThreadContext *c, int thread_count)
static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{
- SliceThreadContext *c = avctx->thread_opaque;
+ SliceThreadContext *c = avctx->internal->thread_ctx;
int dummy_ret;
if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{
- SliceThreadContext *c = avctx->thread_opaque;
+ SliceThreadContext *c = avctx->internal->thread_ctx;
c->func2 = func2;
return thread_execute(avctx, NULL, arg, ret, job_count, 0);
}
return -1;
}
- avctx->thread_opaque = c;
+ avctx->internal->thread_ctx = c;
c->current_job = 0;
c->job_count = 0;
c->job_size = 0;