#include "libavutil/hwcontext.h"
#include "libavutil/hwcontext_qsv.h"
#include "libavutil/imgutils.h"
+#include "libavutil/avassert.h"
#include "avcodec.h"
#include "qsv_internal.h"
else
type = AV_PICTURE_TYPE_P;
break;
+ case MFX_FRAMETYPE_UNKNOWN:
+ type = AV_PICTURE_TYPE_NONE;
+ break;
+ default:
+ av_assert0(0);
}
return type;