q->param.mfx.TargetUsage = q->preset;
q->param.mfx.GopPicSize = FFMAX(0, avctx->gop_size);
q->param.mfx.GopRefDist = FFMAX(-1, avctx->max_b_frames) + 1;
- q->param.mfx.GopOptFlag = avctx->flags & CODEC_FLAG_CLOSED_GOP ?
+ q->param.mfx.GopOptFlag = avctx->flags & AV_CODEC_FLAG_CLOSED_GOP ?
MFX_GOP_CLOSED : 0;
q->param.mfx.IdrInterval = q->idr_interval;
q->param.mfx.NumSlice = avctx->slices;
q->param.mfx.FrameInfo.BitDepthChroma = 8;
q->param.mfx.FrameInfo.Width = FFALIGN(avctx->width, q->width_align);
- if (avctx->flags & CODEC_FLAG_INTERLACED_DCT) {
+ if (avctx->flags & AV_CODEC_FLAG_INTERLACED_DCT) {
/* A true field layout (TFF or BFF) is not important here,
it will specified later during frame encoding. But it is important
to specify is frame progressive or not because allowed heigh alignment
q->param.mfx.FrameInfo.FrameRateExtD = avctx->time_base.num;
}
- if (avctx->flags & CODEC_FLAG_QSCALE) {
+ if (avctx->flags & AV_CODEC_FLAG_QSCALE) {
q->param.mfx.RateControlMethod = MFX_RATECONTROL_CQP;
ratecontrol_desc = "constant quantization parameter (CQP)";
} else if (avctx->rc_max_rate == avctx->bit_rate) {