#define QSV_HAVE_CO2 QSV_VERSION_ATLEAST(1, 6)
#define QSV_HAVE_CO3 QSV_VERSION_ATLEAST(1, 11)
+#define QSV_HAVE_CO_VPS QSV_VERSION_ATLEAST(1, 17)
#define QSV_HAVE_TRELLIS QSV_VERSION_ATLEAST(1, 8)
#define QSV_HAVE_MAX_SLICE_SIZE QSV_VERSION_ATLEAST(1, 9)
#define QSV_HAVE_LA_HRD QSV_VERSION_ATLEAST(1, 11)
#define QSV_HAVE_VDENC QSV_VERSION_ATLEAST(1, 15)
+#define QSV_HAVE_GPB QSV_VERSION_ATLEAST(1, 18)
+
#if defined(_WIN32) || defined(__CYGWIN__)
#define QSV_HAVE_AVBR QSV_VERSION_ATLEAST(1, 3)
#define QSV_HAVE_ICQ QSV_VERSION_ATLEAST(1, 8)
{ "adaptive_b", "Adaptive B-frame placement", OFFSET(qsv.adaptive_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE }, \
{ "b_strategy", "Strategy to choose between I/P/B-frames", OFFSET(qsv.b_strategy), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE }, \
{ "forced_idr", "Forcing I frames as IDR frames", OFFSET(qsv.forced_idr), AV_OPT_TYPE_BOOL,{ .i64 = 0 }, 0, 1, VE }, \
+{ "low_power", "enable low power mode(experimental: many limitations by mfx version, BRC modes, etc.)", OFFSET(qsv.low_power), AV_OPT_TYPE_BOOL, { .i64 = 0}, 0, 1, VE},\
typedef int SetEncodeCtrlCB (AVCodecContext *avctx,
const AVFrame *frame, mfxEncodeCtrl* enc_ctrl);
mfxVersion ver;
+ int hevc_vps;
+
// options set by the caller
int async_depth;
int idr_interval;
int repeat_pps;
int low_power;
+ int gpb;
int a53_cc;