{ "max_dec_frame_buffering", "Maximum number of frames buffered in the DPB", OFFSET(qsv.max_dec_frame_buffering), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UINT16_MAX, VE },
#if QSV_HAVE_LA
- { "look_ahead", "Use VBR algorithm with look ahead", OFFSET(qsv.look_ahead), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, VE },
+ { "look_ahead", "Use VBR algorithm with look ahead", OFFSET(qsv.look_ahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, VE },
{ "look_ahead_depth", "Depth of look ahead in number frames", OFFSET(qsv.look_ahead_depth), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 100, VE },