static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
unsigned int qstride, unsigned int flag,
uint64_t alpha) {
- unsigned int x, y, c0, c1, a = (!flag * 255) << 24;
+ unsigned int x, y, c0, c1, a = (!flag * 255u) << 24;
unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
uint32_t colors[4], pixels;