#include "svq1.h"
/**
- * @file libavcodec/svq3.c
+ * @file
* svq3 decoder.
*/
int u2 = get_bits(&gb, 8);
int u3 = get_bits(&gb, 2);
int u4 = svq3_get_ue_golomb(&gb);
- unsigned buf_len = watermark_width*watermark_height*4;
+ unsigned long buf_len = watermark_width*watermark_height*4;
int offset = (get_bits_count(&gb)+7)>>3;
uint8_t *buf;
buf = av_malloc(buf_len);
av_log(avctx, AV_LOG_DEBUG, "watermark size: %dx%d\n", watermark_width, watermark_height);
av_log(avctx, AV_LOG_DEBUG, "u1: %x u2: %x u3: %x compressed data size: %d offset: %d\n", u1, u2, u3, u4, offset);
- if (uncompress(buf, (uLong*)&buf_len, extradata + 8 + offset, size - offset) != Z_OK) {
+ if (uncompress(buf, &buf_len, extradata + 8 + offset, size - offset) != Z_OK) {
av_log(avctx, AV_LOG_ERROR, "could not uncompress watermark logo\n");
av_free(buf);
return -1;
AVCodec svq3_decoder = {
"svq3",
- CODEC_TYPE_VIDEO,
+ AVMEDIA_TYPE_VIDEO,
CODEC_ID_SVQ3,
sizeof(H264Context),
svq3_decode_init,