float *synth_buf= synth_buf_ptr + *synth_buf_offset;
int i, j;
- ff_imdct_half(imdct, synth_buf, in);
+ imdct->imdct_half(imdct, synth_buf, in);
for (i = 0; i < 16; i++){
float a= synth_buf2[i ];
c->synth_filter_float = synth_filter_float;
if (ARCH_ARM) ff_synth_filter_init_arm(c);
+ if (ARCH_X86) ff_synth_filter_init_x86(c);
}