#define RGBA(r, g, b, a) (((uint8_t)(r) << 0) | \
((uint8_t)(g) << 8) | \
((uint8_t)(b) << 16) | \
- ((uint8_t)(a) << 24))
+ ((unsigned)(uint8_t)(a) << 24))
static av_always_inline void extract_color(uint32_t colors[4],
uint16_t color0,
for (x = 0; x < 4; x++) {
uint8_t alpha = alpha_values[x];
- uint32_t pixel = colors[code & 3] | (alpha << 24);
+ uint32_t pixel = colors[code & 3] | ((unsigned)alpha << 24);
code >>= 2;
AV_WL32(dst + x * 4, pixel);
}
}
}
- pixel = colors[code & 3] | (alpha << 24);
+ pixel = colors[code & 3] | ((unsigned)alpha << 24);
code >>= 2;
AV_WL32(dst + x * 4, pixel);
}