#ifndef AVCODEC_THREAD_H
#define AVCODEC_THREAD_H
+#include "libavutil/buffer.h"
+
#include "config.h"
#include "avcodec.h"
+typedef struct ThreadFrame {
+ AVFrame *f;
+ AVCodecContext *owner;
+ // progress->data is an array of 2 ints holding progress for top/bottom
+ // fields
+ AVBufferRef *progress;
+} ThreadFrame;
+
/**
* Wait for decoding threads to finish and reset internal state.
* Called by avcodec_flush_buffers().
* @param field The field being decoded, for field-picture codecs.
* 0 for top field or frame pictures, 1 for bottom field.
*/
-void ff_thread_report_progress(AVFrame *f, int progress, int field);
+void ff_thread_report_progress(ThreadFrame *f, int progress, int field);
/**
* Wait for earlier decoding threads to finish reference pictures.
* @param field The field being referenced, for field-picture codecs.
* 0 for top field or frame pictures, 1 for bottom field.
*/
-void ff_thread_await_progress(AVFrame *f, int progress, int field);
+void ff_thread_await_progress(ThreadFrame *f, int progress, int field);
/**
* Wrapper around get_buffer() for frame-multithreaded codecs.
* @param avctx The current context.
* @param f The frame to write into.
*/
-int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f);
+int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags);
/**
* Wrapper around release_buffer() frame-for multithreaded codecs.
* @param avctx The current context.
* @param f The picture being released.
*/
-void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f);
+void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f);
+
+int ff_thread_ref_frame(ThreadFrame *dst, ThreadFrame *src);
int ff_thread_init(AVCodecContext *s);
void ff_thread_free(AVCodecContext *s);