#include "dsputil.h"
#include "fft.h"
#include "lsp.h"
+#include "sinewin.h"
#include <math.h>
#include <stdint.h>
* be a multiple of four.
* @return the LPC value
*
- * @todo reuse code from vorbis_dec.c: vorbis_floor0_decode
+ * @todo reuse code from Vorbis decoder: vorbis_floor0_decode
*/
static float eval_lpc_spectrum(const float *lsp, float cos_val, int order)
{
* a*b == 200 and the nearest integer is ill-defined, use a table to emulate
* the following broken float-based implementation used by the binary decoder:
*
- * \code
+ * @code
* static int very_broken_op(int a, int b)
* {
* static float test; // Ugh, force gcc to do the division first...
* test = a/400.;
* return b * test + 0.5;
* }
- * \endcode
+ * @endcode
*
* @note if this function is replaced by just ROUNDED_DIV(a*b,400.), the stddev
* between the original file (before encoding with Yamaha encoder) and the
static void imdct_and_window(TwinContext *tctx, enum FrameType ftype, int wtype,
float *in, float *prev, int ch)
{
+ FFTContext *mdct = &tctx->mdct_ctx[ftype];
const ModeTab *mtab = tctx->mtab;
int bsize = mtab->size / mtab->fmode[ftype].sub;
int size = mtab->size;
wsize = types_sizes[wtype_to_wsize[sub_wtype]];
- ff_imdct_half(&tctx->mdct_ctx[ftype], buf1 + bsize*j, in + bsize*j);
+ mdct->imdct_half(mdct, buf1 + bsize*j, in + bsize*j);
tctx->dsp.vector_fmul_window(out2,
prev_buf + (bsize-wsize)/2,
/**
* Interpret the input data as in the following table:
*
- * \verbatim
+ * @verbatim
*
* abcdefgh
* ijklmnop
* qrstuvw
* x123456
*
- * \endverbatim
+ * @endverbatim
*
* and transpose it, giving the output
* aiqxbjr1cks2dlt3emu4fvn5gow6hp