#include "dsputil.h"
#include "fft.h"
#include "lsp.h"
+#include "sinewin.h"
#include <math.h>
#include <stdint.h>
static void imdct_and_window(TwinContext *tctx, enum FrameType ftype, int wtype,
float *in, float *prev, int ch)
{
+ FFTContext *mdct = &tctx->mdct_ctx[ftype];
const ModeTab *mtab = tctx->mtab;
int bsize = mtab->size / mtab->fmode[ftype].sub;
int size = mtab->size;
wsize = types_sizes[wtype_to_wsize[sub_wtype]];
- ff_imdct_half(&tctx->mdct_ctx[ftype], buf1 + bsize*j, in + bsize*j);
+ mdct->imdct_half(mdct, buf1 + bsize*j, in + bsize*j);
tctx->dsp.vector_fmul_window(out2,
prev_buf + (bsize-wsize)/2,