*/
#include "libavutil/intreadwrite.h"
+#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "s3tc.h"
if (p->data[0])
avctx->release_buffer(avctx, p);
- if (avcodec_check_dimensions(avctx, w, h))
+ if (av_image_check_size(w, h, 0, avctx))
return -1;
if (w != avctx->width || h != avctx->height)
avcodec_set_dimensions(avctx, w, h);
return -1;
}
- p->pict_type = FF_I_TYPE;
+ p->pict_type = AV_PICTURE_TYPE_I;
ptr = p->data[0];
stride = p->linesize[0];
return 0;
}
-AVCodec txd_decoder = {
- "txd",
- CODEC_TYPE_VIDEO,
- CODEC_ID_TXD,
- sizeof(TXDContext),
- txd_init,
- NULL,
- txd_end,
- txd_decode_frame,
- 0,
- NULL,
+AVCodec ff_txd_decoder = {
+ .name = "txd",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .id = CODEC_ID_TXD,
+ .priv_data_size = sizeof(TXDContext),
+ .init = txd_init,
+ .close = txd_end,
+ .decode = txd_decode_frame,
+ .capabilities = CODEC_CAP_DR1,
.long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"),
};