*/
#include "libavutil/intreadwrite.h"
+#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "s3tc.h"
static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
AVPacket *avpkt) {
const uint8_t *buf = avpkt->data;
- int buf_size = avpkt->size;
TXDContext * const s = avctx->priv_data;
AVFrame *picture = data;
AVFrame * const p = &s->picture;
if (p->data[0])
avctx->release_buffer(avctx, p);
- if (avcodec_check_dimensions(avctx, w, h))
+ if (av_image_check_size(w, h, 0, avctx))
return -1;
if (w != avctx->width || h != avctx->height)
avcodec_set_dimensions(avctx, w, h);
return 0;
}
-AVCodec txd_decoder = {
+AVCodec ff_txd_decoder = {
"txd",
- CODEC_TYPE_VIDEO,
+ AVMEDIA_TYPE_VIDEO,
CODEC_ID_TXD,
sizeof(TXDContext),
txd_init,
NULL,
txd_end,
txd_decode_frame,
- 0,
+ CODEC_CAP_DR1,
NULL,
.long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"),
};