Y[3] = bytestream2_get_byteu(&s->gb) & 0x3F;
ulti_grad(s->frame, tx, ty, Y, chroma, angle); //draw block
} else { // some patterns
- int f0, f1;
- f0 = bytestream2_get_byteu(&s->gb);
- f1 = tmp;
+ int f0 = tmp;
+ int f1 = bytestream2_get_byteu(&s->gb);
Y[0] = bytestream2_get_byteu(&s->gb) & 0x3F;
Y[1] = bytestream2_get_byteu(&s->gb) & 0x3F;
- ulti_pattern(s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
+ ulti_pattern(s->frame, tx, ty, f0, f1, Y[0], Y[1], chroma);
}
}
break;