if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
s->dsp.vc1_inv_trans_8x8(s->block[i]);
if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
- for(j = 0; j < 64; j++) s->block[i][j] += 128;
- s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
+ s->dsp.put_signed_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
if(v->pq >= 9 && v->overlap) {
if(v->c_avail)
s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
s->dsp.vc1_inv_trans_8x8(s->block[i]);
if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
- for(j = 0; j < 64; j++) s->block[i][j] += 128;
- s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize);
+ s->dsp.put_signed_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize);
if(v->pq >= 9 && v->overlap) {
if(v->c_avail)
s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
s->dsp.vc1_inv_trans_8x8(s->block[i]);
if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
- for(j = 0; j < 64; j++) s->block[i][j] += 128;
- s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
+ s->dsp.put_signed_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
} else if(val) {
vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
if(!v->ttmbf && ttmb < 8) ttmb = -1;