//@{
int new_sprite;
int two_sprites;
- AVFrame sprite_output_frame;
+ AVFrame *sprite_output_frame;
int output_width, output_height, sprite_width, sprite_height;
uint8_t* sr_rows[2][2]; ///< Sprite resizer line cache
//@}
int end_mb_x; ///< Horizontal macroblock limit (used only by mss2)
int parse_only; ///< Context is used within parser
-
- int warn_interlaced;
+ int resync_marker; ///< could this stream contain resync markers
} VC1Context;
/** Find VC-1 marker in buffer