]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/vc1_parser.c
x264: Add option to force IDR frames
[ffmpeg] / libavcodec / vc1_parser.c
index 3f4618dbedc5e2095ce10b7f92fc7db5e637b112..38b62f72bd7aeb254b8f797895df98cb8b2edc07 100644 (file)
  * Copyright (c) 2006-2007 Konstantin Shishkov
  * Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
  *
- * This file is part of FFmpeg.
+ * This file is part of Libav.
  *
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
- * @file libavcodec/vc1_parser.c
+ * @file
  * VC-1 and WMV3 parser
  */
 
+#include "libavutil/attributes.h"
 #include "parser.h"
 #include "vc1.h"
+#include "get_bits.h"
 
-/**
- * finds the end of the current frame in the bitstream.
- * @return the position of the first byte of the next frame, or -1
+/** The maximum number of bytes of a sequence, entry point or
+ *  frame header whose values we pay any attention to */
+#define UNESCAPED_THRESHOLD 37
+
+/** The maximum number of bytes of a sequence, entry point or
+ *  frame header which must be valid memory (because they are
+ *  used to update the bitstream cache in skip_bits() calls)
  */
-static int vc1_find_frame_end(ParseContext *pc, const uint8_t *buf,
-                               int buf_size) {
-    int pic_found, i;
-    uint32_t state;
-
-    pic_found= pc->frame_start_found;
-    state= pc->state;
-
-    i=0;
-    if(!pic_found){
-        for(i=0; i<buf_size; i++){
-            state= (state<<8) | buf[i];
-            if(state == VC1_CODE_FRAME || state == VC1_CODE_FIELD){
-                i++;
-                pic_found=1;
-                break;
-            }
-        }
-    }
+#define UNESCAPED_LIMIT 144
 
-    if(pic_found){
-        /* EOF considered as end of frame */
-        if (buf_size == 0)
-            return 0;
-        for(; i<buf_size; i++){
-            state= (state<<8) | buf[i];
-            if(IS_MARKER(state) && state != VC1_CODE_FIELD && state != VC1_CODE_SLICE){
-                pc->frame_start_found=0;
-                pc->state=-1;
-                return i-3;
+typedef enum {
+    NO_MATCH,
+    ONE_ZERO,
+    TWO_ZEROS,
+    ONE
+} VC1ParseSearchState;
+
+typedef struct VC1ParseContext {
+    ParseContext pc;
+    VC1Context v;
+    uint8_t prev_start_code;
+    size_t bytes_to_skip;
+    uint8_t unesc_buffer[UNESCAPED_LIMIT];
+    size_t unesc_index;
+    VC1ParseSearchState search_state;
+} VC1ParseContext;
+
+static void vc1_extract_header(AVCodecParserContext *s, AVCodecContext *avctx,
+                               const uint8_t *buf, int buf_size)
+{
+    /* Parse the header we just finished unescaping */
+    VC1ParseContext *vpc = s->priv_data;
+    GetBitContext gb;
+    vpc->v.s.avctx = avctx;
+    vpc->v.parse_only = 1;
+    init_get_bits(&gb, buf, buf_size * 8);
+    switch (vpc->prev_start_code) {
+    case VC1_CODE_SEQHDR & 0xFF:
+        ff_vc1_decode_sequence_header(avctx, &vpc->v, &gb);
+        break;
+    case VC1_CODE_ENTRYPOINT & 0xFF:
+        ff_vc1_decode_entry_point(avctx, &vpc->v, &gb);
+        break;
+    case VC1_CODE_FRAME & 0xFF:
+        if(vpc->v.profile < PROFILE_ADVANCED)
+            ff_vc1_parse_frame_header    (&vpc->v, &gb);
+        else
+            ff_vc1_parse_frame_header_adv(&vpc->v, &gb);
+
+        /* keep AV_PICTURE_TYPE_BI internal to VC1 */
+        if (vpc->v.s.pict_type == AV_PICTURE_TYPE_BI)
+            s->pict_type = AV_PICTURE_TYPE_B;
+        else
+            s->pict_type = vpc->v.s.pict_type;
+
+        if (avctx->ticks_per_frame > 1){
+            // process pulldown flags
+            s->repeat_pict = 1;
+            // Pulldown flags are only valid when 'broadcast' has been set.
+            // So ticks_per_frame will be 2
+            if (vpc->v.rff){
+                // repeat field
+                s->repeat_pict = 2;
+            }else if (vpc->v.rptfrm){
+                // repeat frames
+                s->repeat_pict = vpc->v.rptfrm * 2 + 1;
             }
+        }else{
+            s->repeat_pict = 0;
         }
+
+        if (vpc->v.broadcast && vpc->v.interlace && !vpc->v.psf)
+            s->field_order = vpc->v.tff ? AV_FIELD_TT : AV_FIELD_BB;
+        else
+            s->field_order = AV_FIELD_PROGRESSIVE;
+
+        break;
     }
-    pc->frame_start_found= pic_found;
-    pc->state= state;
-    return END_NOT_FOUND;
 }
 
 static int vc1_parse(AVCodecParserContext *s,
@@ -75,20 +115,127 @@ static int vc1_parse(AVCodecParserContext *s,
                            const uint8_t **poutbuf, int *poutbuf_size,
                            const uint8_t *buf, int buf_size)
 {
-    ParseContext *pc = s->priv_data;
-    int next;
+    /* Here we do the searching for frame boundaries and headers at
+     * the same time. Only a minimal amount at the start of each
+     * header is unescaped. */
+    VC1ParseContext *vpc = s->priv_data;
+    int pic_found = vpc->pc.frame_start_found;
+    uint8_t *unesc_buffer = vpc->unesc_buffer;
+    size_t unesc_index = vpc->unesc_index;
+    VC1ParseSearchState search_state = vpc->search_state;
+    int start_code_found = 0;
+    int next = END_NOT_FOUND;
+    int i = vpc->bytes_to_skip;
 
-    if(s->flags & PARSER_FLAG_COMPLETE_FRAMES){
-        next= buf_size;
-    }else{
-        next= vc1_find_frame_end(pc, buf, buf_size);
+    if (pic_found && buf_size == 0) {
+        /* EOF considered as end of frame */
+        memset(unesc_buffer + unesc_index, 0, UNESCAPED_THRESHOLD - unesc_index);
+        vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
+        next = 0;
+    }
+    while (i < buf_size) {
+        uint8_t b;
+        start_code_found = 0;
+        while (i < buf_size && unesc_index < UNESCAPED_THRESHOLD) {
+            b = buf[i++];
+            unesc_buffer[unesc_index++] = b;
+            if (search_state <= ONE_ZERO)
+                search_state = b ? NO_MATCH : search_state + 1;
+            else if (search_state == TWO_ZEROS) {
+                if (b == 1)
+                    search_state = ONE;
+                else if (b > 1) {
+                    if (b == 3)
+                        unesc_index--; // swallow emulation prevention byte
+                    search_state = NO_MATCH;
+                }
+            }
+            else { // search_state == ONE
+                // Header unescaping terminates early due to detection of next start code
+                search_state = NO_MATCH;
+                start_code_found = 1;
+                break;
+            }
+        }
+        if ((s->flags & PARSER_FLAG_COMPLETE_FRAMES) &&
+                unesc_index >= UNESCAPED_THRESHOLD &&
+                vpc->prev_start_code == (VC1_CODE_FRAME & 0xFF))
+        {
+            // No need to keep scanning the rest of the buffer for
+            // start codes if we know it contains a complete frame and
+            // we've already unescaped all we need of the frame header
+            vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
+            break;
+        }
+        if (unesc_index >= UNESCAPED_THRESHOLD && !start_code_found) {
+            while (i < buf_size) {
+                if (search_state == NO_MATCH) {
+                    i += vpc->v.vc1dsp.startcode_find_candidate(buf + i, buf_size - i);
+                    if (i < buf_size) {
+                        search_state = ONE_ZERO;
+                    }
+                    i++;
+                } else {
+                    b = buf[i++];
+                    if (search_state == ONE_ZERO)
+                        search_state = b ? NO_MATCH : TWO_ZEROS;
+                    else if (search_state == TWO_ZEROS) {
+                        if (b >= 1)
+                            search_state = b == 1 ? ONE : NO_MATCH;
+                    }
+                    else { // search_state == ONE
+                        search_state = NO_MATCH;
+                        start_code_found = 1;
+                        break;
+                    }
+                }
+            }
+        }
+        if (start_code_found) {
+            vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
+
+            vpc->prev_start_code = b;
+            unesc_index = 0;
 
-        if (ff_combine_frame(pc, next, &buf, &buf_size) < 0) {
+            if (!(s->flags & PARSER_FLAG_COMPLETE_FRAMES)) {
+                if (!pic_found && (b == (VC1_CODE_FRAME & 0xFF) || b == (VC1_CODE_FIELD & 0xFF))) {
+                    pic_found = 1;
+                }
+                else if (pic_found && b != (VC1_CODE_FIELD & 0xFF) && b != (VC1_CODE_SLICE & 0xFF)) {
+                    next = i - 4;
+                    pic_found = b == (VC1_CODE_FRAME & 0xFF);
+                    break;
+                }
+            }
+        }
+    }
+
+    vpc->pc.frame_start_found = pic_found;
+    vpc->unesc_index = unesc_index;
+    vpc->search_state = search_state;
+
+    if (s->flags & PARSER_FLAG_COMPLETE_FRAMES) {
+        next = buf_size;
+    } else {
+        if (ff_combine_frame(&vpc->pc, next, &buf, &buf_size) < 0) {
+            vpc->bytes_to_skip = 0;
             *poutbuf = NULL;
             *poutbuf_size = 0;
             return buf_size;
         }
     }
+
+    /* If we return with a valid pointer to a combined frame buffer
+     * then on the next call then we'll have been unhelpfully rewound
+     * by up to 4 bytes (depending upon whether the start code
+     * overlapped the input buffer, and if so by how much). We don't
+     * want this: it will either cause spurious second detections of
+     * the start code we've already seen, or cause extra bytes to be
+     * inserted at the start of the unescaped buffer. */
+    vpc->bytes_to_skip = 4;
+    if (next < 0 && start_code_found)
+        vpc->bytes_to_skip += next;
+
     *poutbuf = buf;
     *poutbuf_size = buf_size;
     return next;
@@ -114,11 +261,22 @@ static int vc1_split(AVCodecContext *avctx,
     return 0;
 }
 
-AVCodecParser vc1_parser = {
-    { CODEC_ID_VC1 },
-    sizeof(ParseContext1),
-    NULL,
-    vc1_parse,
-    ff_parse1_close,
-    vc1_split,
+static av_cold int vc1_parse_init(AVCodecParserContext *s)
+{
+    VC1ParseContext *vpc = s->priv_data;
+    vpc->v.s.slice_context_count = 1;
+    vpc->prev_start_code = 0;
+    vpc->bytes_to_skip = 0;
+    vpc->unesc_index = 0;
+    vpc->search_state = NO_MATCH;
+    return ff_vc1_init_common(&vpc->v);
+}
+
+AVCodecParser ff_vc1_parser = {
+    .codec_ids      = { AV_CODEC_ID_VC1 },
+    .priv_data_size = sizeof(VC1ParseContext),
+    .parser_init    = vc1_parse_init,
+    .parser_parse   = vc1_parse,
+    .parser_close   = ff_parse_close,
+    .split          = vc1_split,
 };