* Copyright (c) 2006-2007 Konstantin Shishkov
* Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "vc1acdata.h"
#include "msmpeg4data.h"
#include "unary.h"
-#include "simple_idct.h"
#include "mathops.h"
#include "vdpau_internal.h"
+#include "libavutil/avassert.h"
#undef NDEBUG
#include <assert.h>
}
if (v->field_mode) { // interlaced field picture
if (!dir) {
- if ((v->cur_field_type != v->ref_field_type[dir]) && v->cur_field_type) {
+ if ((v->cur_field_type != v->ref_field_type[dir]) && v->second_field) {
srcY = s->current_picture.f.data[0];
srcU = s->current_picture.f.data[1];
srcV = s->current_picture.f.data[2];
srcY += s->mspel * (1 + s->linesize);
}
- if (v->field_mode && v->cur_field_type) {
+ if (v->field_mode && v->second_field) {
off = s->current_picture_ptr->f.linesize[0];
off_uv = s->current_picture_ptr->f.linesize[1];
} else {
if (!dir) {
if (v->field_mode) {
- if ((v->cur_field_type != v->ref_field_type[dir]) && v->cur_field_type)
+ if ((v->cur_field_type != v->ref_field_type[dir]) && v->second_field)
srcY = s->current_picture.f.data[0];
else
srcY = s->last_picture.f.data[0];
off = ((n > 1) ? s->linesize : 0) + (n & 1) * 8;
else
off = s->linesize * 4 * (n & 2) + (n & 1) * 8;
- if (v->field_mode && v->cur_field_type)
+ if (v->field_mode && v->second_field)
off += s->current_picture_ptr->f.linesize[0];
src_x = s->mb_x * 16 + (n & 1) * 8 + (mx >> 2);
srcU += s->current_picture_ptr->f.linesize[1];
srcV += s->current_picture_ptr->f.linesize[2];
}
- off = v->cur_field_type ? s->current_picture_ptr->f.linesize[1] : 0;
+ off = v->second_field ? s->current_picture_ptr->f.linesize[1] : 0;
}
if (v->rangeredfrm || (v->mv_mode == MV_PMODE_INTENSITY_COMP)
mquant = v->altpq; \
if ((edges&8) && s->mb_y == (s->mb_height - 1)) \
mquant = v->altpq; \
+ if (!mquant || mquant > 31) { \
+ av_log(v->s.avctx, AV_LOG_ERROR, \
+ "Overriding invalid mquant %d\n", mquant); \
+ mquant = 1; \
+ } \
}
/**
}
}
else {
+ av_assert0(index < esc);
if (extend_x)
offs_tab = offset_table2;
else
} else if (c_valid) {
px = C[0];
py = C[1];
- }
+ } else px = py = 0;
}
} else if (total_valid == 1) {
px = (a_valid) ? A[0] : ((b_valid) ? B[0] : C[0]);
}
if (v->rangeredfrm || s->h_edge_pos < 22 || v_edge_pos < 22
- || (unsigned)(src_x - s->mspel) > s->h_edge_pos - (mx & 3) - 16 - s->mspel * 3
- || (unsigned)(src_y - s->mspel) > v_edge_pos - (my & 3) - 16 - s->mspel * 3) {
+ || (unsigned)(src_x - 1) > s->h_edge_pos - (mx & 3) - 16 - 3
+ || (unsigned)(src_y - 1) > v_edge_pos - (my & 3) - 16 - 3) {
uint8_t *uvbuf = s->edge_emu_buffer + 19 * s->linesize;
srcY -= s->mspel * (1 + s->linesize);
srcY += s->mspel * (1 + s->linesize);
}
- if (v->field_mode && v->cur_field_type) {
+ if (v->field_mode && v->second_field) {
off = s->current_picture_ptr->f.linesize[0];
off_uv = s->current_picture_ptr->f.linesize[1];
} else {
#endif
}
-static av_always_inline int scale_mv_intfi(int value, int bfrac, int inv,
- int qs, int qs_last)
-{
- int n = bfrac;
-
- if (inv)
- n -= 256;
- n <<= !qs_last;
- if (!qs)
- return (value * n + 255) >> 9;
- else
- return (value * n + 128) >> 8;
-}
-
/** Reconstruct motion vector for B-frame and do motion compensation
*/
static inline void vc1_b_mc(VC1Context *v, int dmv_x[2], int dmv_y[2],
if (v->bmvtype == BMV_TYPE_DIRECT) {
int total_opp, k, f;
if (s->next_picture.f.mb_type[mb_pos + v->mb_off] != MB_TYPE_INTRA) {
- s->mv[0][0][0] = scale_mv_intfi(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][0],
- v->bfraction, 0, s->quarter_sample, v->qs_last);
- s->mv[0][0][1] = scale_mv_intfi(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][1],
- v->bfraction, 0, s->quarter_sample, v->qs_last);
- s->mv[1][0][0] = scale_mv_intfi(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][0],
- v->bfraction, 1, s->quarter_sample, v->qs_last);
- s->mv[1][0][1] = scale_mv_intfi(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][1],
- v->bfraction, 1, s->quarter_sample, v->qs_last);
+ s->mv[0][0][0] = scale_mv(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][0],
+ v->bfraction, 0, s->quarter_sample);
+ s->mv[0][0][1] = scale_mv(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][1],
+ v->bfraction, 0, s->quarter_sample);
+ s->mv[1][0][0] = scale_mv(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][0],
+ v->bfraction, 1, s->quarter_sample);
+ s->mv[1][0][1] = scale_mv(s->next_picture.f.motion_val[1][s->block_index[0] + v->blocks_off][1],
+ v->bfraction, 1, s->quarter_sample);
total_opp = v->mv_f_next[0][s->block_index[0] + v->blocks_off]
+ v->mv_f_next[0][s->block_index[1] + v->blocks_off]
int idx_mbmode = 0, mvbp;
int stride_y, fieldtx;
- mquant = v->pq; /* Loosy initialization */
+ mquant = v->pq; /* Lossy initialization */
if (v->skip_is_raw)
skipped = get_bits1(gb);
int val; /* temp values */
int first_block = 1;
int dst_idx, off;
- int pred_flag;
+ int pred_flag = 0;
int block_cbp = 0, pat, block_tt = 0;
int idx_mbmode = 0;
- mquant = v->pq; /* Loosy initialization */
+ mquant = v->pq; /* Lossy initialization */
idx_mbmode = get_vlc2(gb, v->mbmode_vlc->table, VC1_IF_MBMODE_VLC_BITS, 2);
if (idx_mbmode <= 1) { // intra MB
continue;
v->vc1dsp.vc1_inv_trans_8x8(s->block[i]);
off = (i & 4) ? 0 : ((i & 1) * 8 + (i & 2) * 4 * s->linesize);
- off += v->cur_field_type ? ((i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0]) : 0;
+ off += v->second_field ? ((i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0]) : 0;
s->dsp.put_signed_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i & 4) ? s->uvlinesize : s->linesize);
// TODO: loop filter
}
dst_idx += i >> 2;
val = ((cbp >> (5 - i)) & 1);
off = (i & 4) ? 0 : (i & 1) * 8 + (i & 2) * 4 * s->linesize;
- if (v->cur_field_type)
+ if (v->second_field)
off += (i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0];
if (val) {
pat = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb,
int bmvtype = BMV_TYPE_BACKWARD;
int idx_mbmode, interpmvp;
- mquant = v->pq; /* Loosy initialization */
+ mquant = v->pq; /* Lossy initialization */
s->mb_intra = 0;
idx_mbmode = get_vlc2(gb, v->mbmode_vlc->table, VC1_IF_MBMODE_VLC_BITS, 2);
for (j = 0; j < 64; j++)
s->block[i][j] <<= 1;
off = (i & 4) ? 0 : ((i & 1) * 8 + (i & 2) * 4 * s->linesize);
- off += v->cur_field_type ? ((i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0]) : 0;
+ off += v->second_field ? ((i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0]) : 0;
s->dsp.put_signed_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i & 4) ? s->uvlinesize : s->linesize);
// TODO: yet to perform loop filter
}
dst_idx += i >> 2;
val = ((cbp >> (5 - i)) & 1);
off = (i & 4) ? 0 : (i & 1) * 8 + (i & 2) * 4 * s->linesize;
- if (v->cur_field_type)
+ if (v->second_field)
off += (i & 4) ? s->current_picture_ptr->f.linesize[1] : s->current_picture_ptr->f.linesize[0];
if (val) {
vc1_decode_p_block(v, s->block[i], i, mquant, ttmb,
s->mb_x = s->mb_y = 0;
s->mb_intra = 1;
s->first_slice_line = 1;
- for (s->mb_y = 0; s->mb_y < s->mb_height; s->mb_y++) {
+ for (s->mb_y = 0; s->mb_y < s->end_mb_y; s->mb_y++) {
s->mb_x = 0;
ff_init_block_index(s);
- for (; s->mb_x < s->mb_width; s->mb_x++) {
+ for (; s->mb_x < v->end_mb_x; s->mb_x++) {
uint8_t *dst[6];
ff_update_block_index(s);
dst[0] = s->dest[0];
s->first_slice_line = 0;
}
if (v->s.loop_filter)
- ff_draw_horiz_band(s, (s->mb_height - 1) * 16, 16);
+ ff_draw_horiz_band(s, (s->end_mb_y - 1) * 16, 16);
+
+ /* This is intentionally mb_height and not end_mb_y - unlike in advanced
+ * profile, these only differ are when decoding MSS2 rectangles. */
ff_er_add_slice(s, 0, 0, s->mb_width - 1, s->mb_height - 1, ER_MB_END);
}
if (s->mb_y != s->start_mb_y) ff_draw_horiz_band(s, (s->mb_y - 1) * 16, 16);
s->first_slice_line = 0;
}
- if (apply_loop_filter) {
+ if (apply_loop_filter && v->fcm == PROGRESSIVE) {
s->mb_x = 0;
ff_init_block_index(s);
for (; s->mb_x < s->mb_width; s->mb_x++) {
s->pict_type = AV_PICTURE_TYPE_P;
}
-static void vc1_decode_blocks(VC1Context *v)
+void ff_vc1_decode_blocks(VC1Context *v)
{
v->s.esc3_level_length = 0;
av_log(avctx, AV_LOG_DEBUG, "Effect flag set\n");
if (get_bits_count(gb) >= gb->size_in_bits +
- (avctx->codec_id == CODEC_ID_WMV3IMAGE ? 64 : 0))
+ (avctx->codec_id == AV_CODEC_ID_WMV3IMAGE ? 64 : 0))
av_log(avctx, AV_LOG_ERROR, "Buffer overrun\n");
if (get_bits_count(gb) < gb->size_in_bits - 8)
av_log(avctx, AV_LOG_WARNING, "Buffer not fully read\n");
int iline = s->current_picture.f.linesize[plane];
int ycoord = yoff[sprite] + yadv[sprite] * row;
int yline = ycoord >> 16;
+ int next_line;
ysub[sprite] = ycoord & 0xFFFF;
if (sprite) {
iplane = s->last_picture.f.data[plane];
iline = s->last_picture.f.linesize[plane];
}
+ next_line = FFMIN(yline + 1, (v->sprite_height >> !!plane) - 1) * iline;
if (!(xoff[sprite] & 0xFFFF) && xadv[sprite] == 1 << 16) {
src_h[sprite][0] = iplane + (xoff[sprite] >> 16) + yline * iline;
if (ysub[sprite])
- src_h[sprite][1] = iplane + (xoff[sprite] >> 16) + (yline + 1) * iline;
+ src_h[sprite][1] = iplane + (xoff[sprite] >> 16) + next_line;
} else {
if (sr_cache[sprite][0] != yline) {
if (sr_cache[sprite][1] == yline) {
}
}
if (ysub[sprite] && sr_cache[sprite][1] != yline + 1) {
- v->vc1dsp.sprite_h(v->sr_rows[sprite][1], iplane + (yline + 1) * iline, xoff[sprite], xadv[sprite], width);
+ v->vc1dsp.sprite_h(v->sr_rows[sprite][1],
+ iplane + next_line, xoff[sprite],
+ xadv[sprite], width);
sr_cache[sprite][1] = yline + 1;
}
src_h[sprite][0] = v->sr_rows[sprite][0];
#endif
-static av_cold int vc1_decode_init_alloc_tables(VC1Context *v)
+av_cold int ff_vc1_decode_init_alloc_tables(VC1Context *v)
{
MpegEncContext *s = &v->s;
int i;
ff_intrax8_common_init(&v->x8,s);
- if (s->avctx->codec_id == CODEC_ID_WMV3IMAGE || s->avctx->codec_id == CODEC_ID_VC1IMAGE) {
+ if (s->avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || s->avctx->codec_id == AV_CODEC_ID_VC1IMAGE) {
for (i = 0; i < 4; i++)
if (!(v->sr_rows[i >> 1][i & 1] = av_malloc(v->output_width))) return -1;
}
return 0;
}
+av_cold void ff_vc1_init_transposed_scantables(VC1Context *v)
+{
+ int i;
+ for (i = 0; i < 64; i++) {
+#define transpose(x) ((x >> 3) | ((x & 7) << 3))
+ v->zz_8x8[0][i] = transpose(ff_wmv1_scantable[0][i]);
+ v->zz_8x8[1][i] = transpose(ff_wmv1_scantable[1][i]);
+ v->zz_8x8[2][i] = transpose(ff_wmv1_scantable[2][i]);
+ v->zz_8x8[3][i] = transpose(ff_wmv1_scantable[3][i]);
+ v->zzi_8x8[i] = transpose(ff_vc1_adv_interlaced_8x8_zz[i]);
+ }
+ v->left_blk_sh = 0;
+ v->top_blk_sh = 3;
+}
+
/** Initialize a VC1/WMV3 decoder
* @todo TODO: Handle VC-1 IDUs (Transport level?)
* @todo TODO: Decypher remaining bits in extra_data
VC1Context *v = avctx->priv_data;
MpegEncContext *s = &v->s;
GetBitContext gb;
- int i;
/* save the container output size for WMImage */
v->output_width = avctx->width;
return -1;
ff_vc1dsp_init(&v->vc1dsp);
- if (avctx->codec_id == CODEC_ID_WMV3 || avctx->codec_id == CODEC_ID_WMV3IMAGE) {
+ if (avctx->codec_id == AV_CODEC_ID_WMV3 || avctx->codec_id == AV_CODEC_ID_WMV3IMAGE) {
int count = 0;
// looks like WMV3 has a sequence header stored in the extradata
s->mb_height = (avctx->coded_height + 15) >> 4;
if (v->profile == PROFILE_ADVANCED || v->res_fasttx) {
- for (i = 0; i < 64; i++) {
-#define transpose(x) ((x >> 3) | ((x & 7) << 3))
- v->zz_8x8[0][i] = transpose(ff_wmv1_scantable[0][i]);
- v->zz_8x8[1][i] = transpose(ff_wmv1_scantable[1][i]);
- v->zz_8x8[2][i] = transpose(ff_wmv1_scantable[2][i]);
- v->zz_8x8[3][i] = transpose(ff_wmv1_scantable[3][i]);
- v->zzi_8x8[i] = transpose(ff_vc1_adv_interlaced_8x8_zz[i]);
- }
- v->left_blk_sh = 0;
- v->top_blk_sh = 3;
+ ff_vc1_init_transposed_scantables(v);
} else {
memcpy(v->zz_8x8, ff_wmv1_scantable, 4*64);
v->left_blk_sh = 3;
v->top_blk_sh = 0;
}
- if (avctx->codec_id == CODEC_ID_WMV3IMAGE || avctx->codec_id == CODEC_ID_VC1IMAGE) {
+ if (avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || avctx->codec_id == AV_CODEC_ID_VC1IMAGE) {
v->sprite_width = avctx->coded_width;
v->sprite_height = avctx->coded_height;
/** Close a VC1/WMV3 decoder
* @warning Initial try at using MpegEncContext stuff
*/
-static av_cold int vc1_decode_end(AVCodecContext *avctx)
+av_cold int ff_vc1_decode_end(AVCodecContext *avctx)
{
VC1Context *v = avctx->priv_data;
int i;
- if ((avctx->codec_id == CODEC_ID_WMV3IMAGE || avctx->codec_id == CODEC_ID_VC1IMAGE)
+ if ((avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || avctx->codec_id == AV_CODEC_ID_VC1IMAGE)
&& v->sprite_output_frame.data[0])
avctx->release_buffer(avctx, &v->sprite_output_frame);
for (i = 0; i < 4; i++)
AVFrame *pict = data;
uint8_t *buf2 = NULL;
const uint8_t *buf_start = buf;
- int mb_height, n_slices1;
+ int mb_height, n_slices1=-1;
struct {
uint8_t *buf;
GetBitContext gb;
int mby_start;
} *slices = NULL, *tmp;
+ if(s->flags & CODEC_FLAG_LOW_DELAY)
+ s->low_delay = 1;
+
/* no supplementary picture */
if (buf_size == 0 || (buf_size == 4 && AV_RB32(buf) == VC1_CODE_ENDOFSEQ)) {
/* special case for last picture */
*data_size = sizeof(AVFrame);
}
- return 0;
+ return buf_size;
}
if (s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU) {
}
//for advanced profile we may need to parse and unescape data
- if (avctx->codec_id == CODEC_ID_VC1 || avctx->codec_id == CODEC_ID_VC1IMAGE) {
+ if (avctx->codec_id == AV_CODEC_ID_VC1 || avctx->codec_id == AV_CODEC_ID_VC1IMAGE) {
int buf_size2 = 0;
buf2 = av_mallocz(buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
if (v->res_sprite) {
v->new_sprite = !get_bits1(&s->gb);
v->two_sprites = get_bits1(&s->gb);
- /* res_sprite means a Windows Media Image stream, CODEC_ID_*IMAGE means
+ /* res_sprite means a Windows Media Image stream, AV_CODEC_ID_*IMAGE means
we're using the sprite compositor. These are intentionally kept separate
so you can get the raw sprites by using the wmv3 decoder for WMVP or
the vc1 one for WVP2 */
- if (avctx->codec_id == CODEC_ID_WMV3IMAGE || avctx->codec_id == CODEC_ID_VC1IMAGE) {
+ if (avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || avctx->codec_id == AV_CODEC_ID_VC1IMAGE) {
if (v->new_sprite) {
// switch AVCodecContext parameters to those of the sprites
avctx->width = avctx->coded_width = v->sprite_width;
if (s->context_initialized &&
(s->width != avctx->coded_width ||
s->height != avctx->coded_height)) {
- vc1_decode_end(avctx);
+ ff_vc1_decode_end(avctx);
}
if (!s->context_initialized) {
- if (ff_msmpeg4_decode_init(avctx) < 0 || vc1_decode_init_alloc_tables(v) < 0)
+ if (ff_msmpeg4_decode_init(avctx) < 0 || ff_vc1_decode_init_alloc_tables(v) < 0)
return -1;
s->low_delay = !avctx->has_b_frames || v->res_sprite;
// do parse frame header
v->pic_header_flag = 0;
if (v->profile < PROFILE_ADVANCED) {
- if (ff_vc1_parse_frame_header(v, &s->gb) == -1) {
+ if (ff_vc1_parse_frame_header(v, &s->gb) < 0) {
goto err;
}
} else {
- if (ff_vc1_parse_frame_header_adv(v, &s->gb) == -1) {
+ if (ff_vc1_parse_frame_header_adv(v, &s->gb) < 0) {
goto err;
}
}
- if ((avctx->codec_id == CODEC_ID_WMV3IMAGE || avctx->codec_id == CODEC_ID_VC1IMAGE)
+ if (avctx->debug & FF_DEBUG_PICT_INFO)
+ av_log(v->s.avctx, AV_LOG_DEBUG, "pict_type: %c\n", av_get_picture_type_char(s->pict_type));
+
+ if ((avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || avctx->codec_id == AV_CODEC_ID_VC1IMAGE)
&& s->pict_type != AV_PICTURE_TYPE_I) {
av_log(v->s.avctx, AV_LOG_ERROR, "Sprite decoder: expected I-frame\n");
goto err;
goto err;
}
+ v->s.current_picture_ptr->f.interlaced_frame = (v->fcm != PROGRESSIVE);
+ v->s.current_picture_ptr->f.top_field_first = v->tff;
+
s->me.qpel_put = s->dsp.put_qpel_pixels_tab;
s->me.qpel_avg = s->dsp.avg_qpel_pixels_tab;
ff_er_frame_start(s);
v->bits = buf_size * 8;
+ v->end_mb_x = s->mb_width;
if (v->field_mode) {
uint8_t *tmp[2];
s->current_picture.f.linesize[0] <<= 1;
mb_height = s->mb_height >> v->field_mode;
for (i = 0; i <= n_slices; i++) {
if (i > 0 && slices[i - 1].mby_start >= mb_height) {
+ if (v->field_mode <= 0) {
+ av_log(v->s.avctx, AV_LOG_ERROR, "Slice %d starts beyond "
+ "picture boundary (%d >= %d)\n", i,
+ slices[i - 1].mby_start, mb_height);
+ continue;
+ }
v->second_field = 1;
v->blocks_off = s->mb_width * s->mb_height << 1;
v->mb_off = s->mb_stride * s->mb_height >> 1;
s->end_mb_y = (i == n_slices ) ? mb_height : FFMIN(mb_height, slices[i].mby_start % mb_height);
else
s->end_mb_y = (i <= n_slices1 + 1) ? mb_height : FFMIN(mb_height, slices[i].mby_start % mb_height);
- vc1_decode_blocks(v);
+ if (s->end_mb_y <= s->start_mb_y) {
+ av_log(v->s.avctx, AV_LOG_ERROR, "end mb y %d %d invalid\n", s->end_mb_y, s->start_mb_y);
+ continue;
+ }
+ ff_vc1_decode_blocks(v);
if (i != n_slices)
s->gb = slices[i].gb;
}
//av_log(s->avctx, AV_LOG_INFO, "Consumed %i/%i bits\n", get_bits_count(&s->gb), s->gb.size_in_bits);
// if (get_bits_count(&s->gb) > buf_size * 8)
// return -1;
- ff_er_frame_end(s);
+ if(s->error_occurred && s->pict_type == AV_PICTURE_TYPE_B)
+ goto err;
+ if(!v->field_mode)
+ ff_er_frame_end(s);
}
ff_MPV_frame_end(s);
- if (avctx->codec_id == CODEC_ID_WMV3IMAGE || avctx->codec_id == CODEC_ID_VC1IMAGE) {
+ if (avctx->codec_id == AV_CODEC_ID_WMV3IMAGE || avctx->codec_id == AV_CODEC_ID_VC1IMAGE) {
image:
avctx->width = avctx->coded_width = v->output_width;
avctx->height = avctx->coded_height = v->output_height;
AVCodec ff_vc1_decoder = {
.name = "vc1",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_VC1,
+ .id = AV_CODEC_ID_VC1,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1 | CODEC_CAP_DELAY,
.long_name = NULL_IF_CONFIG_SMALL("SMPTE VC-1"),
AVCodec ff_wmv3_decoder = {
.name = "wmv3",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_WMV3,
+ .id = AV_CODEC_ID_WMV3,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1 | CODEC_CAP_DELAY,
.long_name = NULL_IF_CONFIG_SMALL("Windows Media Video 9"),
AVCodec ff_wmv3_vdpau_decoder = {
.name = "wmv3_vdpau",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_WMV3,
+ .id = AV_CODEC_ID_WMV3,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1 | CODEC_CAP_DELAY | CODEC_CAP_HWACCEL_VDPAU,
.long_name = NULL_IF_CONFIG_SMALL("Windows Media Video 9 VDPAU"),
AVCodec ff_vc1_vdpau_decoder = {
.name = "vc1_vdpau",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_VC1,
+ .id = AV_CODEC_ID_VC1,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1 | CODEC_CAP_DELAY | CODEC_CAP_HWACCEL_VDPAU,
.long_name = NULL_IF_CONFIG_SMALL("SMPTE VC-1 VDPAU"),
AVCodec ff_wmv3image_decoder = {
.name = "wmv3image",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_WMV3IMAGE,
+ .id = AV_CODEC_ID_WMV3IMAGE,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = vc1_sprite_flush,
AVCodec ff_vc1image_decoder = {
.name = "vc1image",
.type = AVMEDIA_TYPE_VIDEO,
- .id = CODEC_ID_VC1IMAGE,
+ .id = AV_CODEC_ID_VC1IMAGE,
.priv_data_size = sizeof(VC1Context),
.init = vc1_decode_init,
- .close = vc1_decode_end,
+ .close = ff_vc1_decode_end,
.decode = vc1_decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = vc1_sprite_flush,