int width = v->output_width>>!!plane;
for (row = 0; row < v->output_height>>!!plane; row++) {
- uint8_t *dst = v->sprite_output_frame.data[plane] +
- v->sprite_output_frame.linesize[plane] * row;
+ uint8_t *dst = v->sprite_output_frame->data[plane] +
+ v->sprite_output_frame->linesize[plane] * row;
for (sprite = 0; sprite <= v->two_sprites; sprite++) {
uint8_t *iplane = s->current_picture.f.data[plane];
v->two_sprites = 0;
}
- av_frame_unref(&v->sprite_output_frame);
- if (ff_get_buffer(avctx, &v->sprite_output_frame, 0) < 0) {
+ av_frame_unref(v->sprite_output_frame);
+ if (ff_get_buffer(avctx, v->sprite_output_frame, 0) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return -1;
}
{
MpegEncContext *s = &v->s;
int i;
+ int mb_height = FFALIGN(s->mb_height, 2);
/* Allocate mb bitplanes */
- v->mv_type_mb_plane = av_malloc (s->mb_stride * s->mb_height);
- v->direct_mb_plane = av_malloc (s->mb_stride * s->mb_height);
- v->forward_mb_plane = av_malloc (s->mb_stride * s->mb_height);
- v->fieldtx_plane = av_mallocz(s->mb_stride * s->mb_height);
- v->acpred_plane = av_malloc (s->mb_stride * s->mb_height);
- v->over_flags_plane = av_malloc (s->mb_stride * s->mb_height);
+ v->mv_type_mb_plane = av_malloc (s->mb_stride * mb_height);
+ v->direct_mb_plane = av_malloc (s->mb_stride * mb_height);
+ v->forward_mb_plane = av_malloc (s->mb_stride * mb_height);
+ v->fieldtx_plane = av_mallocz(s->mb_stride * mb_height);
+ v->acpred_plane = av_malloc (s->mb_stride * mb_height);
+ v->over_flags_plane = av_malloc (s->mb_stride * mb_height);
v->n_allocated_blks = s->mb_width + 2;
v->block = av_malloc(sizeof(*v->block) * v->n_allocated_blks);
v->luma_mv = v->luma_mv_base + s->mb_stride;
/* allocate block type info in that way so it could be used with s->block_index[] */
- v->mb_type_base = av_malloc(s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2);
+ v->mb_type_base = av_malloc(s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2);
v->mb_type[0] = v->mb_type_base + s->b8_stride + 1;
- v->mb_type[1] = v->mb_type_base + s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride + 1;
- v->mb_type[2] = v->mb_type[1] + s->mb_stride * (s->mb_height + 1);
+ v->mb_type[1] = v->mb_type_base + s->b8_stride * (mb_height * 2 + 1) + s->mb_stride + 1;
+ v->mb_type[2] = v->mb_type[1] + s->mb_stride * (mb_height + 1);
/* allocate memory to store block level MV info */
- v->blk_mv_type_base = av_mallocz( s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2);
+ v->blk_mv_type_base = av_mallocz( s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2);
v->blk_mv_type = v->blk_mv_type_base + s->b8_stride + 1;
- v->mv_f_base = av_mallocz(2 * (s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2));
+ v->mv_f_base = av_mallocz(2 * (s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2));
v->mv_f[0] = v->mv_f_base + s->b8_stride + 1;
- v->mv_f[1] = v->mv_f[0] + (s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2);
- v->mv_f_next_base = av_mallocz(2 * (s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2));
+ v->mv_f[1] = v->mv_f[0] + (s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2);
+ v->mv_f_next_base = av_mallocz(2 * (s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2));
v->mv_f_next[0] = v->mv_f_next_base + s->b8_stride + 1;
- v->mv_f_next[1] = v->mv_f_next[0] + (s->b8_stride * (s->mb_height * 2 + 1) + s->mb_stride * (s->mb_height + 1) * 2);
+ v->mv_f_next[1] = v->mv_f_next[0] + (s->b8_stride * (mb_height * 2 + 1) + s->mb_stride * (mb_height + 1) * 2);
/* Init coded blocks info */
if (v->profile == PROFILE_ADVANCED) {
avctx->pix_fmt = AV_PIX_FMT_GRAY8;
avctx->hwaccel = ff_find_hwaccel(avctx);
v->s.avctx = avctx;
- avctx->flags |= CODEC_FLAG_EMU_EDGE;
- v->s.flags |= CODEC_FLAG_EMU_EDGE;
if (ff_vc1_init_common(v) < 0)
return -1;
v->res_sprite = (avctx->codec_id == AV_CODEC_ID_VC1IMAGE);
}
+ v->sprite_output_frame = av_frame_alloc();
+ if (!v->sprite_output_frame)
+ return AVERROR(ENOMEM);
+
avctx->profile = v->profile;
if (v->profile == PROFILE_ADVANCED)
avctx->level = v->level;
VC1Context *v = avctx->priv_data;
int i;
- av_frame_unref(&v->sprite_output_frame);
+ av_frame_free(&v->sprite_output_frame);
for (i = 0; i < 4; i++)
av_freep(&v->sr_rows[i >> 1][i & 1]);
}
}
- /* We need to set current_picture_ptr before reading the header,
- * otherwise we cannot store anything in there. */
- if (s->current_picture_ptr == NULL || s->current_picture_ptr->f.data[0]) {
- int i = ff_find_unused_picture(s, 0);
- if (i < 0)
- goto err;
- s->current_picture_ptr = &s->picture[i];
- }
-
// do parse frame header
v->pic_header_flag = 0;
v->first_pic_header_flag = 1;
goto err;
}
- // process pulldown flags
- s->current_picture_ptr->f.repeat_pict = 0;
- // Pulldown flags are only valid when 'broadcast' has been set.
- // So ticks_per_frame will be 2
- if (v->rff) {
- // repeat field
- s->current_picture_ptr->f.repeat_pict = 1;
- } else if (v->rptfrm) {
- // repeat frames
- s->current_picture_ptr->f.repeat_pict = v->rptfrm * 2;
- }
-
// for skipping the frame
s->current_picture.f.pict_type = s->pict_type;
s->current_picture.f.key_frame = s->pict_type == AV_PICTURE_TYPE_I;
goto err;
}
+ // process pulldown flags
+ s->current_picture_ptr->f.repeat_pict = 0;
+ // Pulldown flags are only valid when 'broadcast' has been set.
+ // So ticks_per_frame will be 2
+ if (v->rff) {
+ // repeat field
+ s->current_picture_ptr->f.repeat_pict = 1;
+ } else if (v->rptfrm) {
+ // repeat frames
+ s->current_picture_ptr->f.repeat_pict = v->rptfrm * 2;
+ }
+
s->me.qpel_put = s->dsp.put_qpel_pixels_tab;
s->me.qpel_avg = s->dsp.avg_qpel_pixels_tab;
if (vc1_decode_sprites(v, &s->gb))
goto err;
#endif
- if ((ret = av_frame_ref(pict, &v->sprite_output_frame)) < 0)
+ if ((ret = av_frame_ref(pict, v->sprite_output_frame)) < 0)
goto err;
*got_frame = 1;
} else {
if ((ret = av_frame_ref(pict, &s->current_picture_ptr->f)) < 0)
goto err;
ff_print_debug_info(s, s->current_picture_ptr);
+ *got_frame = 1;
} else if (s->last_picture_ptr != NULL) {
if ((ret = av_frame_ref(pict, &s->last_picture_ptr->f)) < 0)
goto err;
ff_print_debug_info(s, s->last_picture_ptr);
- }
- if (s->last_picture_ptr || s->low_delay) {
*got_frame = 1;
}
}