* VC-1 and WMV3 decoder - DSP functions
* Copyright (c) 2006 Konstantin Shishkov
*
- * This library is free software; you can redistribute it and/or
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This library is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
*/
/**
-* @file vc1dsp.c
+ * @file
* VC-1 and WMV3 decoder
- *
*/
-#include "dsputil.h"
+#include "libavutil/common.h"
+#include "h264chroma.h"
+#include "qpeldsp.h"
+#include "vc1dsp.h"
+#include "startcode.h"
-
-/** Apply overlap transform to vertical edge
-*/
-static void vc1_v_overlap_c(uint8_t* src, int stride, int rnd)
+/* Apply overlap transform to horizontal edge */
+static void vc1_v_overlap_c(uint8_t *src, int stride)
{
int i;
int a, b, c, d;
- for(i = 0; i < 8; i++) {
- a = src[-2*stride];
- b = src[-stride];
- c = src[0];
- d = src[stride];
-
- src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
- src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
- src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
- src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
+ int d1, d2;
+ int rnd = 1;
+ for (i = 0; i < 8; i++) {
+ a = src[-2 * stride];
+ b = src[-stride];
+ c = src[0];
+ d = src[stride];
+ d1 = (a - d + 3 + rnd) >> 3;
+ d2 = (a - d + b - c + 4 - rnd) >> 3;
+
+ src[-2 * stride] = a - d1;
+ src[-stride] = av_clip_uint8(b - d2);
+ src[0] = av_clip_uint8(c + d2);
+ src[stride] = d + d1;
src++;
+ rnd = !rnd;
}
}
-/** Apply overlap transform to horizontal edge
-*/
-static void vc1_h_overlap_c(uint8_t* src, int stride, int rnd)
+/* Apply overlap transform to vertical edge */
+static void vc1_h_overlap_c(uint8_t *src, int stride)
{
int i;
int a, b, c, d;
- for(i = 0; i < 8; i++) {
- a = src[-2];
- b = src[-1];
- c = src[0];
- d = src[1];
-
- src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
- src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
- src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
- src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
- src += stride;
+ int d1, d2;
+ int rnd = 1;
+ for (i = 0; i < 8; i++) {
+ a = src[-2];
+ b = src[-1];
+ c = src[0];
+ d = src[1];
+ d1 = (a - d + 3 + rnd) >> 3;
+ d2 = (a - d + b - c + 4 - rnd) >> 3;
+
+ src[-2] = a - d1;
+ src[-1] = av_clip_uint8(b - d2);
+ src[0] = av_clip_uint8(c + d2);
+ src[1] = d + d1;
+ src += stride;
+ rnd = !rnd;
+ }
+}
+
+static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom)
+{
+ int i;
+ int a, b, c, d;
+ int d1, d2;
+ int rnd1 = 4, rnd2 = 3;
+ for (i = 0; i < 8; i++) {
+ a = top[48];
+ b = top[56];
+ c = bottom[0];
+ d = bottom[8];
+ d1 = a - d;
+ d2 = a - d + b - c;
+
+ top[48] = ((a << 3) - d1 + rnd1) >> 3;
+ top[56] = ((b << 3) - d2 + rnd2) >> 3;
+ bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
+ bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
+
+ bottom++;
+ top++;
+ rnd2 = 7 - rnd2;
+ rnd1 = 7 - rnd1;
}
}
+static void vc1_h_s_overlap_c(int16_t *left, int16_t *right)
+{
+ int i;
+ int a, b, c, d;
+ int d1, d2;
+ int rnd1 = 4, rnd2 = 3;
+ for (i = 0; i < 8; i++) {
+ a = left[6];
+ b = left[7];
+ c = right[0];
+ d = right[1];
+ d1 = a - d;
+ d2 = a - d + b - c;
+
+ left[6] = ((a << 3) - d1 + rnd1) >> 3;
+ left[7] = ((b << 3) - d2 + rnd2) >> 3;
+ right[0] = ((c << 3) + d2 + rnd1) >> 3;
+ right[1] = ((d << 3) + d1 + rnd2) >> 3;
+
+ right += 8;
+ left += 8;
+ rnd2 = 7 - rnd2;
+ rnd1 = 7 - rnd1;
+ }
+}
+
+/**
+ * VC-1 in-loop deblocking filter for one line
+ * @param src source block type
+ * @param stride block stride
+ * @param pq block quantizer
+ * @return whether other 3 pairs should be filtered or not
+ * @see 8.6
+ */
+static av_always_inline int vc1_filter_line(uint8_t *src, int stride, int pq)
+{
+ int a0 = (2 * (src[-2 * stride] - src[1 * stride]) -
+ 5 * (src[-1 * stride] - src[0 * stride]) + 4) >> 3;
+ int a0_sign = a0 >> 31; /* Store sign */
+
+ a0 = (a0 ^ a0_sign) - a0_sign; /* a0 = FFABS(a0); */
+ if (a0 < pq) {
+ int a1 = FFABS((2 * (src[-4 * stride] - src[-1 * stride]) -
+ 5 * (src[-3 * stride] - src[-2 * stride]) + 4) >> 3);
+ int a2 = FFABS((2 * (src[ 0 * stride] - src[ 3 * stride]) -
+ 5 * (src[ 1 * stride] - src[ 2 * stride]) + 4) >> 3);
+ if (a1 < a0 || a2 < a0) {
+ int clip = src[-1 * stride] - src[0 * stride];
+ int clip_sign = clip >> 31;
+
+ clip = ((clip ^ clip_sign) - clip_sign) >> 1;
+ if (clip) {
+ int a3 = FFMIN(a1, a2);
+ int d = 5 * (a3 - a0);
+ int d_sign = (d >> 31);
+
+ d = ((d ^ d_sign) - d_sign) >> 3;
+ d_sign ^= a0_sign;
+
+ if (d_sign ^ clip_sign)
+ d = 0;
+ else {
+ d = FFMIN(d, clip);
+ d = (d ^ d_sign) - d_sign; /* Restore sign */
+ src[-1 * stride] = av_clip_uint8(src[-1 * stride] - d);
+ src[ 0 * stride] = av_clip_uint8(src[ 0 * stride] + d);
+ }
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
-/** Do inverse transform on 8x8 block
-*/
-static void vc1_inv_trans_8x8_c(DCTELEM block[64])
+/**
+ * VC-1 in-loop deblocking filter
+ * @param src source block type
+ * @param step distance between horizontally adjacent elements
+ * @param stride distance between vertically adjacent elements
+ * @param len edge length to filter (4 or 8 pixels)
+ * @param pq block quantizer
+ * @see 8.6
+ */
+static inline void vc1_loop_filter(uint8_t *src, int step, int stride,
+ int len, int pq)
{
int i;
- register int t1,t2,t3,t4,t5,t6,t7,t8;
- DCTELEM *src, *dst;
+ int filt3;
+
+ for (i = 0; i < len; i += 4) {
+ filt3 = vc1_filter_line(src + 2 * step, stride, pq);
+ if (filt3) {
+ vc1_filter_line(src + 0 * step, stride, pq);
+ vc1_filter_line(src + 1 * step, stride, pq);
+ vc1_filter_line(src + 3 * step, stride, pq);
+ }
+ src += step * 4;
+ }
+}
+
+static void vc1_v_loop_filter4_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, 1, stride, 4, pq);
+}
+
+static void vc1_h_loop_filter4_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, stride, 1, 4, pq);
+}
+
+static void vc1_v_loop_filter8_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, 1, stride, 8, pq);
+}
+
+static void vc1_h_loop_filter8_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, stride, 1, 8, pq);
+}
+
+static void vc1_v_loop_filter16_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, 1, stride, 16, pq);
+}
+
+static void vc1_h_loop_filter16_c(uint8_t *src, int stride, int pq)
+{
+ vc1_loop_filter(src, stride, 1, 16, pq);
+}
+
+/* Do inverse transform on 8x8 block */
+static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
+{
+ int i;
+ int dc = block[0];
+
+ dc = (3 * dc + 1) >> 1;
+ dc = (3 * dc + 16) >> 5;
+
+ for (i = 0; i < 8; i++) {
+ dest[0] = av_clip_uint8(dest[0] + dc);
+ dest[1] = av_clip_uint8(dest[1] + dc);
+ dest[2] = av_clip_uint8(dest[2] + dc);
+ dest[3] = av_clip_uint8(dest[3] + dc);
+ dest[4] = av_clip_uint8(dest[4] + dc);
+ dest[5] = av_clip_uint8(dest[5] + dc);
+ dest[6] = av_clip_uint8(dest[6] + dc);
+ dest[7] = av_clip_uint8(dest[7] + dc);
+ dest += stride;
+ }
+}
+
+static void vc1_inv_trans_8x8_c(int16_t block[64])
+{
+ int i;
+ register int t1, t2, t3, t4, t5, t6, t7, t8;
+ int16_t *src, *dst, temp[64];
src = block;
- dst = block;
- for(i = 0; i < 8; i++){
- t1 = 12 * (src[0] + src[4]);
- t2 = 12 * (src[0] - src[4]);
- t3 = 16 * src[2] + 6 * src[6];
- t4 = 6 * src[2] - 16 * src[6];
+ dst = temp;
+ for (i = 0; i < 8; i++) {
+ t1 = 12 * (src[ 0] + src[32]) + 4;
+ t2 = 12 * (src[ 0] - src[32]) + 4;
+ t3 = 16 * src[16] + 6 * src[48];
+ t4 = 6 * src[16] - 16 * src[48];
t5 = t1 + t3;
t6 = t2 + t4;
t7 = t2 - t4;
t8 = t1 - t3;
- t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
- t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
- t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
- t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
+ t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
+ t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
+ t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
+ t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
- dst[0] = (t5 + t1 + 4) >> 3;
- dst[1] = (t6 + t2 + 4) >> 3;
- dst[2] = (t7 + t3 + 4) >> 3;
- dst[3] = (t8 + t4 + 4) >> 3;
- dst[4] = (t8 - t4 + 4) >> 3;
- dst[5] = (t7 - t3 + 4) >> 3;
- dst[6] = (t6 - t2 + 4) >> 3;
- dst[7] = (t5 - t1 + 4) >> 3;
+ dst[0] = (t5 + t1) >> 3;
+ dst[1] = (t6 + t2) >> 3;
+ dst[2] = (t7 + t3) >> 3;
+ dst[3] = (t8 + t4) >> 3;
+ dst[4] = (t8 - t4) >> 3;
+ dst[5] = (t7 - t3) >> 3;
+ dst[6] = (t6 - t2) >> 3;
+ dst[7] = (t5 - t1) >> 3;
- src += 8;
+ src += 1;
dst += 8;
}
- src = block;
+ src = temp;
dst = block;
- for(i = 0; i < 8; i++){
- t1 = 12 * (src[ 0] + src[32]);
- t2 = 12 * (src[ 0] - src[32]);
+ for (i = 0; i < 8; i++) {
+ t1 = 12 * (src[ 0] + src[32]) + 64;
+ t2 = 12 * (src[ 0] - src[32]) + 64;
t3 = 16 * src[16] + 6 * src[48];
t4 = 6 * src[16] - 16 * src[48];
t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
- dst[ 0] = (t5 + t1 + 64) >> 7;
- dst[ 8] = (t6 + t2 + 64) >> 7;
- dst[16] = (t7 + t3 + 64) >> 7;
- dst[24] = (t8 + t4 + 64) >> 7;
- dst[32] = (t8 - t4 + 64 + 1) >> 7;
- dst[40] = (t7 - t3 + 64 + 1) >> 7;
- dst[48] = (t6 - t2 + 64 + 1) >> 7;
- dst[56] = (t5 - t1 + 64 + 1) >> 7;
+ dst[ 0] = (t5 + t1) >> 7;
+ dst[ 8] = (t6 + t2) >> 7;
+ dst[16] = (t7 + t3) >> 7;
+ dst[24] = (t8 + t4) >> 7;
+ dst[32] = (t8 - t4 + 1) >> 7;
+ dst[40] = (t7 - t3 + 1) >> 7;
+ dst[48] = (t6 - t2 + 1) >> 7;
+ dst[56] = (t5 - t1 + 1) >> 7;
src++;
dst++;
}
}
-/** Do inverse transform on 8x4 part of block
-*/
-static void vc1_inv_trans_8x4_c(DCTELEM block[64], int n)
+/* Do inverse transform on 8x4 part of block */
+static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
+{
+ int i;
+ int dc = block[0];
+
+ dc = (3 * dc + 1) >> 1;
+ dc = (17 * dc + 64) >> 7;
+
+ for (i = 0; i < 4; i++) {
+ dest[0] = av_clip_uint8(dest[0] + dc);
+ dest[1] = av_clip_uint8(dest[1] + dc);
+ dest[2] = av_clip_uint8(dest[2] + dc);
+ dest[3] = av_clip_uint8(dest[3] + dc);
+ dest[4] = av_clip_uint8(dest[4] + dc);
+ dest[5] = av_clip_uint8(dest[5] + dc);
+ dest[6] = av_clip_uint8(dest[6] + dc);
+ dest[7] = av_clip_uint8(dest[7] + dc);
+ dest += stride;
+ }
+}
+
+static void vc1_inv_trans_8x4_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
{
int i;
- register int t1,t2,t3,t4,t5,t6,t7,t8;
- DCTELEM *src, *dst;
- int off;
-
- off = n * 32;
- src = block + off;
- dst = block + off;
- for(i = 0; i < 4; i++){
- t1 = 12 * (src[0] + src[4]);
- t2 = 12 * (src[0] - src[4]);
+ register int t1, t2, t3, t4, t5, t6, t7, t8;
+ int16_t *src, *dst;
+
+ src = block;
+ dst = block;
+
+ for (i = 0; i < 4; i++) {
+ t1 = 12 * (src[0] + src[4]) + 4;
+ t2 = 12 * (src[0] - src[4]) + 4;
t3 = 16 * src[2] + 6 * src[6];
t4 = 6 * src[2] - 16 * src[6];
t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
- dst[0] = (t5 + t1 + 4) >> 3;
- dst[1] = (t6 + t2 + 4) >> 3;
- dst[2] = (t7 + t3 + 4) >> 3;
- dst[3] = (t8 + t4 + 4) >> 3;
- dst[4] = (t8 - t4 + 4) >> 3;
- dst[5] = (t7 - t3 + 4) >> 3;
- dst[6] = (t6 - t2 + 4) >> 3;
- dst[7] = (t5 - t1 + 4) >> 3;
+ dst[0] = (t5 + t1) >> 3;
+ dst[1] = (t6 + t2) >> 3;
+ dst[2] = (t7 + t3) >> 3;
+ dst[3] = (t8 + t4) >> 3;
+ dst[4] = (t8 - t4) >> 3;
+ dst[5] = (t7 - t3) >> 3;
+ dst[6] = (t6 - t2) >> 3;
+ dst[7] = (t5 - t1) >> 3;
src += 8;
dst += 8;
}
- src = block + off;
- dst = block + off;
- for(i = 0; i < 8; i++){
- t1 = 17 * (src[ 0] + src[16]);
- t2 = 17 * (src[ 0] - src[16]);
- t3 = 22 * src[ 8];
- t4 = 22 * src[24];
- t5 = 10 * src[ 8];
- t6 = 10 * src[24];
-
- dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
- dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
- dst[16] = (t2 + t4 - t5 + 64) >> 7;
- dst[24] = (t1 - t3 - t6 + 64) >> 7;
-
- src ++;
- dst ++;
+ src = block;
+ for (i = 0; i < 8; i++) {
+ t1 = 17 * (src[ 0] + src[16]) + 64;
+ t2 = 17 * (src[ 0] - src[16]) + 64;
+ t3 = 22 * src[ 8] + 10 * src[24];
+ t4 = 22 * src[24] - 10 * src[ 8];
+
+ dest[0 * stride] = av_clip_uint8(dest[0 * stride] + ((t1 + t3) >> 7));
+ dest[1 * stride] = av_clip_uint8(dest[1 * stride] + ((t2 - t4) >> 7));
+ dest[2 * stride] = av_clip_uint8(dest[2 * stride] + ((t2 + t4) >> 7));
+ dest[3 * stride] = av_clip_uint8(dest[3 * stride] + ((t1 - t3) >> 7));
+
+ src++;
+ dest++;
}
}
-/** Do inverse transform on 4x8 parts of block
-*/
-static void vc1_inv_trans_4x8_c(DCTELEM block[64], int n)
+/* Do inverse transform on 4x8 parts of block */
+static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
{
int i;
- register int t1,t2,t3,t4,t5,t6,t7,t8;
- DCTELEM *src, *dst;
- int off;
-
- off = n * 4;
- src = block + off;
- dst = block + off;
- for(i = 0; i < 8; i++){
- t1 = 17 * (src[0] + src[2]);
- t2 = 17 * (src[0] - src[2]);
- t3 = 22 * src[1];
- t4 = 22 * src[3];
- t5 = 10 * src[1];
- t6 = 10 * src[3];
-
- dst[0] = (t1 + t3 + t6 + 4) >> 3;
- dst[1] = (t2 - t4 + t5 + 4) >> 3;
- dst[2] = (t2 + t4 - t5 + 4) >> 3;
- dst[3] = (t1 - t3 - t6 + 4) >> 3;
+ int dc = block[0];
+
+ dc = (17 * dc + 4) >> 3;
+ dc = (12 * dc + 64) >> 7;
+
+ for (i = 0; i < 8; i++) {
+ dest[0] = av_clip_uint8(dest[0] + dc);
+ dest[1] = av_clip_uint8(dest[1] + dc);
+ dest[2] = av_clip_uint8(dest[2] + dc);
+ dest[3] = av_clip_uint8(dest[3] + dc);
+ dest += stride;
+ }
+}
+
+static void vc1_inv_trans_4x8_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
+{
+ int i;
+ register int t1, t2, t3, t4, t5, t6, t7, t8;
+ int16_t *src, *dst;
+
+ src = block;
+ dst = block;
+
+ for (i = 0; i < 8; i++) {
+ t1 = 17 * (src[0] + src[2]) + 4;
+ t2 = 17 * (src[0] - src[2]) + 4;
+ t3 = 22 * src[1] + 10 * src[3];
+ t4 = 22 * src[3] - 10 * src[1];
+
+ dst[0] = (t1 + t3) >> 3;
+ dst[1] = (t2 - t4) >> 3;
+ dst[2] = (t2 + t4) >> 3;
+ dst[3] = (t1 - t3) >> 3;
src += 8;
dst += 8;
}
- src = block + off;
- dst = block + off;
- for(i = 0; i < 4; i++){
- t1 = 12 * (src[ 0] + src[32]);
- t2 = 12 * (src[ 0] - src[32]);
+ src = block;
+ for (i = 0; i < 4; i++) {
+ t1 = 12 * (src[ 0] + src[32]) + 64;
+ t2 = 12 * (src[ 0] - src[32]) + 64;
t3 = 16 * src[16] + 6 * src[48];
t4 = 6 * src[16] - 16 * src[48];
t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
- dst[ 0] = (t5 + t1 + 64) >> 7;
- dst[ 8] = (t6 + t2 + 64) >> 7;
- dst[16] = (t7 + t3 + 64) >> 7;
- dst[24] = (t8 + t4 + 64) >> 7;
- dst[32] = (t8 - t4 + 64 + 1) >> 7;
- dst[40] = (t7 - t3 + 64 + 1) >> 7;
- dst[48] = (t6 - t2 + 64 + 1) >> 7;
- dst[56] = (t5 - t1 + 64 + 1) >> 7;
+ dest[0 * stride] = av_clip_uint8(dest[0 * stride] + ((t5 + t1) >> 7));
+ dest[1 * stride] = av_clip_uint8(dest[1 * stride] + ((t6 + t2) >> 7));
+ dest[2 * stride] = av_clip_uint8(dest[2 * stride] + ((t7 + t3) >> 7));
+ dest[3 * stride] = av_clip_uint8(dest[3 * stride] + ((t8 + t4) >> 7));
+ dest[4 * stride] = av_clip_uint8(dest[4 * stride] + ((t8 - t4 + 1) >> 7));
+ dest[5 * stride] = av_clip_uint8(dest[5 * stride] + ((t7 - t3 + 1) >> 7));
+ dest[6 * stride] = av_clip_uint8(dest[6 * stride] + ((t6 - t2 + 1) >> 7));
+ dest[7 * stride] = av_clip_uint8(dest[7 * stride] + ((t5 - t1 + 1) >> 7));
src++;
- dst++;
+ dest++;
}
}
-/** Do inverse transform on 4x4 part of block
-*/
-static void vc1_inv_trans_4x4_c(DCTELEM block[64], int n)
+/* Do inverse transform on 4x4 part of block */
+static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
{
int i;
- register int t1,t2,t3,t4,t5,t6;
- DCTELEM *src, *dst;
- int off;
-
- off = (n&1) * 4 + (n&2) * 16;
- src = block + off;
- dst = block + off;
- for(i = 0; i < 4; i++){
- t1 = 17 * (src[0] + src[2]);
- t2 = 17 * (src[0] - src[2]);
- t3 = 22 * src[1];
- t4 = 22 * src[3];
- t5 = 10 * src[1];
- t6 = 10 * src[3];
-
- dst[0] = (t1 + t3 + t6 + 4) >> 3;
- dst[1] = (t2 - t4 + t5 + 4) >> 3;
- dst[2] = (t2 + t4 - t5 + 4) >> 3;
- dst[3] = (t1 - t3 - t6 + 4) >> 3;
+ int dc = block[0];
+
+ dc = (17 * dc + 4) >> 3;
+ dc = (17 * dc + 64) >> 7;
+
+ for (i = 0; i < 4; i++) {
+ dest[0] = av_clip_uint8(dest[0] + dc);
+ dest[1] = av_clip_uint8(dest[1] + dc);
+ dest[2] = av_clip_uint8(dest[2] + dc);
+ dest[3] = av_clip_uint8(dest[3] + dc);
+ dest += stride;
+ }
+}
+
+static void vc1_inv_trans_4x4_c(uint8_t *dest, ptrdiff_t stride, int16_t *block)
+{
+ int i;
+ register int t1, t2, t3, t4;
+ int16_t *src, *dst;
+
+ src = block;
+ dst = block;
+ for (i = 0; i < 4; i++) {
+ t1 = 17 * (src[0] + src[2]) + 4;
+ t2 = 17 * (src[0] - src[2]) + 4;
+ t3 = 22 * src[1] + 10 * src[3];
+ t4 = 22 * src[3] - 10 * src[1];
+
+ dst[0] = (t1 + t3) >> 3;
+ dst[1] = (t2 - t4) >> 3;
+ dst[2] = (t2 + t4) >> 3;
+ dst[3] = (t1 - t3) >> 3;
src += 8;
dst += 8;
}
- src = block + off;
- dst = block + off;
- for(i = 0; i < 4; i++){
- t1 = 17 * (src[ 0] + src[16]);
- t2 = 17 * (src[ 0] - src[16]);
- t3 = 22 * src[ 8];
- t4 = 22 * src[24];
- t5 = 10 * src[ 8];
- t6 = 10 * src[24];
-
- dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
- dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
- dst[16] = (t2 + t4 - t5 + 64) >> 7;
- dst[24] = (t1 - t3 - t6 + 64) >> 7;
-
- src ++;
- dst ++;
+ src = block;
+ for (i = 0; i < 4; i++) {
+ t1 = 17 * (src[0] + src[16]) + 64;
+ t2 = 17 * (src[0] - src[16]) + 64;
+ t3 = 22 * src[8] + 10 * src[24];
+ t4 = 22 * src[24] - 10 * src[8];
+
+ dest[0 * stride] = av_clip_uint8(dest[0 * stride] + ((t1 + t3) >> 7));
+ dest[1 * stride] = av_clip_uint8(dest[1 * stride] + ((t2 - t4) >> 7));
+ dest[2 * stride] = av_clip_uint8(dest[2 * stride] + ((t2 + t4) >> 7));
+ dest[3 * stride] = av_clip_uint8(dest[3 * stride] + ((t1 - t3) >> 7));
+
+ src++;
+ dest++;
}
}
/* motion compensation functions */
-/** Filter used to interpolate fractional pel values
- */
-static always_inline uint8_t vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
+/* Filter in case of 2 filters */
+#define VC1_MSPEL_FILTER_16B(DIR, TYPE) \
+static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, \
+ int stride, \
+ int mode) \
+{ \
+ switch(mode) { \
+ case 0: /* no shift - should not occur */ \
+ return 0; \
+ case 1: /* 1/4 shift */ \
+ return -4 * src[-stride] + 53 * src[0] + \
+ 18 * src[stride] - 3 * src[stride * 2]; \
+ case 2: /* 1/2 shift */ \
+ return -1 * src[-stride] + 9 * src[0] + \
+ 9 * src[stride] - 1 * src[stride * 2]; \
+ case 3: /* 3/4 shift */ \
+ return -3 * src[-stride] + 18 * src[0] + \
+ 53 * src[stride] - 4 * src[stride * 2]; \
+ } \
+ return 0; /* should not occur */ \
+}
+
+VC1_MSPEL_FILTER_16B(ver, uint8_t)
+VC1_MSPEL_FILTER_16B(hor, int16_t)
+
+/* Filter used to interpolate fractional pel values */
+static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride,
+ int mode, int r)
{
- switch(mode){
- case 0: //no shift
+ switch (mode) {
+ case 0: // no shift
return src[0];
case 1: // 1/4 shift
- return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
+ return (-4 * src[-stride] + 53 * src[0] +
+ 18 * src[stride] - 3 * src[stride * 2] + 32 - r) >> 6;
case 2: // 1/2 shift
- return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
+ return (-1 * src[-stride] + 9 * src[0] +
+ 9 * src[stride] - 1 * src[stride * 2] + 8 - r) >> 4;
case 3: // 3/4 shift
- return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
+ return (-3 * src[-stride] + 18 * src[0] +
+ 53 * src[stride] - 4 * src[stride * 2] + 32 - r) >> 6;
}
- return 0; //should not occur
+ return 0; // should not occur
}
-/** Function used to do motion compensation with bicubic interpolation
- */
-static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int mode, int rnd)
-{
- int i, j;
- uint8_t tmp[8*11], *tptr;
- int m, r;
-
- m = (mode & 3);
- r = rnd;
- src -= stride;
- tptr = tmp;
- for(j = 0; j < 11; j++) {
- for(i = 0; i < 8; i++)
- tptr[i] = vc1_mspel_filter(src + i, 1, m, r);
- src += stride;
- tptr += 8;
- }
- r = 1 - rnd;
- m = (mode >> 2) & 3;
-
- tptr = tmp + 8;
- for(j = 0; j < 8; j++) {
- for(i = 0; i < 8; i++)
- dst[i] = vc1_mspel_filter(tptr + i, 8, m, r);
- dst += stride;
- tptr += 8;
- }
+/* Function used to do motion compensation with bicubic interpolation */
+#define VC1_MSPEL_MC(OP, OPNAME) \
+static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, \
+ const uint8_t *src, \
+ int stride, \
+ int hmode, \
+ int vmode, \
+ int rnd) \
+{ \
+ int i, j; \
+ \
+ if (vmode) { /* Horizontal filter to apply */ \
+ int r; \
+ \
+ if (hmode) { /* Vertical filter to apply, output to tmp */ \
+ static const int shift_value[] = { 0, 5, 1, 5 }; \
+ int shift = (shift_value[hmode] + shift_value[vmode]) >> 1; \
+ int16_t tmp[11 * 8], *tptr = tmp; \
+ \
+ r = (1 << (shift - 1)) + rnd - 1; \
+ \
+ src -= 1; \
+ for (j = 0; j < 8; j++) { \
+ for (i = 0; i < 11; i++) \
+ tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode) + r) >> shift; \
+ src += stride; \
+ tptr += 11; \
+ } \
+ \
+ r = 64 - rnd; \
+ tptr = tmp + 1; \
+ for (j = 0; j < 8; j++) { \
+ for (i = 0; i < 8; i++) \
+ OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode) + r) >> 7); \
+ dst += stride; \
+ tptr += 11; \
+ } \
+ \
+ return; \
+ } else { /* No horizontal filter, output 8 lines to dst */ \
+ r = 1 - rnd; \
+ \
+ for (j = 0; j < 8; j++) { \
+ for (i = 0; i < 8; i++) \
+ OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r)); \
+ src += stride; \
+ dst += stride; \
+ } \
+ return; \
+ } \
+ } \
+ \
+ /* Horizontal mode with no vertical mode */ \
+ for (j = 0; j < 8; j++) { \
+ for (i = 0; i < 8; i++) \
+ OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd)); \
+ dst += stride; \
+ src += stride; \
+ } \
}
-/* pixel functions - really are entry points to vc1_mspel_mc */
+#define op_put(a, b) a = av_clip_uint8(b)
+#define op_avg(a, b) a = (a + av_clip_uint8(b) + 1) >> 1
-/* this one is defined in dsputil.c */
-void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd);
+VC1_MSPEL_MC(op_put, put_)
+VC1_MSPEL_MC(op_avg, avg_)
-static void ff_put_vc1_mspel_mc10_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x1, rnd);
-}
+/* pixel functions - really are entry points to vc1_mspel_mc */
-static void ff_put_vc1_mspel_mc20_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x2, rnd);
+#define PUT_VC1_MSPEL(a, b) \
+static void put_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \
+ const uint8_t *src, \
+ ptrdiff_t stride, int rnd) \
+{ \
+ put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
+} \
+static void avg_vc1_mspel_mc ## a ## b ## _c(uint8_t *dst, \
+ const uint8_t *src, \
+ ptrdiff_t stride, int rnd) \
+{ \
+ avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
}
-static void ff_put_vc1_mspel_mc30_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x3, rnd);
-}
+PUT_VC1_MSPEL(1, 0)
+PUT_VC1_MSPEL(2, 0)
+PUT_VC1_MSPEL(3, 0)
+
+PUT_VC1_MSPEL(0, 1)
+PUT_VC1_MSPEL(1, 1)
+PUT_VC1_MSPEL(2, 1)
+PUT_VC1_MSPEL(3, 1)
-static void ff_put_vc1_mspel_mc01_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x4, rnd);
+PUT_VC1_MSPEL(0, 2)
+PUT_VC1_MSPEL(1, 2)
+PUT_VC1_MSPEL(2, 2)
+PUT_VC1_MSPEL(3, 2)
+
+PUT_VC1_MSPEL(0, 3)
+PUT_VC1_MSPEL(1, 3)
+PUT_VC1_MSPEL(2, 3)
+PUT_VC1_MSPEL(3, 3)
+
+
+static void put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd)
+{
+ ff_put_pixels8x8_c(dst, src, stride);
}
-static void ff_put_vc1_mspel_mc11_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x5, rnd);
+static void avg_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd)
+{
+ ff_avg_pixels8x8_c(dst, src, stride);
}
-static void ff_put_vc1_mspel_mc21_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x6, rnd);
+#define chroma_mc(a) \
+ ((A * src[a] + B * src[a + 1] + \
+ C * src[stride + a] + D * src[stride + a + 1] + 32 - 4) >> 6)
+static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst /* align 8 */,
+ uint8_t *src /* align 1 */,
+ ptrdiff_t stride, int h, int x, int y)
+{
+ const int A = (8 - x) * (8 - y);
+ const int B = (x) * (8 - y);
+ const int C = (8 - x) * (y);
+ const int D = (x) * (y);
+ int i;
+
+ assert(x < 8 && y < 8 && x >= 0 && y >= 0);
+
+ for (i = 0; i < h; i++) {
+ dst[0] = chroma_mc(0);
+ dst[1] = chroma_mc(1);
+ dst[2] = chroma_mc(2);
+ dst[3] = chroma_mc(3);
+ dst[4] = chroma_mc(4);
+ dst[5] = chroma_mc(5);
+ dst[6] = chroma_mc(6);
+ dst[7] = chroma_mc(7);
+ dst += stride;
+ src += stride;
+ }
}
-static void ff_put_vc1_mspel_mc31_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x7, rnd);
+static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src,
+ ptrdiff_t stride, int h, int x, int y)
+{
+ const int A = (8 - x) * (8 - y);
+ const int B = (x) * (8 - y);
+ const int C = (8 - x) * (y);
+ const int D = (x) * (y);
+ int i;
+
+ assert(x < 8 && y < 8 && x >= 0 && y >= 0);
+
+ for (i = 0; i < h; i++) {
+ dst[0] = chroma_mc(0);
+ dst[1] = chroma_mc(1);
+ dst[2] = chroma_mc(2);
+ dst[3] = chroma_mc(3);
+ dst += stride;
+ src += stride;
+ }
}
-static void ff_put_vc1_mspel_mc02_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x8, rnd);
+#define avg2(a, b) (((a) + (b) + 1) >> 1)
+static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst /* align 8 */,
+ uint8_t *src /* align 1 */,
+ ptrdiff_t stride, int h, int x, int y)
+{
+ const int A = (8 - x) * (8 - y);
+ const int B = (x) * (8 - y);
+ const int C = (8 - x) * (y);
+ const int D = (x) * (y);
+ int i;
+
+ assert(x < 8 && y < 8 && x >= 0 && y >= 0);
+
+ for (i = 0; i < h; i++) {
+ dst[0] = avg2(dst[0], chroma_mc(0));
+ dst[1] = avg2(dst[1], chroma_mc(1));
+ dst[2] = avg2(dst[2], chroma_mc(2));
+ dst[3] = avg2(dst[3], chroma_mc(3));
+ dst[4] = avg2(dst[4], chroma_mc(4));
+ dst[5] = avg2(dst[5], chroma_mc(5));
+ dst[6] = avg2(dst[6], chroma_mc(6));
+ dst[7] = avg2(dst[7], chroma_mc(7));
+ dst += stride;
+ src += stride;
+ }
}
-static void ff_put_vc1_mspel_mc12_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0x9, rnd);
+static void avg_no_rnd_vc1_chroma_mc4_c(uint8_t *dst /* align 8 */,
+ uint8_t *src /* align 1 */,
+ ptrdiff_t stride, int h, int x, int y)
+{
+ const int A = (8 - x) * (8 - y);
+ const int B = ( x) * (8 - y);
+ const int C = (8 - x) * ( y);
+ const int D = ( x) * ( y);
+ int i;
+
+ assert(x < 8 && y < 8 && x >= 0 && y >= 0);
+
+ for (i = 0; i < h; i++) {
+ dst[0] = avg2(dst[0], chroma_mc(0));
+ dst[1] = avg2(dst[1], chroma_mc(1));
+ dst[2] = avg2(dst[2], chroma_mc(2));
+ dst[3] = avg2(dst[3], chroma_mc(3));
+ dst += stride;
+ src += stride;
+ }
}
-static void ff_put_vc1_mspel_mc22_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xA, rnd);
+#if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
+
+static void sprite_h_c(uint8_t *dst, const uint8_t *src, int offset,
+ int advance, int count)
+{
+ while (count--) {
+ int a = src[(offset >> 16)];
+ int b = src[(offset >> 16) + 1];
+ *dst++ = a + ((b - a) * (offset & 0xFFFF) >> 16);
+ offset += advance;
+ }
}
-static void ff_put_vc1_mspel_mc32_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xB, rnd);
+static av_always_inline void sprite_v_template(uint8_t *dst,
+ const uint8_t *src1a,
+ const uint8_t *src1b,
+ int offset1,
+ int two_sprites,
+ const uint8_t *src2a,
+ const uint8_t *src2b,
+ int offset2,
+ int alpha, int scaled,
+ int width)
+{
+ int a1, b1, a2, b2;
+ while (width--) {
+ a1 = *src1a++;
+ if (scaled) {
+ b1 = *src1b++;
+ a1 = a1 + ((b1 - a1) * offset1 >> 16);
+ }
+ if (two_sprites) {
+ a2 = *src2a++;
+ if (scaled > 1) {
+ b2 = *src2b++;
+ a2 = a2 + ((b2 - a2) * offset2 >> 16);
+ }
+ a1 = a1 + ((a2 - a1) * alpha >> 16);
+ }
+ *dst++ = a1;
+ }
}
-static void ff_put_vc1_mspel_mc03_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xC, rnd);
+static void sprite_v_single_c(uint8_t *dst, const uint8_t *src1a,
+ const uint8_t *src1b,
+ int offset, int width)
+{
+ sprite_v_template(dst, src1a, src1b, offset, 0, NULL, NULL, 0, 0, 1, width);
}
-static void ff_put_vc1_mspel_mc13_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xD, rnd);
+static void sprite_v_double_noscale_c(uint8_t *dst, const uint8_t *src1a,
+ const uint8_t *src2a,
+ int alpha, int width)
+{
+ sprite_v_template(dst, src1a, NULL, 0, 1, src2a, NULL, 0, alpha, 0, width);
}
-static void ff_put_vc1_mspel_mc23_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xE, rnd);
+static void sprite_v_double_onescale_c(uint8_t *dst,
+ const uint8_t *src1a,
+ const uint8_t *src1b,
+ int offset1,
+ const uint8_t *src2a,
+ int alpha, int width)
+{
+ sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1,
+ width);
}
-static void ff_put_vc1_mspel_mc33_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) {
- vc1_mspel_mc(dst, src, stride, 0xF, rnd);
+static void sprite_v_double_twoscale_c(uint8_t *dst,
+ const uint8_t *src1a,
+ const uint8_t *src1b,
+ int offset1,
+ const uint8_t *src2a,
+ const uint8_t *src2b,
+ int offset2,
+ int alpha,
+ int width)
+{
+ sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2,
+ alpha, 2, width);
}
-void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) {
- dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
- dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
- dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
- dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
- dsp->vc1_h_overlap = vc1_h_overlap_c;
- dsp->vc1_v_overlap = vc1_v_overlap_c;
+#endif /* CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER */
- dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c;
- dsp->put_vc1_mspel_pixels_tab[ 1] = ff_put_vc1_mspel_mc10_c;
- dsp->put_vc1_mspel_pixels_tab[ 2] = ff_put_vc1_mspel_mc20_c;
- dsp->put_vc1_mspel_pixels_tab[ 3] = ff_put_vc1_mspel_mc30_c;
- dsp->put_vc1_mspel_pixels_tab[ 4] = ff_put_vc1_mspel_mc01_c;
- dsp->put_vc1_mspel_pixels_tab[ 5] = ff_put_vc1_mspel_mc11_c;
- dsp->put_vc1_mspel_pixels_tab[ 6] = ff_put_vc1_mspel_mc21_c;
- dsp->put_vc1_mspel_pixels_tab[ 7] = ff_put_vc1_mspel_mc31_c;
- dsp->put_vc1_mspel_pixels_tab[ 8] = ff_put_vc1_mspel_mc02_c;
- dsp->put_vc1_mspel_pixels_tab[ 9] = ff_put_vc1_mspel_mc12_c;
- dsp->put_vc1_mspel_pixels_tab[10] = ff_put_vc1_mspel_mc22_c;
- dsp->put_vc1_mspel_pixels_tab[11] = ff_put_vc1_mspel_mc32_c;
- dsp->put_vc1_mspel_pixels_tab[12] = ff_put_vc1_mspel_mc03_c;
- dsp->put_vc1_mspel_pixels_tab[13] = ff_put_vc1_mspel_mc13_c;
- dsp->put_vc1_mspel_pixels_tab[14] = ff_put_vc1_mspel_mc23_c;
- dsp->put_vc1_mspel_pixels_tab[15] = ff_put_vc1_mspel_mc33_c;
+av_cold void ff_vc1dsp_init(VC1DSPContext *dsp)
+{
+ dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
+ dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
+ dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
+ dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
+ dsp->vc1_inv_trans_8x8_dc = vc1_inv_trans_8x8_dc_c;
+ dsp->vc1_inv_trans_4x8_dc = vc1_inv_trans_4x8_dc_c;
+ dsp->vc1_inv_trans_8x4_dc = vc1_inv_trans_8x4_dc_c;
+ dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c;
+
+ dsp->vc1_h_overlap = vc1_h_overlap_c;
+ dsp->vc1_v_overlap = vc1_v_overlap_c;
+ dsp->vc1_h_s_overlap = vc1_h_s_overlap_c;
+ dsp->vc1_v_s_overlap = vc1_v_s_overlap_c;
+
+ dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c;
+ dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c;
+ dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c;
+ dsp->vc1_h_loop_filter8 = vc1_h_loop_filter8_c;
+ dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c;
+ dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c;
+
+ dsp->put_vc1_mspel_pixels_tab[0] = put_vc1_mspel_mc00_c;
+ dsp->put_vc1_mspel_pixels_tab[1] = put_vc1_mspel_mc10_c;
+ dsp->put_vc1_mspel_pixels_tab[2] = put_vc1_mspel_mc20_c;
+ dsp->put_vc1_mspel_pixels_tab[3] = put_vc1_mspel_mc30_c;
+ dsp->put_vc1_mspel_pixels_tab[4] = put_vc1_mspel_mc01_c;
+ dsp->put_vc1_mspel_pixels_tab[5] = put_vc1_mspel_mc11_c;
+ dsp->put_vc1_mspel_pixels_tab[6] = put_vc1_mspel_mc21_c;
+ dsp->put_vc1_mspel_pixels_tab[7] = put_vc1_mspel_mc31_c;
+ dsp->put_vc1_mspel_pixels_tab[8] = put_vc1_mspel_mc02_c;
+ dsp->put_vc1_mspel_pixels_tab[9] = put_vc1_mspel_mc12_c;
+ dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;
+ dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;
+ dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;
+ dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;
+ dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
+ dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;
+
+ dsp->avg_vc1_mspel_pixels_tab[0] = avg_vc1_mspel_mc00_c;
+ dsp->avg_vc1_mspel_pixels_tab[1] = avg_vc1_mspel_mc10_c;
+ dsp->avg_vc1_mspel_pixels_tab[2] = avg_vc1_mspel_mc20_c;
+ dsp->avg_vc1_mspel_pixels_tab[3] = avg_vc1_mspel_mc30_c;
+ dsp->avg_vc1_mspel_pixels_tab[4] = avg_vc1_mspel_mc01_c;
+ dsp->avg_vc1_mspel_pixels_tab[5] = avg_vc1_mspel_mc11_c;
+ dsp->avg_vc1_mspel_pixels_tab[6] = avg_vc1_mspel_mc21_c;
+ dsp->avg_vc1_mspel_pixels_tab[7] = avg_vc1_mspel_mc31_c;
+ dsp->avg_vc1_mspel_pixels_tab[8] = avg_vc1_mspel_mc02_c;
+ dsp->avg_vc1_mspel_pixels_tab[9] = avg_vc1_mspel_mc12_c;
+ dsp->avg_vc1_mspel_pixels_tab[10] = avg_vc1_mspel_mc22_c;
+ dsp->avg_vc1_mspel_pixels_tab[11] = avg_vc1_mspel_mc32_c;
+ dsp->avg_vc1_mspel_pixels_tab[12] = avg_vc1_mspel_mc03_c;
+ dsp->avg_vc1_mspel_pixels_tab[13] = avg_vc1_mspel_mc13_c;
+ dsp->avg_vc1_mspel_pixels_tab[14] = avg_vc1_mspel_mc23_c;
+ dsp->avg_vc1_mspel_pixels_tab[15] = avg_vc1_mspel_mc33_c;
+
+ dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_c;
+ dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_c;
+ dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = put_no_rnd_vc1_chroma_mc4_c;
+ dsp->avg_no_rnd_vc1_chroma_pixels_tab[1] = avg_no_rnd_vc1_chroma_mc4_c;
+
+#if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
+ dsp->sprite_h = sprite_h_c;
+ dsp->sprite_v_single = sprite_v_single_c;
+ dsp->sprite_v_double_noscale = sprite_v_double_noscale_c;
+ dsp->sprite_v_double_onescale = sprite_v_double_onescale_c;
+ dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c;
+#endif /* CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER */
+
+ dsp->startcode_find_candidate = ff_startcode_find_candidate_c;
+
+ if (ARCH_AARCH64)
+ ff_vc1dsp_init_aarch64(dsp);
+ if (ARCH_ARM)
+ ff_vc1dsp_init_arm(dsp);
+ if (ARCH_PPC)
+ ff_vc1dsp_init_ppc(dsp);
+ if (ARCH_X86)
+ ff_vc1dsp_init_x86(dsp);
}