#include "h264chroma.h"
#include "rnd_avg.h"
#include "vc1dsp.h"
+#include "startcode.h"
/* Apply overlap transform to horizontal edge */
static void vc1_v_overlap_c(uint8_t *src, int stride)
dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c;
#endif /* CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER */
+ dsp->vc1_find_start_code_candidate = ff_startcode_find_candidate_c;
+
if (ARCH_AARCH64)
ff_vc1dsp_init_aarch64(dsp);
if (ARCH_ARM)