void (*vc1_v_overlap)(uint8_t *src, int stride);
void (*vc1_h_overlap)(uint8_t *src, int stride);
void (*vc1_v_s_overlap)(int16_t *top, int16_t *bottom);
- void (*vc1_h_s_overlap)(int16_t *left, int16_t *right);
+ void (*vc1_h_s_overlap)(int16_t *left, int16_t *right, int left_stride, int right_stride, int flags);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);