/**
* @file
* VC-1 and WMV3 decoder
- *
*/
#ifndef AVCODEC_VC1DSP_H
#define AVCODEC_VC1DSP_H
-#include "dsputil.h"
-
-typedef void (*vc1_idct_func)(uint8_t *dest, int line_size, DCTELEM *block);
+#include "hpeldsp.h"
+#include "h264chroma.h"
typedef struct VC1DSPContext {
/* vc1 functions */
- vc1_idct_func vc1_inv_trans_8x8_add;
- vc1_idct_func vc1_inv_trans_8x8_put_signed[2];
- vc1_idct_func vc1_inv_trans_8x8_put[2];
- void (*vc1_inv_trans_8x4)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_4x8)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_4x4)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_v_overlap)(uint8_t* src, int stride);
- void (*vc1_h_overlap)(uint8_t* src, int stride);
+ void (*vc1_inv_trans_8x8)(int16_t *b);
+ void (*vc1_inv_trans_8x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_4x8)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_4x4)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
+ void (*vc1_v_overlap)(uint8_t *src, int stride);
+ void (*vc1_h_overlap)(uint8_t *src, int stride);
+ void (*vc1_v_s_overlap)(int16_t *top, int16_t *bottom);
+ void (*vc1_h_s_overlap)(int16_t *left, int16_t *right);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);
/* This is really one func used in VC-1 decoding */
h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3];
h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3];
+
+ /* Windows Media Image functions */
+ void (*sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count);
+ void (*sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width);
+ void (*sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width);
+ void (*sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
+ const uint8_t *src2a, int alpha, int width);
+ void (*sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
+ const uint8_t *src2a, const uint8_t *src2b, int offset2,
+ int alpha, int width);
+
+ /**
+ * Search buf from the start for up to size bytes. Return the index
+ * of a zero byte, or >= size if not found. Ideally, use lookahead
+ * to filter out any zero bytes that are known to not be followed by
+ * one or more further zero bytes and a one byte.
+ */
+ int (*startcode_find_candidate)(const uint8_t *buf, int size);
} VC1DSPContext;
void ff_vc1dsp_init(VC1DSPContext* c);
-void ff_vc1dsp_init_altivec(VC1DSPContext* c);
-void ff_vc1dsp_init_mmx(VC1DSPContext* dsp);
+void ff_vc1dsp_init_aarch64(VC1DSPContext* dsp);
+void ff_vc1dsp_init_arm(VC1DSPContext* dsp);
+void ff_vc1dsp_init_ppc(VC1DSPContext *c);
+void ff_vc1dsp_init_x86(VC1DSPContext* dsp);
#endif /* AVCODEC_VC1DSP_H */