]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/vdpau.c
Fix FFv1 decoder buffer releasing.
[ffmpeg] / libavcodec / vdpau.c
index 7cc8ad1ca71e0ec171c1d0eb00e5b07310c79cb4..bd721e8f8e2b0d61a9ea208a4e44ebd21a9a3c15 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * Video Decode and Presentation API for UNIX (VDPAU) is used for
- * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
+ * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
  *
  * Copyright (c) 2008 NVIDIA
  *
@@ -54,7 +54,7 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
 
     for (list = 0; list < 2; ++list) {
         Picture **lp = list ? h->long_ref : h->short_ref;
-        int ls = list ? h->long_ref_count : h->short_ref_count;
+        int ls = list ? 16 : h->short_ref_count;
 
         for (i = 0; i < ls; ++i) {
             pic = lp[i];
@@ -127,7 +127,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
     render->bitstream_buffers_used++;
 }
 
-void ff_vdpau_h264_picture_complete(MpegEncContext *s)
+void ff_vdpau_h264_picture_start(MpegEncContext *s)
 {
     H264Context *h = s->avctx->priv_data;
     struct vdpau_render_state *render;
@@ -136,10 +136,6 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
     render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
     assert(render);
 
-    render->info.h264.slice_count = h->slice_num;
-    if (render->info.h264.slice_count < 1)
-        return;
-
     for (i = 0; i < 2; ++i) {
         int foc = s->current_picture_ptr->field_poc[i];
         if (foc == INT_MAX)
@@ -147,8 +143,22 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
         render->info.h264.field_order_cnt[i] = foc;
     }
 
+    render->info.h264.frame_num = h->frame_num;
+}
+
+void ff_vdpau_h264_picture_complete(MpegEncContext *s)
+{
+    H264Context *h = s->avctx->priv_data;
+    struct vdpau_render_state *render;
+
+    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    assert(render);
+
+    render->info.h264.slice_count = h->slice_num;
+    if (render->info.h264.slice_count < 1)
+        return;
+
     render->info.h264.is_reference                           = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
-    render->info.h264.frame_num                              = h->frame_num;
     render->info.h264.field_pic_flag                         = s->picture_structure != PICT_FRAME;
     render->info.h264.bottom_field_flag                      = s->picture_structure == PICT_BOTTOM_FIELD;
     render->info.h264.num_ref_frames                         = h->sps.ref_frame_count;
@@ -317,6 +327,10 @@ void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
     assert(render);
 
     /* fill VdpPictureInfoMPEG4Part2 struct */
+    render->info.mpeg4.trd[0]                            = s->pp_time;
+    render->info.mpeg4.trb[0]                            = s->pb_time;
+    render->info.mpeg4.trd[1]                            = s->pp_field_time >> 1;
+    render->info.mpeg4.trb[1]                            = s->pb_field_time >> 1;
     render->info.mpeg4.vop_time_increment_resolution     = s->avctx->time_base.den;
     render->info.mpeg4.vop_coding_type                   = 0;
     render->info.mpeg4.vop_fcode_forward                 = s->f_code;