* @{
*/
-void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
+int ff_vdpau_common_start_frame(AVCodecContext *avctx,
+ av_unused const uint8_t *buffer,
+ av_unused uint32_t size)
+{
+ AVVDPAUContext *hwctx = avctx->hwaccel_context;
+
+ hwctx->bitstream_buffers_used = 0;
+ return 0;
+}
+
+#if CONFIG_H263_VDPAU_HWACCEL || CONFIG_MPEG1_VDPAU_HWACCEL || \
+ CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
+ CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
+int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
+{
+ AVVDPAUContext *hwctx = avctx->hwaccel_context;
+ MpegEncContext *s = avctx->priv_data;
+ VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
+
+ hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
+ hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
+
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ hwctx->bitstream_buffers_used = 0;
+
+ return 0;
+}
+#endif
+
+int ff_vdpau_add_buffer(AVCodecContext *avctx,
+ const uint8_t *buf, uint32_t size)
+{
+ AVVDPAUContext *hwctx = avctx->hwaccel_context;
+ VdpBitstreamBuffer *buffers = hwctx->bitstream_buffers;
+
+ buffers = av_fast_realloc(buffers, &hwctx->bitstream_buffers_allocated,
+ (hwctx->bitstream_buffers_used + 1) * sizeof(*buffers));
+ if (!buffers)
+ return AVERROR(ENOMEM);
+
+ hwctx->bitstream_buffers = buffers;
+ buffers += hwctx->bitstream_buffers_used++;
+
+ buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
+ buffers->bitstream = buf;
+ buffers->bitstream_bytes = size;
+ return 0;
+}
+
+/* Obsolete non-hwaccel VDPAU support below... */
+
+void ff_vdpau_h264_set_reference_frames(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render, *render_ref;
VdpReferenceFrameH264 *rf, *rf2;
Picture *pic;
int i, list, pic_frame_idx;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
- render_ref = (struct vdpau_render_state *)pic->data[0];
+ render_ref = (struct vdpau_render_state *)pic->f.data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
}
}
-void ff_vdpau_add_data_chunk(MpegEncContext *s,
- const uint8_t *buf, int buf_size)
+void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
{
- struct vdpau_render_state *render;
-
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ struct vdpau_render_state *render = (struct vdpau_render_state*)data;
assert(render);
render->bitstream_buffers= av_fast_realloc(
render->bitstream_buffers_used++;
}
-void ff_vdpau_h264_picture_start(MpegEncContext *s)
+#if CONFIG_H264_VDPAU_DECODER
+void ff_vdpau_h264_picture_start(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
int i;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
for (i = 0; i < 2; ++i) {
- int foc = s->current_picture_ptr->field_poc[i];
+ int foc = h->cur_pic_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
render->info.h264.frame_num = h->frame_num;
}
-void ff_vdpau_h264_picture_complete(MpegEncContext *s)
+void ff_vdpau_h264_picture_complete(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;
- render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
- render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
- render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
+ render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
+ render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
+ render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
- memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
+ memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
+ memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
- ff_draw_horiz_band(s, 0, s->avctx->height);
+ ff_h264_draw_horiz_band(h, 0, h->avctx->height);
render->bitstream_buffers_used = 0;
}
+#endif /* CONFIG_H264_VDPAU_DECODER */
+#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count)
{
if (!s->current_picture_ptr) return;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
/* fill VdpPictureInfoMPEG1Or2 struct */
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.mpeg.backward_reference = next->surface;
// no return here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.mpeg.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
render->info.mpeg.slice_count = slice_count;
if (slice_count)
- ff_draw_horiz_band(s, 0, s->avctx->height);
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
+#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
+#if CONFIG_VC1_VDPAU_DECODER
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
VC1Context *v = s->avctx->priv_data;
struct vdpau_render_state *render, *last, *next;
- render = (struct vdpau_render_state *)s->current_picture.data[0];
+ render = (struct vdpau_render_state *)s->current_picture.f.data[0];
assert(render);
/* fill LvPictureInfoVC1 struct */
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.vc1.backward_reference = next->surface;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.vc1.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
render->info.vc1.slice_count = 1;
- ff_draw_horiz_band(s, 0, s->avctx->height);
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
+#endif /* (CONFIG_VC1_VDPAU_DECODER */
+#if CONFIG_MPEG4_VDPAU_DECODER
void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
if (!s->current_picture_ptr) return;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
/* fill VdpPictureInfoMPEG4Part2 struct */
render->info.mpeg4.interlaced = !s->progressive_sequence;
render->info.mpeg4.quant_type = s->mpeg_quant;
render->info.mpeg4.quarter_sample = s->quarter_sample;
- render->info.mpeg4.short_video_header = s->avctx->codec->id == CODEC_ID_H263;
+ render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
render->info.mpeg4.rounding_control = s->no_rounding;
render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
render->info.mpeg4.top_field_first = s->top_field_first;
switch (s->pict_type) {
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.mpeg4.backward_reference = next->surface;
render->info.mpeg4.vop_coding_type = 2;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
assert(last);
render->info.mpeg4.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
- ff_draw_horiz_band(s, 0, s->avctx->height);
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
+#endif /* CONFIG_MPEG4_VDPAU_DECODER */
/* @}*/