#include "vdpau_internal.h"
/**
- * \addtogroup VDPAU_Decoding
+ * @addtogroup VDPAU_Decoding
*
* @{
*/
Picture *pic;
int i, list, pic_frame_idx;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
for (i = 0; i < ls; ++i) {
pic = lp[i];
- if (!pic || !pic->reference)
+ if (!pic || !pic->f.reference)
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
- render_ref = (struct vdpau_render_state *)pic->data[0];
+ render_ref = (struct vdpau_render_state *)pic->f.data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
++rf2;
}
if (rf2 != rf) {
- rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
- rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf2->top_is_reference |= (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf2->bottom_is_reference |= (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
continue;
}
rf->surface = render_ref->surface;
rf->is_long_term = pic->long_ref;
- rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
- rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf->top_is_reference = (pic->f.reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
+ rf->bottom_is_reference = (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->field_order_cnt[0] = pic->field_poc[0];
rf->field_order_cnt[1] = pic->field_poc[1];
rf->frame_idx = pic_frame_idx;
{
struct vdpau_render_state *render;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
render->bitstream_buffers= av_fast_realloc(
struct vdpau_render_state *render;
int i;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
for (i = 0; i < 2; ++i) {
H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;
- render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
+ render->info.h264.is_reference = (s->current_picture_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
- memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
+ memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
+ memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
ff_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
if (!s->current_picture_ptr) return;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
/* fill VdpPictureInfoMPEG1Or2 struct */
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.mpeg.backward_reference = next->surface;
// no return here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.mpeg.forward_reference = last->surface;
VC1Context *v = s->avctx->priv_data;
struct vdpau_render_state *render, *last, *next;
- render = (struct vdpau_render_state *)s->current_picture.data[0];
+ render = (struct vdpau_render_state *)s->current_picture.f.data[0];
assert(render);
/* fill LvPictureInfoVC1 struct */
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.vc1.backward_reference = next->surface;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.vc1.forward_reference = last->surface;
if (!s->current_picture_ptr) return;
- render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+ render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
assert(render);
/* fill VdpPictureInfoMPEG4Part2 struct */
switch (s->pict_type) {
case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.data[0];
+ next = (struct vdpau_render_state *)s->next_picture.f.data[0];
assert(next);
render->info.mpeg4.backward_reference = next->surface;
render->info.mpeg4.vop_coding_type = 2;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.data[0];
+ last = (struct vdpau_render_state *)s->last_picture.f.data[0];
assert(last);
render->info.mpeg4.forward_reference = last->surface;
}