render->bitstream_buffers_used = 0;
}
-void ff_vdpau_mpeg_picture_complete(Mpeg1Context *s1, const uint8_t *buf,
+void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count)
{
- MpegEncContext *s = &s1->mpeg_enc_ctx;
struct vdpau_render_state *render, *last, *next;
int i;
render->info.mpeg.alternate_scan = s->alternate_scan;
render->info.mpeg.q_scale_type = s->q_scale_type;
render->info.mpeg.top_field_first = s->top_field_first;
- render->info.mpeg.full_pel_forward_vector = s1->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
- render->info.mpeg.full_pel_backward_vector = s1->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
+ render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
+ render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];