]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/vdpau.c
iac: generate codec tables as they are supposed to be
[ffmpeg] / libavcodec / vdpau.c
index 5f8f09186e85186236eebaba780c07cb702f2bce..df04ca01fc78af9b9e1c35ededa5189a7ce89dd5 100644 (file)
@@ -33,7 +33,7 @@
 #include "vdpau_internal.h"
 
 /**
- * \addtogroup VDPAU_Decoding
+ * @addtogroup VDPAU_Decoding
  *
  * @{
  */
@@ -46,7 +46,7 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
     Picture *pic;
     int i, list, pic_frame_idx;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     rf = &render->info.h264.referenceFrames[0];
@@ -58,11 +58,11 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
 
         for (i = 0; i < ls; ++i) {
             pic = lp[i];
-            if (!pic || !pic->reference)
+            if (!pic || !pic->f.reference)
                 continue;
             pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
 
-            render_ref = (struct vdpau_render_state *)pic->data[0];
+            render_ref = (struct vdpau_render_state *)pic->f.data[0];
             assert(render_ref);
 
             rf2 = &render->info.h264.referenceFrames[0];
@@ -76,8 +76,8 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
                 ++rf2;
             }
             if (rf2 != rf) {
-                rf2->top_is_reference    |= (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
-                rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+                rf2->top_is_reference    |= (pic->f.reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
+                rf2->bottom_is_reference |= (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
                 continue;
             }
 
@@ -86,8 +86,8 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
 
             rf->surface             = render_ref->surface;
             rf->is_long_term        = pic->long_ref;
-            rf->top_is_reference    = (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
-            rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+            rf->top_is_reference    = (pic->f.reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
+            rf->bottom_is_reference = (pic->f.reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
             rf->field_order_cnt[0]  = pic->field_poc[0];
             rf->field_order_cnt[1]  = pic->field_poc[1];
             rf->frame_idx           = pic_frame_idx;
@@ -112,7 +112,7 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
 {
     struct vdpau_render_state *render;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     render->bitstream_buffers= av_fast_realloc(
@@ -133,7 +133,7 @@ void ff_vdpau_h264_picture_start(MpegEncContext *s)
     struct vdpau_render_state *render;
     int i;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     for (i = 0; i < 2; ++i) {
@@ -151,14 +151,14 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
     H264Context *h = s->avctx->priv_data;
     struct vdpau_render_state *render;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     render->info.h264.slice_count = h->slice_num;
     if (render->info.h264.slice_count < 1)
         return;
 
-    render->info.h264.is_reference                           = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
+    render->info.h264.is_reference                           = (s->current_picture_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
     render->info.h264.field_pic_flag                         = s->picture_structure != PICT_FRAME;
     render->info.h264.bottom_field_flag                      = s->picture_structure == PICT_BOTTOM_FIELD;
     render->info.h264.num_ref_frames                         = h->sps.ref_frame_count;
@@ -183,7 +183,8 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
     render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
     render->info.h264.redundant_pic_cnt_present_flag         = h->pps.redundant_pic_cnt_present;
     memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
-    memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
+    memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
+    memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
 
     ff_draw_horiz_band(s, 0, s->avctx->height);
     render->bitstream_buffers_used = 0;
@@ -197,7 +198,7 @@ void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
 
     if (!s->current_picture_ptr) return;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     /* fill VdpPictureInfoMPEG1Or2 struct */
@@ -226,12 +227,12 @@ void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
 
     switch(s->pict_type){
     case  AV_PICTURE_TYPE_B:
-        next = (struct vdpau_render_state *)s->next_picture.data[0];
+        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
         assert(next);
         render->info.mpeg.backward_reference     = next->surface;
         // no return here, going to set forward prediction
     case  AV_PICTURE_TYPE_P:
-        last = (struct vdpau_render_state *)s->last_picture.data[0];
+        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
         if (!last) // FIXME: Does this test make sense?
             last = render; // predict second field from the first
         render->info.mpeg.forward_reference      = last->surface;
@@ -252,7 +253,7 @@ void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
     VC1Context *v = s->avctx->priv_data;
     struct vdpau_render_state *render, *last, *next;
 
-    render = (struct vdpau_render_state *)s->current_picture.data[0];
+    render = (struct vdpau_render_state *)s->current_picture.f.data[0];
     assert(render);
 
     /*  fill LvPictureInfoVC1 struct */
@@ -296,12 +297,12 @@ void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
 
     switch(s->pict_type){
     case  AV_PICTURE_TYPE_B:
-        next = (struct vdpau_render_state *)s->next_picture.data[0];
+        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
         assert(next);
         render->info.vc1.backward_reference = next->surface;
         // no break here, going to set forward prediction
     case  AV_PICTURE_TYPE_P:
-        last = (struct vdpau_render_state *)s->last_picture.data[0];
+        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
         if (!last) // FIXME: Does this test make sense?
             last = render; // predict second field from the first
         render->info.vc1.forward_reference = last->surface;
@@ -323,7 +324,7 @@ void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
 
     if (!s->current_picture_ptr) return;
 
-    render = (struct vdpau_render_state *)s->current_picture_ptr->data[0];
+    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
     assert(render);
 
     /* fill VdpPictureInfoMPEG4Part2 struct */
@@ -352,13 +353,13 @@ void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
 
     switch (s->pict_type) {
     case AV_PICTURE_TYPE_B:
-        next = (struct vdpau_render_state *)s->next_picture.data[0];
+        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
         assert(next);
         render->info.mpeg4.backward_reference     = next->surface;
         render->info.mpeg4.vop_coding_type        = 2;
         // no break here, going to set forward prediction
     case AV_PICTURE_TYPE_P:
-        last = (struct vdpau_render_state *)s->last_picture.data[0];
+        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
         assert(last);
         render->info.mpeg4.forward_reference      = last->surface;
     }