int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
#endif
-#if FF_API_CAP_VDPAU
-/** @brief The videoSurface is used for rendering. */
-#define FF_VDPAU_STATE_USED_FOR_RENDER 1
-
-/**
- * @brief The videoSurface is needed for reference/prediction.
- * The codec manipulates this.
- */
-#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
-
-/**
- * @brief This structure is used as a callback between the Libav
- * decoder (vd_) and presentation (vo_) module.
- * This is used for defining a video frame containing surface,
- * picture parameter, bitstream information etc which are passed
- * between the Libav decoder and its clients.
- */
-struct vdpau_render_state {
- VdpVideoSurface surface; ///< Used as rendered surface, never changed.
-
- int state; ///< Holds FF_VDPAU_STATE_* values.
-
- /** picture parameter information for all supported codecs */
- union AVVDPAUPictureInfo info;
-
- /** Describe size/location of the compressed video data.
- Set to 0 when freeing bitstream_buffers. */
- int bitstream_buffers_allocated;
- int bitstream_buffers_used;
- /** The user is responsible for freeing this buffer using av_freep(). */
- VdpBitstreamBuffer *bitstream_buffers;
-};
-#endif
-
/* @}*/
#endif /* AVCODEC_VDPAU_H */