* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
- * Copyright (C) 2008 NVIDIA.
+ * Copyright (C) 2008 NVIDIA
*
* This file is part of FFmpeg.
*
#define AVCODEC_VDPAU_INTERNAL_H
#include <stdint.h>
-#include "h264.h"
+#include "mpegvideo.h"
-void ff_vdpau_h264_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
- int buf_size);
-void ff_vdpau_h264_set_reference_frames(H264Context *h);
-void ff_vdpau_h264_picture_complete(H264Context *h);
+void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
+ int buf_size);
+
+void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
+ int buf_size, int slice_count);
+
+void ff_vdpau_h264_picture_start(MpegEncContext *s);
+void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
+void ff_vdpau_h264_picture_complete(MpegEncContext *s);
+
+void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
+ int buf_size);
+
+void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
+ int buf_size);
#endif /* AVCODEC_VDPAU_INTERNAL_H */