* Sierra VMD Audio & Video Decoders
* Copyright (C) 2004 the ffmpeg project
*
- * This library is free software; you can redistribute it and/or
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This library is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include <string.h>
#include <unistd.h>
-#include "common.h"
#include "avcodec.h"
#include "dsputil.h"
s = src;
d = dest;
d_end = d + dest_len;
- dataleft = LE_32(s);
+ dataleft = AV_RL32(s);
s += 4;
memset(queue, 0x20, QUEUE_SIZE);
- if (LE_32(s) == 0x56781234) {
+ if (AV_RL32(s) == 0x56781234) {
s += 4;
qpos = 0x111;
speclen = 0xF + 3;
int frame_width, frame_height;
int dp_size;
- frame_x = LE_16(&s->buf[6]);
- frame_y = LE_16(&s->buf[8]);
- frame_width = LE_16(&s->buf[10]) - frame_x + 1;
- frame_height = LE_16(&s->buf[12]) - frame_y + 1;
+ frame_x = AV_RL16(&s->buf[6]);
+ frame_y = AV_RL16(&s->buf[8]);
+ frame_width = AV_RL16(&s->buf[10]) - frame_x + 1;
+ frame_height = AV_RL16(&s->buf[12]) - frame_y + 1;
/* if only a certain region will be updated, copy the entire previous
* frame before the decode */
static int vmdvideo_decode_init(AVCodecContext *avctx)
{
- VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+ VmdVideoContext *s = avctx->priv_data;
int i;
unsigned int *palette32;
int palette_index = 0;
s->avctx = avctx;
avctx->pix_fmt = PIX_FMT_PAL8;
- avctx->has_b_frames = 0;
dsputil_init(&s->dsp, avctx);
/* make sure the VMD header made it */
}
vmd_header = (unsigned char *)avctx->extradata;
- s->unpack_buffer_size = LE_32(&vmd_header[800]);
+ s->unpack_buffer_size = AV_RL32(&vmd_header[800]);
s->unpack_buffer = av_malloc(s->unpack_buffer_size);
if (!s->unpack_buffer)
return -1;
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
- VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+ VmdVideoContext *s = avctx->priv_data;
s->buf = buf;
s->size = buf_size;
/* make the palette available on the way out */
memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
- if (s->prev_frame.data[0])
- avctx->release_buffer(avctx, &s->prev_frame);
-
/* shuffle frames */
- s->prev_frame = s->frame;
+ FFSWAP(AVFrame, s->frame, s->prev_frame);
+ if (s->frame.data[0])
+ avctx->release_buffer(avctx, &s->frame);
*data_size = sizeof(AVFrame);
- *(AVFrame*)data = s->frame;
+ *(AVFrame*)data = s->prev_frame;
/* report that the buffer was completely consumed */
return buf_size;
static int vmdvideo_decode_end(AVCodecContext *avctx)
{
- VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+ VmdVideoContext *s = avctx->priv_data;
if (s->prev_frame.data[0])
avctx->release_buffer(avctx, &s->prev_frame);
static int vmdaudio_decode_init(AVCodecContext *avctx)
{
- VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
+ VmdAudioContext *s = avctx->priv_data;
s->avctx = avctx;
s->channels = avctx->channels;
s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];
else
s->predictors[chan] += vmdaudio_table[buf[i]];
- s->predictors[chan] = clip(s->predictors[chan], -32768, 32767);
+ s->predictors[chan] = av_clip(s->predictors[chan], -32768, 32767);
out[i] = s->predictors[chan];
chan ^= stereo;
}
} else {
if (s->bits == 16)
vmdaudio_decode_audio(s, data, buf, 1);
- else
+ else {
/* copy the data but convert it to signed */
- for (i = 0; i < s->block_align; i++)
- data[i * 2 + 1] = buf[i] + 0x80;
+ for (i = 0; i < s->block_align; i++){
+ *data++ = buf[i] + 0x80;
+ *data++ = buf[i] + 0x80;
+ }
+ }
}
} else {
bytes_decoded = s->block_align * 2;
vmdaudio_decode_audio(s, data, buf, 0);
} else {
/* copy the data but convert it to signed */
- for (i = 0; i < s->block_align; i++)
- data[i * 2 + 1] = buf[i] + 0x80;
+ for (i = 0; i < s->block_align; i++){
+ *data++ = buf[i] + 0x80;
+ *data++ = buf[i] + 0x80;
+ }
}
}
}
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
- VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
- unsigned int sound_flags;
+ VmdAudioContext *s = avctx->priv_data;
unsigned char *output_samples = (unsigned char *)data;
/* point to the start of the encoded data */
unsigned char *p = buf + 16;
- unsigned char *p_end = buf + buf_size;
if (buf_size < 16)
return buf_size;
/* the chunk contains audio */
*data_size = vmdaudio_loadsound(s, output_samples, p, 0);
} else if (buf[6] == 2) {
- /* the chunk contains audio and silence mixed together */
- sound_flags = LE_32(p);
+ /* the chunk may contain audio */
p += 4;
-
- /* do something with extrabufs here? */
-
- while (p < p_end) {
- if (sound_flags & 0x01)
- /* silence */
- *data_size += vmdaudio_loadsound(s, output_samples, p, 1);
- else {
- /* audio */
- *data_size += vmdaudio_loadsound(s, output_samples, p, 0);
- p += s->block_align;
- }
- output_samples += (s->block_align * s->bits / 8);
- sound_flags >>= 1;
- }
+ *data_size = vmdaudio_loadsound(s, output_samples, p, (buf_size == 16));
+ output_samples += (s->block_align * s->bits / 8);
} else if (buf[6] == 3) {
/* silent chunk */
*data_size = vmdaudio_loadsound(s, output_samples, p, 1);