/*
* copyright (c) 2006 Oded Shimon <ods15@ods15.dyndns.org>
*
- * This library is free software; you can redistribute it and/or
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This library is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
* @author Oded Shimon <ods15@ods15.dyndns.org>
*/
+#include <float.h>
#include "avcodec.h"
#include "dsputil.h"
#include "vorbis.h"
+#include "vorbis_enc_data.h"
#undef NDEBUG
#include <assert.h>
int lookup;
int * quantlist;
float * dimentions;
+ float * pow2;
} codebook_t;
typedef struct {
typedef struct {
int channels;
int sample_rate;
- int blocksize[2]; // in (1<<n) format
+ int log2_blocksize[2];
MDCTContext mdct[2];
const float * win[2];
int have_saved;
uint8_t * buf_ptr;
} PutBitContext;
-static const uint8_t codebook0[] = {
- 2, 10, 8, 14, 7, 12, 11, 14, 1, 5, 3, 7, 4, 9, 7,
- 13,
-};
-
-static const uint8_t codebook1[] = {
- 1, 4, 2, 6, 3, 7, 5, 7,
-};
-
-static const uint8_t codebook2[] = {
- 1, 5, 7, 21, 5, 8, 9, 21, 10, 9, 12, 20, 20, 16, 20,
- 20, 4, 8, 9, 20, 6, 8, 9, 20, 11, 11, 13, 20, 20, 15,
- 17, 20, 9, 11, 14, 20, 8, 10, 15, 20, 11, 13, 15, 20, 20,
- 20, 20, 20, 20, 20, 20, 20, 13, 20, 20, 20, 18, 18, 20, 20,
- 20, 20, 20, 20, 3, 6, 8, 20, 6, 7, 9, 20, 10, 9, 12,
- 20, 20, 20, 20, 20, 5, 7, 9, 20, 6, 6, 9, 20, 10, 9,
- 12, 20, 20, 20, 20, 20, 8, 10, 13, 20, 8, 9, 12, 20, 11,
- 10, 12, 20, 20, 20, 20, 20, 18, 20, 20, 20, 15, 17, 18, 20,
- 18, 17, 18, 20, 20, 20, 20, 20, 7, 10, 12, 20, 8, 9, 11,
- 20, 14, 13, 14, 20, 20, 20, 20, 20, 6, 9, 12, 20, 7, 8,
- 11, 20, 12, 11, 13, 20, 20, 20, 20, 20, 9, 11, 15, 20, 8,
- 10, 14, 20, 12, 11, 14, 20, 20, 20, 20, 20, 20, 20, 20, 20,
- 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 11, 16, 18,
- 20, 15, 15, 17, 20, 20, 17, 20, 20, 20, 20, 20, 20, 9, 14,
- 16, 20, 12, 12, 15, 20, 17, 15, 18, 20, 20, 20, 20, 20, 16,
- 19, 18, 20, 15, 16, 20, 20, 17, 17, 20, 20, 20, 20, 20, 20,
- 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
- 20,
-};
-
-static const uint8_t codebook3[] = {
- 2, 3, 7, 13, 4, 4, 7, 15, 8, 6, 9, 17, 21, 16, 15,
- 21, 2, 5, 7, 11, 5, 5, 7, 14, 9, 7, 10, 16, 17, 15,
- 16, 21, 4, 7, 10, 17, 7, 7, 9, 15, 11, 9, 11, 16, 21,
- 18, 15, 21, 18, 21, 21, 21, 15, 17, 17, 19, 21, 19, 18, 20,
- 21, 21, 21, 20,
-};
-
-static const uint8_t codebook4[] = {
- 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6,
- 5, 6, 5, 6, 5, 6, 5, 6, 5, 7, 5, 7, 5, 7, 5,
- 7, 5, 8, 6, 8, 6, 8, 6, 9, 6, 9, 6, 10, 6, 10,
- 6, 11, 6, 11, 7, 11, 7, 12, 7, 12, 7, 12, 7, 12, 7,
- 12, 7, 12, 7, 12, 7, 12, 8, 13, 8, 12, 8, 12, 8, 13,
- 8, 13, 9, 13, 9, 13, 9, 13, 9, 12, 10, 12, 10, 13, 10,
- 14, 11, 14, 12, 14, 13, 14, 13, 14, 14, 15, 16, 15, 15, 15,
- 14, 15, 17, 21, 22, 22, 21, 22, 22, 22, 22, 22, 22, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
-};
-
-static const uint8_t codebook5[] = {
- 2, 5, 5, 4, 5, 4, 5, 4, 5, 4, 6, 5, 6, 5, 6,
- 5, 6, 5, 7, 5, 7, 6, 8, 6, 8, 6, 8, 6, 9, 6,
- 9, 6,
-};
-
-static const uint8_t codebook6[] = {
- 8, 5, 8, 4, 9, 4, 9, 4, 9, 4, 9, 4, 9, 4, 9,
- 4, 9, 4, 9, 4, 9, 4, 8, 4, 8, 4, 9, 5, 9, 5,
- 9, 5, 9, 5, 9, 6, 10, 6, 10, 7, 10, 8, 11, 9, 11,
- 11, 12, 13, 12, 14, 13, 15, 13, 15, 14, 16, 14, 17, 15, 17,
- 15, 15, 16, 16, 15, 16, 16, 16, 15, 18, 16, 15, 17, 17, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19,
-};
-
-static const uint8_t codebook7[] = {
- 1, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6, 5, 6, 5, 6,
- 5, 6, 6, 7, 7, 7, 7, 8, 7, 8, 8, 9, 8, 10, 9,
- 10, 9,
-};
-
-static const uint8_t codebook8[] = {
- 4, 3, 4, 3, 4, 4, 5, 4, 5, 4, 5, 5, 6, 5, 6,
- 5, 7, 5, 7, 6, 7, 6, 8, 7, 8, 7, 8, 7, 9, 8,
- 9, 9, 9, 9, 10, 10, 10, 11, 9, 12, 9, 12, 9, 15, 10,
- 14, 9, 13, 10, 13, 10, 12, 10, 12, 10, 13, 10, 12, 11, 13,
- 11, 14, 12, 13, 13, 14, 14, 13, 14, 15, 14, 16, 13, 13, 14,
- 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 15, 15,
-};
-
-static const uint8_t codebook9[] = {
- 4, 5, 4, 5, 3, 5, 3, 5, 3, 5, 4, 4, 4, 4, 5,
- 5, 5,
-};
-
-static const uint8_t codebook10[] = {
- 3, 3, 4, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 5,
- 7, 5, 8, 6, 8, 6, 9, 7, 10, 7, 10, 8, 10, 8, 11,
- 9, 11,
-};
-
-static const uint8_t codebook11[] = {
- 3, 7, 3, 8, 3, 10, 3, 8, 3, 9, 3, 8, 4, 9, 4,
- 9, 5, 9, 6, 10, 6, 9, 7, 11, 7, 12, 9, 13, 10, 13,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12,
-};
-
-static const uint8_t codebook12[] = {
- 4, 5, 4, 5, 4, 5, 4, 5, 3, 5, 3, 5, 3, 5, 4,
- 5, 4,
-};
-
-static const uint8_t codebook13[] = {
- 4, 2, 4, 2, 5, 3, 5, 4, 6, 6, 6, 7, 7, 8, 7,
- 8, 7, 8, 7, 9, 8, 9, 8, 9, 8, 10, 8, 11, 9, 12,
- 9, 12,
-};
-
-static const uint8_t codebook14[] = {
- 2, 5, 2, 6, 3, 6, 4, 7, 4, 7, 5, 9, 5, 11, 6,
- 11, 6, 11, 7, 11, 6, 11, 6, 11, 9, 11, 8, 11, 11, 11,
- 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
- 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
- 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 10, 10, 10,
- 10, 10, 10,
-};
-
-static const uint8_t codebook15[] = {
- 5, 6, 11, 11, 11, 11, 10, 10, 12, 11, 5, 2, 11, 5, 6,
- 6, 7, 9, 11, 13, 13, 10, 7, 11, 6, 7, 8, 9, 10, 12,
- 11, 5, 11, 6, 8, 7, 9, 11, 14, 15, 11, 6, 6, 8, 4,
- 5, 7, 8, 10, 13, 10, 5, 7, 7, 5, 5, 6, 8, 10, 11,
- 10, 7, 7, 8, 6, 5, 5, 7, 9, 9, 11, 8, 8, 11, 8,
- 7, 6, 6, 7, 9, 12, 11, 10, 13, 9, 9, 7, 7, 7, 9,
- 11, 13, 12, 15, 12, 11, 9, 8, 8, 8,
-};
-
-static const uint8_t codebook16[] = {
- 2, 4, 4, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0,
- 0, 0, 0, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0,
- 7, 8, 8, 0, 0, 0, 0, 0, 0, 6, 7, 8, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7,
- 0, 0, 0, 0, 0, 0, 6, 8, 7, 0, 0, 0, 0, 0, 0,
- 7, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0,
- 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0, 7, 8, 8,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 7, 8, 8, 0, 0, 0, 0, 0, 0, 8, 8, 9, 0, 0, 0,
- 0, 0, 0, 8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 6, 8, 8, 0, 0, 0, 0, 0, 0,
- 7, 9, 8, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 5, 7, 7, 0, 0, 0, 0, 0, 0, 7, 8, 8,
- 0, 0, 0, 0, 0, 0, 7, 8, 8, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 8, 8, 0, 0, 0,
- 0, 0, 0, 8, 9, 9, 0, 0, 0, 0, 0, 0, 7, 8, 9,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 6, 8, 8, 0, 0, 0, 0, 0, 0, 8, 9, 9, 0, 0, 0,
- 0, 0, 0, 8, 9, 8,
-};
-
-static const uint8_t codebook17[] = {
- 2, 5, 5, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 0,
- 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 5, 6, 6, 0, 0,
- 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 10, 10, 0, 0,
- 0, 0, 0, 0, 0, 5, 6, 6, 0, 0, 0, 7, 7, 0, 0,
- 0, 7, 7, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 5, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0,
- 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 5, 7, 7, 0, 0,
- 0, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 9, 9, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 5, 7, 7, 0, 0, 0, 7, 7, 0, 0,
- 0, 7, 7, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0,
- 5, 7, 7, 0, 0, 0, 7, 7, 0, 0, 0, 7, 7, 0, 0,
- 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 10, 0, 0,
- 0, 9, 9, 0, 0, 0, 9, 9, 0, 0, 0, 10, 10, 0, 0,
- 0, 0, 0, 0, 0, 8, 10, 10, 0, 0, 0, 9, 9, 0, 0,
- 0, 9, 9, 0, 0, 0, 10, 10,
-};
-
-static const uint8_t codebook18[] = {
- 2, 4, 3, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 6, 6,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 4, 4, 4, 6, 6, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 6, 6, 6, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 7, 9, 9,
-};
-
-static const uint8_t codebook19[] = {
- 2, 3, 3, 6, 6, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0,
- 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, 0, 0, 0, 5, 5,
- 6, 6, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0,
- 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0,
- 0, 0, 0, 0, 0, 0, 9, 9,
-};
-
-static const uint8_t codebook20[] = {
- 1, 3, 4, 6, 6, 7, 7, 9, 9, 0, 5, 5, 7, 7, 7,
- 8, 9, 9, 0, 5, 5, 7, 7, 8, 8, 9, 9, 0, 7, 7,
- 8, 8, 8, 8, 10, 10, 0, 0, 0, 8, 8, 8, 8, 10, 10,
- 0, 0, 0, 9, 9, 9, 9, 10, 10, 0, 0, 0, 9, 9, 9,
- 9, 10, 10, 0, 0, 0, 10, 10, 10, 10, 11, 11, 0, 0, 0,
- 0, 0, 10, 10, 11, 11,
-};
-
-static const uint8_t codebook21[] = {
- 2, 3, 3, 6, 6, 7, 7, 8, 8, 8, 8, 9, 9, 10, 10,
- 11, 10, 0, 5, 5, 7, 7, 8, 8, 9, 9, 9, 9, 10, 10,
- 10, 10, 11, 11, 0, 5, 5, 7, 7, 8, 8, 9, 9, 9, 9,
- 10, 10, 10, 10, 11, 11, 0, 6, 6, 7, 7, 8, 8, 9, 9,
- 9, 9, 10, 10, 11, 11, 11, 11, 0, 0, 0, 7, 7, 8, 8,
- 9, 9, 9, 9, 10, 10, 11, 11, 11, 12, 0, 0, 0, 8, 8,
- 8, 8, 9, 9, 9, 9, 10, 10, 11, 11, 12, 12, 0, 0, 0,
- 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 11, 11, 12, 12, 0,
- 0, 0, 9, 9, 9, 9, 10, 10, 10, 10, 11, 10, 11, 11, 12,
- 12, 0, 0, 0, 0, 0, 9, 9, 10, 10, 10, 10, 11, 11, 11,
- 11, 12, 12, 0, 0, 0, 0, 0, 9, 8, 9, 9, 10, 10, 11,
- 11, 12, 12, 12, 12, 0, 0, 0, 0, 0, 8, 8, 9, 9, 10,
- 10, 11, 11, 12, 11, 12, 12, 0, 0, 0, 0, 0, 9, 10, 10,
- 10, 11, 11, 11, 11, 12, 12, 13, 13, 0, 0, 0, 0, 0, 0,
- 0, 10, 10, 10, 10, 11, 11, 12, 12, 13, 13, 0, 0, 0, 0,
- 0, 0, 0, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 0, 0,
- 0, 0, 0, 0, 0, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13,
- 0, 0, 0, 0, 0, 0, 0, 11, 11, 12, 12, 12, 12, 13, 13,
- 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12,
- 13, 13, 13, 13,
-};
-
-static const uint8_t codebook22[] = {
- 1, 4, 4, 7, 6, 6, 7, 6, 6, 4, 7, 7, 10, 9, 9,
- 11, 9, 9, 4, 7, 7, 10, 9, 9, 11, 9, 9, 7, 10, 10,
- 11, 11, 10, 12, 11, 11, 6, 9, 9, 11, 10, 10, 11, 10, 10,
- 6, 9, 9, 11, 10, 10, 11, 10, 10, 7, 11, 11, 11, 11, 11,
- 12, 11, 11, 6, 9, 9, 11, 10, 10, 11, 10, 10, 6, 9, 9,
- 11, 10, 10, 11, 10, 10,
-};
-
-static const uint8_t codebook23[] = {
- 2, 4, 4, 6, 6, 7, 7, 7, 7, 8, 8, 10, 5, 5, 6,
- 6, 7, 7, 8, 8, 8, 8, 10, 5, 5, 6, 6, 7, 7, 8,
- 8, 8, 8, 10, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 10,
- 10, 10, 7, 7, 8, 7, 8, 8, 8, 8, 10, 10, 10, 8, 8,
- 8, 8, 8, 8, 8, 8, 10, 10, 10, 7, 8, 8, 8, 8, 8,
- 8, 8, 10, 10, 10, 8, 8, 8, 8, 8, 8, 8, 8, 10, 10,
- 10, 10, 10, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 9,
- 9, 8, 8, 9, 8, 10, 10, 10, 10, 10, 8, 8, 8, 8, 8,
- 8,
-};
-
-static const uint8_t codebook24[] = {
- 1, 4, 4, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 6, 5,
- 5, 7, 7, 8, 8, 8, 8, 9, 9, 10, 10, 7, 5, 5, 7,
- 7, 8, 8, 8, 8, 9, 9, 11, 10, 0, 8, 8, 8, 8, 9,
- 9, 9, 9, 10, 10, 11, 11, 0, 8, 8, 8, 8, 9, 9, 9,
- 9, 10, 10, 11, 11, 0, 12, 12, 9, 9, 10, 10, 10, 10, 11,
- 11, 11, 12, 0, 13, 13, 9, 9, 10, 10, 10, 10, 11, 11, 12,
- 12, 0, 0, 0, 10, 10, 10, 10, 11, 11, 12, 12, 12, 12, 0,
- 0, 0, 10, 10, 10, 10, 11, 11, 12, 12, 12, 12, 0, 0, 0,
- 14, 14, 11, 11, 11, 11, 12, 12, 13, 13, 0, 0, 0, 14, 14,
- 11, 11, 11, 11, 12, 12, 13, 13, 0, 0, 0, 0, 0, 12, 12,
- 12, 12, 13, 13, 14, 13, 0, 0, 0, 0, 0, 13, 13, 12, 12,
- 13, 12, 14, 13,
-};
-
-static const uint8_t codebook25[] = {
- 2, 4, 4, 5, 5, 6, 5, 5, 5, 5, 6, 4, 5, 5, 5,
- 6, 5, 5, 5, 5, 6, 6, 6, 5, 5,
-};
-
-static const uint8_t codebook26[] = {
- 1, 4, 4, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 9,
- 8, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 2, 9, 7, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 11, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
- 12, 12, 12, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
- 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
- 11, 11, 11, 11,
-};
-
-static const uint8_t codebook27[] = {
- 1, 4, 4, 6, 6, 7, 7, 8, 7, 9, 9, 10, 10, 10, 10,
- 6, 5, 5, 7, 7, 8, 8, 10, 8, 11, 10, 12, 12, 13, 13,
- 6, 5, 5, 7, 7, 8, 8, 10, 9, 11, 11, 12, 12, 13, 12,
- 18, 8, 8, 8, 8, 9, 9, 10, 9, 11, 10, 12, 12, 13, 13,
- 18, 8, 8, 8, 8, 9, 9, 10, 10, 11, 11, 13, 12, 14, 13,
- 18, 11, 11, 9, 9, 10, 10, 11, 11, 11, 12, 13, 12, 13, 14,
- 18, 11, 11, 9, 8, 11, 10, 11, 11, 11, 11, 12, 12, 14, 13,
- 18, 18, 18, 10, 11, 10, 11, 12, 12, 12, 12, 13, 12, 14, 13,
- 18, 18, 18, 10, 11, 11, 9, 12, 11, 12, 12, 12, 13, 13, 13,
- 18, 18, 17, 14, 14, 11, 11, 12, 12, 13, 12, 14, 12, 14, 13,
- 18, 18, 18, 14, 14, 11, 10, 12, 9, 12, 13, 13, 13, 13, 13,
- 18, 18, 17, 16, 18, 13, 13, 12, 12, 13, 11, 14, 12, 14, 14,
- 17, 18, 18, 17, 18, 13, 12, 13, 10, 12, 11, 14, 14, 14, 14,
- 17, 18, 18, 18, 18, 15, 16, 12, 12, 13, 10, 14, 12, 14, 15,
- 18, 18, 18, 16, 17, 16, 14, 12, 11, 13, 10, 13, 13, 14, 15,
-};
-
-static const uint8_t codebook28[] = {
- 2, 5, 5, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
- 8, 8, 10, 6, 6, 7, 7, 8, 7, 8, 8, 8, 8, 8, 9,
- 9, 9, 9, 9, 10, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
- 9, 9, 9, 9, 9, 9, 10, 7, 7, 7, 7, 8, 8, 8, 8,
- 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 7, 7, 8, 8,
- 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 8, 8,
- 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10,
- 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10,
- 10, 10, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10,
- 9, 10, 10, 10, 11, 11, 9, 9, 9, 9, 9, 9, 9, 9, 9,
- 9, 9, 9, 11, 10, 11, 11, 11, 9, 9, 9, 9, 9, 9, 10,
- 10, 9, 9, 10, 9, 11, 10, 11, 11, 11, 9, 9, 9, 9, 9,
- 9, 9, 9, 10, 10, 10, 9, 11, 11, 11, 11, 11, 9, 9, 9,
- 9, 10, 10, 9, 9, 9, 9, 10, 9, 11, 11, 11, 11, 11, 11,
- 11, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11,
- 11, 11, 11, 10, 9, 10, 10, 9, 10, 9, 9, 10, 9, 11, 10,
- 10, 11, 11, 11, 11, 9, 10, 9, 9, 9, 9, 10, 10, 10, 10,
- 11, 11, 11, 11, 11, 11, 10, 10, 10, 9, 9, 10, 9, 10, 9,
- 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 9, 9, 9, 9,
- 9, 10, 10, 10,
-};
-
-static const struct {
- int dim;
- int len;
- int real_len;
- const uint8_t * clens;
- int lookup;
- float min;
- float delta;
- const uint8_t * quant;
-} cvectors[] = {
- { 2, 16, 16, codebook0, 0 },
- { 2, 8, 8, codebook1, 0 },
- { 2, 256, 256, codebook2, 0 },
- { 2, 64, 64, codebook3, 0 },
- { 2, 128, 128, codebook4, 0 },
- { 2, 32, 32, codebook5, 0 },
- { 2, 96, 96, codebook6, 0 },
- { 2, 32, 32, codebook7, 0 },
- { 2, 96, 96, codebook8, 0 },
- { 2, 17, 17, codebook9, 0 },
- { 2, 32, 32, codebook10, 0 },
- { 2, 78, 78, codebook11, 0 },
- { 2, 17, 17, codebook12, 0 },
- { 2, 32, 32, codebook13, 0 },
- { 2, 78, 78, codebook14, 0 },
- { 2, 100, 100, codebook15, 0 },
- { 8, 1641, 6561, codebook16, 1, -1.0, 1.0, (const uint8_t[]){ 1, 0, 2, } },
- { 4, 443, 625, codebook17, 1, -2.0, 1.0, (const uint8_t[]){ 2, 1, 3, 0, 4, } },
- { 4, 105, 625, codebook18, 1, -2.0, 1.0, (const uint8_t[]){ 2, 1, 3, 0, 4, } },
- { 2, 68, 81, codebook19, 1, -4.0, 1.0, (const uint8_t[]){ 4, 3, 5, 2, 6, 1, 7, 0, 8, } },
- { 2, 81, 81, codebook20, 1, -4.0, 1.0, (const uint8_t[]){ 4, 3, 5, 2, 6, 1, 7, 0, 8, } },
- { 2, 289, 289, codebook21, 1, -8.0, 1.0, (const uint8_t[]){ 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15, 0, 16, } },
- { 4, 81, 81, codebook22, 1, -11.0, 11.0, (const uint8_t[]){ 1, 0, 2, } },
- { 2, 121, 121, codebook23, 1, -5.0, 1.0, (const uint8_t[]){ 5, 4, 6, 3, 7, 2, 8, 1, 9, 0, 10, } },
- { 2, 169, 169, codebook24, 1, -30.0, 5.0, (const uint8_t[]){ 6, 5, 7, 4, 8, 3, 9, 2, 10, 1, 11, 0, 12, } },
- { 2, 25, 25, codebook25, 1, -2.0, 1.0, (const uint8_t[]){ 2, 1, 3, 0, 4, } },
- { 2, 169, 169, codebook26, 1, -1530.0, 255.0, (const uint8_t[]){ 6, 5, 7, 4, 8, 3, 9, 2, 10, 1, 11, 0, 12, } },
- { 2, 225, 225, codebook27, 1, -119.0, 17.0, (const uint8_t[]){ 7, 6, 8, 5, 9, 4, 10, 3, 11, 2, 12, 1, 13, 0, 14, } },
- { 2, 289, 289, codebook28, 1, -8.0, 1.0, (const uint8_t[]){ 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15, 0, 16, } },
-};
-
static inline void init_put_bits(PutBitContext * pb, uint8_t * buf, int buffer_len) {
pb->total = buffer_len * 8;
pb->total_pos = 0;
}
static int cb_lookup_vals(int lookup, int dimentions, int entries) {
- if (lookup == 1) return ff_vorbis_nth_root(entries, dimentions);
+ if (lookup == 1) return ff_vorbis_nth_root(entries, dimentions);
else if (lookup == 2) return dimentions * entries;
return 0;
}
ff_vorbis_len2vlc(cb->lens, cb->codewords, cb->nentries);
- if (!cb->lookup) cb->dimentions = NULL;
+ if (!cb->lookup)
+ cb->pow2 = cb->dimentions = NULL;
else {
int vals = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
cb->dimentions = av_malloc(sizeof(float) * cb->nentries * cb->ndimentions);
+ cb->pow2 = av_mallocz(sizeof(float) * cb->nentries);
for (i = 0; i < cb->nentries; i++) {
float last = 0;
int j;
int div = 1;
for (j = 0; j < cb->ndimentions; j++) {
int off;
- if (cb->lookup == 1) off = (i / div) % vals; // lookup type 1
- else off = i * cb->ndimentions + j; // lookup type 2
+ if (cb->lookup == 1)
+ off = (i / div) % vals; // lookup type 1
+ else
+ off = i * cb->ndimentions + j; // lookup type 2
cb->dimentions[i * cb->ndimentions + j] = last + cb->min + cb->quantlist[off] * cb->delta;
- if (cb->seq_p) last = cb->dimentions[i * cb->ndimentions + j];
+ if (cb->seq_p)
+ last = cb->dimentions[i * cb->ndimentions + j];
+ cb->pow2[i] += cb->dimentions[i * cb->ndimentions + j]*cb->dimentions[i * cb->ndimentions + j];
div *= vals;
}
+ cb->pow2[i] /= 2.;
}
}
-
}
static void ready_residue(residue_t * rc, venc_context_t * venc) {
for (i = 0; i < rc->classifications; i++) {
int j;
codebook_t * cb;
- for (j = 0; j < 8; j++) if (rc->books[i][j] != -1) break;
+ for (j = 0; j < 8; j++)
+ if (rc->books[i][j] != -1) break;
if (j == 8) continue; // zero
cb = &venc->codebooks[rc->books[i][j]];
assert(cb->ndimentions >= 2);
float a;
if (!cb->lens[j]) continue;
a = fabs(cb->dimentions[j * cb->ndimentions]);
- if (a > rc->maxes[i][0]) rc->maxes[i][0] = a;
+ if (a > rc->maxes[i][0])
+ rc->maxes[i][0] = a;
a = fabs(cb->dimentions[j * cb->ndimentions + 1]);
- if (a > rc->maxes[i][1]) rc->maxes[i][1] = a;
+ if (a > rc->maxes[i][1])
+ rc->maxes[i][1] = a;
}
}
// small bias
venc->channels = avccontext->channels;
venc->sample_rate = avccontext->sample_rate;
- venc->blocksize[0] = venc->blocksize[1] = 11;
+ venc->log2_blocksize[0] = venc->log2_blocksize[1] = 11;
venc->ncodebooks = sizeof(cvectors)/sizeof(cvectors[0]);
venc->codebooks = av_malloc(sizeof(codebook_t) * venc->ncodebooks);
if (cb->lookup) {
vals = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
cb->quantlist = av_malloc(sizeof(int) * vals);
- for (i = 0; i < vals; i++) cb->quantlist[i] = cvectors[book].quant[i];
+ for (i = 0; i < vals; i++)
+ cb->quantlist[i] = cvectors[book].quant[i];
} else {
cb->quantlist = NULL;
}
fc->partition_to_class = av_malloc(sizeof(int) * fc->partitions);
fc->nclasses = 0;
for (i = 0; i < fc->partitions; i++) {
- int a[] = {0,1,2,2,3,3,4,4};
+ static const int a[] = {0,1,2,2,3,3,4,4};
fc->partition_to_class[i] = a[i];
fc->nclasses = FFMAX(fc->nclasses, fc->partition_to_class[i]);
}
for (i = 0; i < fc->nclasses; i++) {
floor_class_t * c = &fc->classes[i];
int j, books;
- int dim[] = {3,4,3,4,3};
- int subclass[] = {0,1,1,2,2};
- int masterbook[] = {0/*none*/,0,1,2,3};
- int * nbooks[] = {
- (int[]){ 4 },
- (int[]){ 5, 6 },
- (int[]){ 7, 8 },
- (int[]){ -1, 9, 10, 11 },
- (int[]){ -1, 12, 13, 14 },
- };
- c->dim = dim[i];
- c->subclass = subclass[i];
- c->masterbook = masterbook[i];
+ c->dim = floor_classes[i].dim;
+ c->subclass = floor_classes[i].subclass;
+ c->masterbook = floor_classes[i].masterbook;
books = (1 << c->subclass);
c->books = av_malloc(sizeof(int) * books);
- for (j = 0; j < books; j++) c->books[j] = nbooks[i][j];
+ for (j = 0; j < books; j++)
+ c->books[j] = floor_classes[i].nbooks[j];
}
fc->multiplier = 2;
- fc->rangebits = venc->blocksize[0] - 1;
+ fc->rangebits = venc->log2_blocksize[0] - 1;
fc->values = 2;
for (i = 0; i < fc->partitions; i++)
mc = &venc->mappings[0];
mc->submaps = 1;
mc->mux = av_malloc(sizeof(int) * venc->channels);
- for (i = 0; i < venc->channels; i++) mc->mux[i] = 0;
+ for (i = 0; i < venc->channels; i++)
+ mc->mux[i] = 0;
mc->floor = av_malloc(sizeof(int) * mc->submaps);
mc->residue = av_malloc(sizeof(int) * mc->submaps);
for (i = 0; i < mc->submaps; i++) {
venc->modes[0].mapping = 0;
venc->have_saved = 0;
- venc->saved = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2);
- venc->samples = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]));
- venc->floor = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2);
- venc->coeffs = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2);
+ venc->saved = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);
+ venc->samples = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]));
+ venc->floor = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);
+ venc->coeffs = av_malloc(sizeof(float) * venc->channels * (1 << venc->log2_blocksize[1]) / 2);
- venc->win[0] = ff_vorbis_vwin[venc->blocksize[0] - 6];
- venc->win[1] = ff_vorbis_vwin[venc->blocksize[1] - 6];
+ venc->win[0] = ff_vorbis_vwin[venc->log2_blocksize[0] - 6];
+ venc->win[1] = ff_vorbis_vwin[venc->log2_blocksize[1] - 6];
- ff_mdct_init(&venc->mdct[0], venc->blocksize[0], 0);
- ff_mdct_init(&venc->mdct[1], venc->blocksize[1], 0);
+ ff_mdct_init(&venc->mdct[0], venc->log2_blocksize[0], 0);
+ ff_mdct_init(&venc->mdct[1], venc->log2_blocksize[1], 0);
}
static void put_float(PutBitContext * pb, float f) {
put_bits(pb, 16, cb->ndimentions);
put_bits(pb, 24, cb->nentries);
- for (i = 1; i < cb->nentries; i++) if (cb->lens[i] < cb->lens[i-1]) break;
- if (i == cb->nentries) ordered = 1;
+ for (i = 1; i < cb->nentries; i++)
+ if (cb->lens[i] < cb->lens[i-1]) break;
+ if (i == cb->nentries)
+ ordered = 1;
put_bits(pb, 1, ordered);
if (ordered) {
i = 0;
while (i < cb->nentries) {
int j;
- for (j = 0; j+i < cb->nentries; j++) if (cb->lens[j+i] != len) break;
+ for (j = 0; j+i < cb->nentries; j++)
+ if (cb->lens[j+i] != len) break;
put_bits(pb, ilog(cb->nentries - i), j);
i += j;
len++;
}
} else {
int sparse = 0;
- for (i = 0; i < cb->nentries; i++) if (!cb->lens[i]) break;
- if (i != cb->nentries) sparse = 1;
+ for (i = 0; i < cb->nentries; i++)
+ if (!cb->lens[i]) break;
+ if (i != cb->nentries)
+ sparse = 1;
put_bits(pb, 1, sparse);
for (i = 0; i < cb->nentries; i++) {
int tmp = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries);
int bits = ilog(cb->quantlist[0]);
- for (i = 1; i < tmp; i++) bits = FFMAX(bits, ilog(cb->quantlist[i]));
+ for (i = 1; i < tmp; i++)
+ bits = FFMAX(bits, ilog(cb->quantlist[i]));
put_float(pb, cb->min);
put_float(pb, cb->delta);
put_bits(pb, 4, bits - 1);
put_bits(pb, 1, cb->seq_p);
- for (i = 0; i < tmp; i++) put_bits(pb, bits, cb->quantlist[i]);
+ for (i = 0; i < tmp; i++)
+ put_bits(pb, bits, cb->quantlist[i]);
}
}
put_bits(pb, 5, fc->partitions);
- for (i = 0; i < fc->partitions; i++) put_bits(pb, 4, fc->partition_to_class[i]);
+ for (i = 0; i < fc->partitions; i++)
+ put_bits(pb, 4, fc->partition_to_class[i]);
for (i = 0; i < fc->nclasses; i++) {
int j, books;
put_bits(pb, 3, fc->classes[i].dim - 1);
put_bits(pb, 2, fc->classes[i].subclass);
- if (fc->classes[i].subclass) put_bits(pb, 8, fc->classes[i].masterbook);
+ if (fc->classes[i].subclass)
+ put_bits(pb, 8, fc->classes[i].masterbook);
books = (1 << fc->classes[i].subclass);
- for (j = 0; j < books; j++) put_bits(pb, 8, fc->classes[i].books[j] + 1);
+ for (j = 0; j < books; j++)
+ put_bits(pb, 8, fc->classes[i].books[j] + 1);
}
put_bits(pb, 2, fc->multiplier - 1);
put_bits(pb, 4, fc->rangebits);
- for (i = 2; i < fc->values; i++) put_bits(pb, fc->rangebits, fc->list[i].x);
+ for (i = 2; i < fc->values; i++)
+ put_bits(pb, fc->rangebits, fc->list[i].x);
}
static void put_residue_header(PutBitContext * pb, residue_t * rc) {
for (i = 0; i < rc->classifications; i++) {
int j, tmp = 0;
- for (j = 0; j < 8; j++) tmp |= (rc->books[i][j] != -1) << j;
+ for (j = 0; j < 8; j++)
+ tmp |= (rc->books[i][j] != -1) << j;
put_bits(pb, 3, tmp & 7);
put_bits(pb, 1, tmp > 7);
- if (tmp > 7) put_bits(pb, 5, tmp >> 3);
+ if (tmp > 7)
+ put_bits(pb, 5, tmp >> 3);
}
for (i = 0; i < rc->classifications; i++) {
// identification header
init_put_bits(&pb, p, buffer_len);
put_bits(&pb, 8, 1); //magic
- for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]);
+ for (i = 0; "vorbis"[i]; i++)
+ put_bits(&pb, 8, "vorbis"[i]);
put_bits(&pb, 32, 0); // version
put_bits(&pb, 8, venc->channels);
put_bits(&pb, 32, venc->sample_rate);
put_bits(&pb, 32, 0); // bitrate
put_bits(&pb, 32, 0); // bitrate
put_bits(&pb, 32, 0); // bitrate
- put_bits(&pb, 4, venc->blocksize[0]);
- put_bits(&pb, 4, venc->blocksize[1]);
+ put_bits(&pb, 4, venc->log2_blocksize[0]);
+ put_bits(&pb, 4, venc->log2_blocksize[1]);
put_bits(&pb, 1, 1); // framing
flush_put_bits(&pb);
// comment header
init_put_bits(&pb, p, buffer_len);
put_bits(&pb, 8, 3); //magic
- for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]);
+ for (i = 0; "vorbis"[i]; i++)
+ put_bits(&pb, 8, "vorbis"[i]);
put_bits(&pb, 32, 0); // vendor length TODO
put_bits(&pb, 32, 0); // amount of comments
put_bits(&pb, 1, 1); // framing
// setup header
init_put_bits(&pb, p, buffer_len);
put_bits(&pb, 8, 5); //magic
- for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]);
+ for (i = 0; "vorbis"[i]; i++)
+ put_bits(&pb, 8, "vorbis"[i]);
// codebooks
put_bits(&pb, 8, venc->ncodebooks - 1);
- for (i = 0; i < venc->ncodebooks; i++) put_codebook_header(&pb, &venc->codebooks[i]);
+ for (i = 0; i < venc->ncodebooks; i++)
+ put_codebook_header(&pb, &venc->codebooks[i]);
// time domain, reserved, zero
put_bits(&pb, 6, 0);
// floors
put_bits(&pb, 6, venc->nfloors - 1);
- for (i = 0; i < venc->nfloors; i++) put_floor_header(&pb, &venc->floors[i]);
+ for (i = 0; i < venc->nfloors; i++)
+ put_floor_header(&pb, &venc->floors[i]);
// residues
put_bits(&pb, 6, venc->nresidues - 1);
- for (i = 0; i < venc->nresidues; i++) put_residue_header(&pb, &venc->residues[i]);
+ for (i = 0; i < venc->nresidues; i++)
+ put_residue_header(&pb, &venc->residues[i]);
// mappings
put_bits(&pb, 6, venc->nmappings - 1);
put_bits(&pb, 16, 0); // mapping type
put_bits(&pb, 1, mc->submaps > 1);
- if (mc->submaps > 1) put_bits(&pb, 4, mc->submaps - 1);
+ if (mc->submaps > 1)
+ put_bits(&pb, 4, mc->submaps - 1);
put_bits(&pb, 1, !!mc->coupling_steps);
if (mc->coupling_steps) {
put_bits(&pb, 2, 0); // reserved
- if (mc->submaps > 1) for (j = 0; j < venc->channels; j++) put_bits(&pb, 4, mc->mux[j]);
+ if (mc->submaps > 1)
+ for (j = 0; j < venc->channels; j++)
+ put_bits(&pb, 4, mc->mux[j]);
for (j = 0; j < mc->submaps; j++) {
put_bits(&pb, 8, 0); // reserved time configuration
int j;
float average = 0;
- for (j = begin; j < end; j++) average += fabs(coeffs[j]);
+ for (j = begin; j < end; j++)
+ average += fabs(coeffs[j]);
return average / (end - begin);
}
-static void floor_fit(venc_context_t * venc, floor_t * fc, float * coeffs, int * posts, int samples) {
+static void floor_fit(venc_context_t * venc, floor_t * fc, float * coeffs, uint_fast16_t * posts, int samples) {
int range = 255 / fc->multiplier + 1;
int i;
float tot_average = 0.;
float averages[fc->values];
- for (i = 0; i < fc->values; i++) tot_average += averages[i] = get_floor_average(fc, coeffs, i);
+ for (i = 0; i < fc->values; i++){
+ averages[i] = get_floor_average(fc, coeffs, i);
+ tot_average += averages[i];
+ }
tot_average /= fc->values;
tot_average /= venc->quality;
float average = averages[i];
int j;
- average /= pow(average, 0.5) / tot_average * pow(0.8, position/200.); // MAGIC!
- for (j = 0; j < range - 1; j++) if (ff_vorbis_floor1_inverse_db_table[j * fc->multiplier] > average) break;
+ average *= pow(tot_average / average, 0.5) * pow(1.25, position/200.); // MAGIC!
+ for (j = 0; j < range - 1; j++)
+ if (ff_vorbis_floor1_inverse_db_table[j * fc->multiplier] > average) break;
posts[fc->list[i].sort] = j;
}
}
return y0 + (x - x0) * (y1 - y0) / (x1 - x0);
}
-static void floor_encode(venc_context_t * venc, floor_t * fc, PutBitContext * pb, int * posts, float * floor, int samples) {
+static void floor_encode(venc_context_t * venc, floor_t * fc, PutBitContext * pb, uint_fast16_t * posts, float * floor, int samples) {
int range = 255 / fc->multiplier + 1;
int coded[fc->values]; // first 2 values are unused
int i, counter;
- int lx, ly;
put_bits(pb, 1, 1); // non zero
put_bits(pb, ilog(range - 1), posts[0]);
coded[i] = 0; // must be used later as flag!
continue;
} else {
- if (!coded[fc->list[i].low]) coded[fc->list[i].low] = -1;
+ if (!coded[fc->list[i].low ]) coded[fc->list[i].low ] = -1;
if (!coded[fc->list[i].high]) coded[fc->list[i].high] = -1;
}
if (posts[i] > predicted) {
- if (posts[i] - predicted > room) coded[i] = posts[i] - predicted + lowroom;
- else coded[i] = (posts[i] - predicted) << 1;
+ if (posts[i] - predicted > room)
+ coded[i] = posts[i] - predicted + lowroom;
+ else
+ coded[i] = (posts[i] - predicted) << 1;
} else {
- if (predicted - posts[i] > room) coded[i] = predicted - posts[i] + highroom - 1;
- else coded[i] = ((predicted - posts[i]) << 1) - 1;
+ if (predicted - posts[i] > room)
+ coded[i] = predicted - posts[i] + highroom - 1;
+ else
+ coded[i] = ((predicted - posts[i]) << 1) - 1;
}
}
int l;
for (l = 0; l < csub; l++) {
int maxval = 1;
- if (c->books[l] != -1) maxval = venc->codebooks[c->books[l]].nentries;
+ if (c->books[l] != -1)
+ maxval = venc->codebooks[c->books[l]].nentries;
// coded could be -1, but this still works, cause thats 0
if (coded[counter + k] < maxval) break;
}
}
}
- lx = 0;
- ly = posts[0] * fc->multiplier; // sorted 0 is still 0
- for (i = 1; i < fc->values; i++) {
- int pos = fc->list[i].sort;
- if (coded[pos]) {
- render_line(lx, ly, fc->list[pos].x, posts[pos] * fc->multiplier, floor, samples);
- lx = fc->list[pos].x;
- ly = posts[pos] * fc->multiplier;
- }
- if (lx >= samples) break;
- }
- if (lx < samples) render_line(lx, ly, samples, ly, floor, samples);
+ ff_vorbis_floor1_render_list(fc->list, fc->values, posts, coded, fc->multiplier, floor, samples);
}
static float * put_vector(codebook_t * book, PutBitContext * pb, float * num) {
- int i;
- int entry = -1;
- float distance = 0;
+ int i, entry = -1;
+ float distance = FLT_MAX;
assert(book->dimentions);
for (i = 0; i < book->nentries; i++) {
- float d = 0.;
+ float * vec = book->dimentions + i * book->ndimentions, d = book->pow2[i];
int j;
if (!book->lens[i]) continue;
- for (j = 0; j < book->ndimentions; j++) {
- float a = (book->dimentions[i * book->ndimentions + j] - num[j]);
- d += a*a;
- }
- if (entry == -1 || distance > d) {
+ for (j = 0; j < book->ndimentions; j++)
+ d -= vec[j] * num[j];
+ if (distance > d) {
entry = i;
distance = d;
}
for (pass = 0; pass < 8; pass++) {
p = 0;
while (p < partitions) {
- if (pass == 0) for (j = 0; j < channels; j++) {
- codebook_t * book = &venc->codebooks[rc->classbook];
- int entry = 0;
- for (i = 0; i < classwords; i++) {
- entry *= rc->classifications;
- entry += classes[j][p + i];
+ if (pass == 0)
+ for (j = 0; j < channels; j++) {
+ codebook_t * book = &venc->codebooks[rc->classbook];
+ int entry = 0;
+ for (i = 0; i < classwords; i++) {
+ entry *= rc->classifications;
+ entry += classes[j][p + i];
+ }
+ put_codeword(pb, book, entry);
}
- put_codeword(pb, book, entry);
- }
for (i = 0; i < classwords && p < partitions; i++, p++) {
for (j = 0; j < channels; j++) {
int nbook = rc->books[classes[j][p]][pass];
for (k = 0; k < psize; k += book->ndimentions) {
float * a = put_vector(book, pb, &buf[k]);
int l;
- for (l = 0; l < book->ndimentions; l++) buf[k + l] -= a[l];
+ for (l = 0; l < book->ndimentions; l++)
+ buf[k + l] -= a[l];
}
} else {
+ int s = rc->begin + p * psize, a1, b1;
+ a1 = (s % real_ch) * samples;
+ b1 = s / real_ch;
+ s = real_ch * samples;
for (k = 0; k < psize; k += book->ndimentions) {
- int dim = book->ndimentions, s = rc->begin + p * psize + k, l;
- float vec[dim], * a = vec;
- for (l = s; l < s + dim; l++)
- *a++ = coeffs[(l % real_ch) * samples + l / real_ch];
- a = put_vector(book, pb, vec);
- for (l = s; l < s + dim; l++)
- coeffs[(l % real_ch) * samples + l / real_ch] -= *a++;
+ int dim, a2 = a1, b2 = b1;
+ float vec[book->ndimentions], * pv = vec;
+ for (dim = book->ndimentions; dim--; ) {
+ *pv++ = coeffs[a2 + b2];
+ if ((a2 += samples) == s) {
+ a2=0;
+ b2++;
+ }
+ }
+ pv = put_vector(book, pb, vec);
+ for (dim = book->ndimentions; dim--; ) {
+ coeffs[a1 + b1] -= *pv++;
+ if ((a1 += samples) == s) {
+ a1=0;
+ b1++;
+ }
+ }
}
}
}
}
}
-static int window(venc_context_t * venc, signed short * audio, int samples) {
+static int apply_window_and_mdct(venc_context_t * venc, signed short * audio, int samples) {
int i, j, channel;
const float * win = venc->win[0];
- int window_len = 1 << (venc->blocksize[0] - 1);
- float n = (float)(1 << venc->blocksize[0]) / 4.;
+ int window_len = 1 << (venc->log2_blocksize[0] - 1);
+ float n = (float)(1 << venc->log2_blocksize[0]) / 4.;
// FIXME use dsp
if (!venc->have_saved && !samples) return 0;
float * offset = venc->samples + channel*window_len*2 + window_len;
j = channel;
for (i = 0; i < samples; i++, j += venc->channels)
- offset[i] = audio[j] / 32768. / n * win[window_len - i - 1];
+ offset[i] = -audio[j] / 32768. / n * win[window_len - i - 1]; //FIXME find out why the sign has to be fliped
}
} else {
for (channel = 0; channel < venc->channels; channel++) {
float * offset = venc->saved + channel*window_len;
j = channel;
for (i = 0; i < samples; i++, j += venc->channels)
- offset[i] = audio[j] / 32768. / n * win[i];
+ offset[i] = -audio[j] / 32768. / n * win[i]; //FIXME find out why the sign has to be fliped
}
venc->have_saved = 1;
} else {
{
venc_context_t * venc = avccontext->priv_data;
- if (avccontext->channels != 2) return -1;
+ if (avccontext->channels != 2) {
+ av_log(avccontext, AV_LOG_ERROR, "Current FFmpeg Vorbis encoder only supports 2 channels.\n");
+ return -1;
+ }
create_vorbis_context(venc, avccontext);
- if (avccontext->flags & CODEC_FLAG_QSCALE) venc->quality = avccontext->global_quality / (float)FF_QP2LAMBDA / 100.;
- else venc->quality = 0.17;
+ if (avccontext->flags & CODEC_FLAG_QSCALE)
+ venc->quality = avccontext->global_quality / (float)FF_QP2LAMBDA / 10.;
+ else
+ venc->quality = 1.;
+ venc->quality *= venc->quality;
avccontext->extradata_size = put_main_header(venc, (uint8_t**)&avccontext->extradata);
- avccontext->frame_size = 1 << (venc->blocksize[0] - 1);
+ avccontext->frame_size = 1 << (venc->log2_blocksize[0] - 1);
avccontext->coded_frame = avcodec_alloc_frame();
avccontext->coded_frame->key_frame = 1;
PutBitContext pb;
int i;
- if (!window(venc, audio, samples)) return 0;
- samples = 1 << (venc->blocksize[0] - 1);
+ if (!apply_window_and_mdct(venc, audio, samples)) return 0;
+ samples = 1 << (venc->log2_blocksize[0] - 1);
init_put_bits(&pb, packets, buf_size);
for (i = 0; i < venc->channels; i++) {
floor_t * fc = &venc->floors[mapping->floor[mapping->mux[i]]];
- int posts[fc->values];
+ uint_fast16_t posts[fc->values];
floor_fit(venc, fc, &venc->coeffs[i * samples], posts, samples);
floor_encode(venc, fc, &pb, posts, &venc->floor[i * samples], samples);
}
- for (i = 0; i < venc->channels; i++) {
- int j;
- for (j = 0; j < samples; j++) {
- venc->coeffs[i * samples + j] /= venc->floor[i * samples + j];
- }
+ for (i = 0; i < venc->channels * samples; i++) {
+ venc->coeffs[i] /= venc->floor[i];
}
for (i = 0; i < mapping->coupling_steps; i++) {
venc_context_t * venc = avccontext->priv_data;
int i;
- if (venc->codebooks) for (i = 0; i < venc->ncodebooks; i++) {
- av_freep(&venc->codebooks[i].lens);
- av_freep(&venc->codebooks[i].codewords);
- av_freep(&venc->codebooks[i].quantlist);
- av_freep(&venc->codebooks[i].dimentions);
- }
+ if (venc->codebooks)
+ for (i = 0; i < venc->ncodebooks; i++) {
+ av_freep(&venc->codebooks[i].lens);
+ av_freep(&venc->codebooks[i].codewords);
+ av_freep(&venc->codebooks[i].quantlist);
+ av_freep(&venc->codebooks[i].dimentions);
+ av_freep(&venc->codebooks[i].pow2);
+ }
av_freep(&venc->codebooks);
- if (venc->floors) for (i = 0; i < venc->nfloors; i++) {
- int j;
- av_freep(&venc->floors[i].classes);
- if (venc->floors[i].classes)
- for (j = 0; j < venc->floors[i].nclasses; j++)
- av_freep(&venc->floors[i].classes[j].books);
- av_freep(&venc->floors[i].partition_to_class);
- av_freep(&venc->floors[i].list);
- }
+ if (venc->floors)
+ for (i = 0; i < venc->nfloors; i++) {
+ int j;
+ if (venc->floors[i].classes)
+ for (j = 0; j < venc->floors[i].nclasses; j++)
+ av_freep(&venc->floors[i].classes[j].books);
+ av_freep(&venc->floors[i].classes);
+ av_freep(&venc->floors[i].partition_to_class);
+ av_freep(&venc->floors[i].list);
+ }
av_freep(&venc->floors);
- if (venc->residues) for (i = 0; i < venc->nresidues; i++) {
- av_freep(&venc->residues[i].books);
- av_freep(&venc->residues[i].maxes);
- }
+ if (venc->residues)
+ for (i = 0; i < venc->nresidues; i++) {
+ av_freep(&venc->residues[i].books);
+ av_freep(&venc->residues[i].maxes);
+ }
av_freep(&venc->residues);
- if (venc->mappings) for (i = 0; i < venc->nmappings; i++) {
- av_freep(&venc->mappings[i].mux);
- av_freep(&venc->mappings[i].floor);
- av_freep(&venc->mappings[i].residue);
- }
+ if (venc->mappings)
+ for (i = 0; i < venc->nmappings; i++) {
+ av_freep(&venc->mappings[i].mux);
+ av_freep(&venc->mappings[i].floor);
+ av_freep(&venc->mappings[i].residue);
+ av_freep(&venc->mappings[i].magnitude);
+ av_freep(&venc->mappings[i].angle);
+ }
av_freep(&venc->mappings);
av_freep(&venc->modes);