//FIXME split things out into their own arrays
typedef struct Vp3Fragment {
Coeff *next_coeff;
- /* address of first pixel taking into account which plane the fragment
- * lives on as well as the plane stride */
- int first_pixel;
- /* this is the macroblock that the fragment belongs to */
- uint16_t macroblock;
uint8_t coding_method;
int8_t motion_x;
int8_t motion_y;
int keyframe;
DSPContext dsp;
int flipped_image;
+ int last_slice_end;
int qps[3];
int nqps;
Coeff *coeffs;
Coeff *next_coeff;
int fragment_start[3];
+ int data_offset[3];
ScanTable scantable;
* which of the fragments are coded */
int *coded_fragment_list;
int coded_fragment_list_index;
- int pixel_addresses_initialized;
/* track which fragments have already been decoded; called 'fast'
* because this data structure avoids having to iterate through every
* index. */
int *superblock_fragments;
- /* This table contains superblock_count * 4 entries. Each set of 4
- * numbers corresponds to the macroblock indexes 0..3 of the superblock.
- * An entry will be -1 to indicate that no entry corresponds to that
- * index. */
- int *superblock_macroblocks;
-
- /* This table contains macroblock_count * 6 entries. Each set of 6
- * numbers corresponds to the fragment indexes 0..5 which comprise
- * the macroblock (4 Y fragments and 2 C fragments). */
- int *macroblock_fragments;
/* This is an array that indicates how a particular macroblock
* is coded. */
unsigned char *macroblock_coding;
-1, 0, -1, 0
};
- static const signed char travel_width_mb[4] = {
- 1, 0, 1, 0
- };
-
- static const signed char travel_height_mb[4] = {
- 0, 1, 0, -1
- };
-
hilbert_walk_mb[0] = 1;
hilbert_walk_mb[1] = s->macroblock_width;
hilbert_walk_mb[2] = 1;
}
}
- /* initialize the superblock <-> macroblock mapping; iterate through
- * all of the Y plane superblocks to build this mapping */
- right_edge = s->macroblock_width;
- bottom_edge = s->macroblock_height;
- current_width = -1;
- current_height = 0;
- superblock_row_inc = s->macroblock_width -
- (s->y_superblock_width * 2 - s->macroblock_width);
- mapping_index = 0;
- current_macroblock = -1;
- for (i = 0; i < s->u_superblock_start; i++) {
-
- if (current_width >= right_edge - 1) {
- /* reset width and move to next superblock row */
- current_width = -1;
- current_height += 2;
-
- /* macroblock is now at the start of a new superblock row */
- current_macroblock += superblock_row_inc;
- }
-
- /* iterate through each potential macroblock in the superblock */
- for (j = 0; j < 4; j++) {
- current_macroblock += hilbert_walk_mb[j];
- current_width += travel_width_mb[j];
- current_height += travel_height_mb[j];
-
- /* check if the macroblock is in bounds */
- if ((current_width < right_edge) &&
- (current_height < bottom_edge)) {
- s->superblock_macroblocks[mapping_index] = current_macroblock;
- } else {
- s->superblock_macroblocks[mapping_index] = -1;
- }
-
- mapping_index++;
- }
- }
-
- /* initialize the macroblock <-> fragment mapping */
- current_fragment = 0;
- current_macroblock = 0;
- mapping_index = 0;
- for (i = 0; i < s->fragment_height; i += 2) {
-
- for (j = 0; j < s->fragment_width; j += 2) {
-
- s->all_fragments[current_fragment].macroblock = current_macroblock;
- s->macroblock_fragments[mapping_index++] = current_fragment;
-
- if (j + 1 < s->fragment_width) {
- s->all_fragments[current_fragment + 1].macroblock = current_macroblock;
- s->macroblock_fragments[mapping_index++] = current_fragment + 1;
- } else
- s->macroblock_fragments[mapping_index++] = -1;
-
- if (i + 1 < s->fragment_height) {
- s->all_fragments[current_fragment + s->fragment_width].macroblock =
- current_macroblock;
- s->macroblock_fragments[mapping_index++] =
- current_fragment + s->fragment_width;
- } else
- s->macroblock_fragments[mapping_index++] = -1;
-
- if ((j + 1 < s->fragment_width) && (i + 1 < s->fragment_height)) {
- s->all_fragments[current_fragment + s->fragment_width + 1].macroblock =
- current_macroblock;
- s->macroblock_fragments[mapping_index++] =
- current_fragment + s->fragment_width + 1;
- } else
- s->macroblock_fragments[mapping_index++] = -1;
-
- /* C planes */
- c_fragment = s->fragment_start[1] +
- (i * s->fragment_width / 4) + (j / 2);
- s->all_fragments[c_fragment].macroblock = s->macroblock_count;
- s->macroblock_fragments[mapping_index++] = c_fragment;
-
- c_fragment = s->fragment_start[2] +
- (i * s->fragment_width / 4) + (j / 2);
- s->all_fragments[c_fragment].macroblock = s->macroblock_count;
- s->macroblock_fragments[mapping_index++] = c_fragment;
-
- if (j + 2 <= s->fragment_width)
- current_fragment += 2;
- else
- current_fragment++;
- current_macroblock++;
- }
-
- current_fragment += s->fragment_width;
- }
-
return 0; /* successful path out */
}
first_c_fragment_seen = 1;
}
s->coded_fragment_list_index++;
- s->macroblock_coding[s->all_fragments[current_fragment].macroblock] = MODE_INTER_NO_MV;
} else {
/* not coded; copy this fragment from the prior frame */
s->all_fragments[current_fragment].coding_method =
first_c_fragment_seen = 1;
}
s->coded_fragment_list_index++;
- s->macroblock_coding[s->all_fragments[current_fragment].macroblock] = MODE_INTER_NO_MV;
}
}
}
*/
static int unpack_modes(Vp3DecodeContext *s, GetBitContext *gb)
{
- int i, j, k;
+ int i, j, k, sb_x, sb_y;
int scheme;
int current_macroblock;
int current_fragment;
int coding_mode;
int custom_mode_alphabet[CODING_MODE_COUNT];
+ const int *alphabet;
if (s->keyframe) {
for (i = 0; i < s->fragment_count; i++)
custom_mode_alphabet[i] = MODE_INTER_NO_MV;
for (i = 0; i < 8; i++)
custom_mode_alphabet[get_bits(gb, 3)] = i;
- }
+ alphabet = custom_mode_alphabet;
+ } else
+ alphabet = ModeAlphabet[scheme-1];
/* iterate through all of the macroblocks that contain 1 or more
* coded fragments */
- for (i = 0; i < s->u_superblock_start; i++) {
+ for (sb_y = 0; sb_y < s->y_superblock_height; sb_y++) {
+ for (sb_x = 0; sb_x < s->y_superblock_width; sb_x++) {
for (j = 0; j < 4; j++) {
- current_macroblock = s->superblock_macroblocks[i * 4 + j];
- if ((current_macroblock == -1) ||
- (s->macroblock_coding[current_macroblock] == MODE_COPY))
+ int mb_x = 2*sb_x + (j>>1);
+ int mb_y = 2*sb_y + (((j>>1)+j)&1);
+ int frags_coded = 0;
+ current_macroblock = mb_y * s->macroblock_width + mb_x;
+
+ if (mb_x >= s->macroblock_width || mb_y >= s->macroblock_height)
+ continue;
+
+#define BLOCK_X (2*mb_x + (k&1))
+#define BLOCK_Y (2*mb_y + (k>>1))
+ /* coding modes are only stored if the macroblock has at least one
+ * luma block coded, otherwise it must be INTER_NO_MV */
+ for (k = 0; k < 4; k++) {
+ current_fragment = BLOCK_Y*s->fragment_width + BLOCK_X;
+ if (s->all_fragments[current_fragment].coding_method != MODE_COPY)
+ break;
+ }
+ if (k == 4) {
+ s->macroblock_coding[current_macroblock] = MODE_INTER_NO_MV;
continue;
- if (current_macroblock >= s->macroblock_count) {
- av_log(s->avctx, AV_LOG_ERROR, " vp3:unpack_modes(): bad macroblock number (%d >= %d)\n",
- current_macroblock, s->macroblock_count);
- return 1;
}
/* mode 7 means get 3 bits for each coding mode */
if (scheme == 7)
coding_mode = get_bits(gb, 3);
- else if(scheme == 0)
- coding_mode = custom_mode_alphabet
- [get_vlc2(gb, s->mode_code_vlc.table, 3, 3)];
else
- coding_mode = ModeAlphabet[scheme-1]
+ coding_mode = alphabet
[get_vlc2(gb, s->mode_code_vlc.table, 3, 3)];
s->macroblock_coding[current_macroblock] = coding_mode;
- for (k = 0; k < 6; k++) {
+ for (k = 0; k < 4; k++) {
current_fragment =
- s->macroblock_fragments[current_macroblock * 6 + k];
- if (current_fragment == -1)
- continue;
- if (current_fragment >= s->fragment_count) {
- av_log(s->avctx, AV_LOG_ERROR, " vp3:unpack_modes(): bad fragment number (%d >= %d)\n",
- current_fragment, s->fragment_count);
- return 1;
- }
+ BLOCK_Y*s->fragment_width + BLOCK_X;
+ if (s->all_fragments[current_fragment].coding_method !=
+ MODE_COPY)
+ s->all_fragments[current_fragment].coding_method =
+ coding_mode;
+ }
+ for (k = 0; k < 2; k++) {
+ current_fragment = s->fragment_start[k+1] +
+ mb_y*(s->fragment_width>>1) + mb_x;
if (s->all_fragments[current_fragment].coding_method !=
MODE_COPY)
s->all_fragments[current_fragment].coding_method =
coding_mode;
}
}
+ }
}
}
*/
static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
{
- int i, j, k, l;
+ int j, k, sb_x, sb_y;
int coding_mode;
int motion_x[6];
int motion_y[6];
/* iterate through all of the macroblocks that contain 1 or more
* coded fragments */
- for (i = 0; i < s->u_superblock_start; i++) {
+ for (sb_y = 0; sb_y < s->y_superblock_height; sb_y++) {
+ for (sb_x = 0; sb_x < s->y_superblock_width; sb_x++) {
for (j = 0; j < 4; j++) {
- current_macroblock = s->superblock_macroblocks[i * 4 + j];
- if ((current_macroblock == -1) ||
+ int mb_x = 2*sb_x + (j>>1);
+ int mb_y = 2*sb_y + (((j>>1)+j)&1);
+ current_macroblock = mb_y * s->macroblock_width + mb_x;
+
+ if (mb_x >= s->macroblock_width || mb_y >= s->macroblock_height ||
(s->macroblock_coding[current_macroblock] == MODE_COPY))
continue;
- if (current_macroblock >= s->macroblock_count) {
- av_log(s->avctx, AV_LOG_ERROR, " vp3:unpack_vectors(): bad macroblock number (%d >= %d)\n",
- current_macroblock, s->macroblock_count);
- return 1;
- }
- current_fragment = s->macroblock_fragments[current_macroblock * 6];
- if (current_fragment >= s->fragment_count) {
- av_log(s->avctx, AV_LOG_ERROR, " vp3:unpack_vectors(): bad fragment number (%d >= %d\n",
- current_fragment, s->fragment_count);
- return 1;
- }
switch (s->macroblock_coding[current_macroblock]) {
case MODE_INTER_PLUS_MV:
* Y fragment, then average for the C fragment vectors */
motion_x[4] = motion_y[4] = 0;
for (k = 0; k < 4; k++) {
- for (l = 0; l < s->coded_fragment_list_index; l++)
- if (s->coded_fragment_list[l] == s->macroblock_fragments[6*current_macroblock + k])
- break;
- if (l < s->coded_fragment_list_index) {
+ current_fragment = BLOCK_Y*s->fragment_width + BLOCK_X;
+ if (s->all_fragments[current_fragment].coding_method != MODE_COPY) {
if (coding_mode == 0) {
motion_x[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
motion_y[k] = motion_vector_table[get_vlc2(gb, s->motion_vector_vlc.table, 6, 2)];
}
/* assign the motion vectors to the correct fragments */
- for (k = 0; k < 6; k++) {
+ for (k = 0; k < 4; k++) {
current_fragment =
- s->macroblock_fragments[current_macroblock * 6 + k];
- if (current_fragment == -1)
- continue;
- if (current_fragment >= s->fragment_count) {
- av_log(s->avctx, AV_LOG_ERROR, " vp3:unpack_vectors(): bad fragment number (%d >= %d)\n",
- current_fragment, s->fragment_count);
- return 1;
- }
+ BLOCK_Y*s->fragment_width + BLOCK_X;
if (s->macroblock_coding[current_macroblock] == MODE_INTER_FOURMV) {
s->all_fragments[current_fragment].motion_x = motion_x[k];
s->all_fragments[current_fragment].motion_y = motion_y[k];
s->all_fragments[current_fragment].motion_y = motion_y[0];
}
}
+ for (k = 0; k < 2; k++) {
+ current_fragment = s->fragment_start[k+1] +
+ mb_y*(s->fragment_width>>1) + mb_x;
+ if (s->macroblock_coding[current_macroblock] == MODE_INTER_FOURMV) {
+ s->all_fragments[current_fragment].motion_x = motion_x[k+4];
+ s->all_fragments[current_fragment].motion_y = motion_y[k+4];
+ } else {
+ s->all_fragments[current_fragment].motion_x = motion_x[0];
+ s->all_fragments[current_fragment].motion_y = motion_y[0];
+ }
+ }
+ }
}
}
}
}
-static void apply_loop_filter(Vp3DecodeContext *s)
+static void apply_loop_filter(Vp3DecodeContext *s, int plane, int ystart, int yend)
{
- int plane;
int x, y;
int *bounding_values= s->bounding_values_array+127;
- for (plane = 0; plane < 3; plane++) {
- int width = s->fragment_width >> !!plane;
- int height = s->fragment_height >> !!plane;
- int fragment = s->fragment_start [plane];
- int stride = s->current_frame.linesize[plane];
- uint8_t *plane_data = s->current_frame.data [plane];
- if (!s->flipped_image) stride = -stride;
-
- for (y = 0; y < height; y++) {
-
- for (x = 0; x < width; x++) {
- /* This code basically just deblocks on the edges of coded blocks.
- * However, it has to be much more complicated because of the
- * braindamaged deblock ordering used in VP3/Theora. Order matters
- * because some pixels get filtered twice. */
- if( s->all_fragments[fragment].coding_method != MODE_COPY )
- {
- /* do not perform left edge filter for left columns frags */
- if (x > 0) {
- s->dsp.vp3_h_loop_filter(
- plane_data + s->all_fragments[fragment].first_pixel,
- stride, bounding_values);
- }
-
- /* do not perform top edge filter for top row fragments */
- if (y > 0) {
- s->dsp.vp3_v_loop_filter(
- plane_data + s->all_fragments[fragment].first_pixel,
- stride, bounding_values);
- }
+ int width = s->fragment_width >> !!plane;
+ int height = s->fragment_height >> !!plane;
+ int fragment = s->fragment_start [plane] + ystart * width;
+ int stride = s->current_frame.linesize[plane];
+ uint8_t *plane_data = s->current_frame.data [plane];
+ if (!s->flipped_image) stride = -stride;
+ plane_data += s->data_offset[plane] + 8*ystart*stride;
+
+ for (y = ystart; y < yend; y++) {
+
+ for (x = 0; x < width; x++) {
+ /* This code basically just deblocks on the edges of coded blocks.
+ * However, it has to be much more complicated because of the
+ * braindamaged deblock ordering used in VP3/Theora. Order matters
+ * because some pixels get filtered twice. */
+ if( s->all_fragments[fragment].coding_method != MODE_COPY )
+ {
+ /* do not perform left edge filter for left columns frags */
+ if (x > 0) {
+ s->dsp.vp3_h_loop_filter(
+ plane_data + 8*x,
+ stride, bounding_values);
+ }
- /* do not perform right edge filter for right column
- * fragments or if right fragment neighbor is also coded
- * in this frame (it will be filtered in next iteration) */
- if ((x < width - 1) &&
- (s->all_fragments[fragment + 1].coding_method == MODE_COPY)) {
- s->dsp.vp3_h_loop_filter(
- plane_data + s->all_fragments[fragment + 1].first_pixel,
- stride, bounding_values);
- }
+ /* do not perform top edge filter for top row fragments */
+ if (y > 0) {
+ s->dsp.vp3_v_loop_filter(
+ plane_data + 8*x,
+ stride, bounding_values);
+ }
- /* do not perform bottom edge filter for bottom row
- * fragments or if bottom fragment neighbor is also coded
- * in this frame (it will be filtered in the next row) */
- if ((y < height - 1) &&
- (s->all_fragments[fragment + width].coding_method == MODE_COPY)) {
- s->dsp.vp3_v_loop_filter(
- plane_data + s->all_fragments[fragment + width].first_pixel,
- stride, bounding_values);
- }
+ /* do not perform right edge filter for right column
+ * fragments or if right fragment neighbor is also coded
+ * in this frame (it will be filtered in next iteration) */
+ if ((x < width - 1) &&
+ (s->all_fragments[fragment + 1].coding_method == MODE_COPY)) {
+ s->dsp.vp3_h_loop_filter(
+ plane_data + 8*x + 8,
+ stride, bounding_values);
}
- fragment++;
+ /* do not perform bottom edge filter for bottom row
+ * fragments or if bottom fragment neighbor is also coded
+ * in this frame (it will be filtered in the next row) */
+ if ((y < height - 1) &&
+ (s->all_fragments[fragment + width].coding_method == MODE_COPY)) {
+ s->dsp.vp3_v_loop_filter(
+ plane_data + 8*x + 8*stride,
+ stride, bounding_values);
+ }
}
+
+ fragment++;
}
+ plane_data += 8*stride;
}
}
+/**
+ * called when all pixels up to row y are complete
+ */
+static void vp3_draw_horiz_band(Vp3DecodeContext *s, int y)
+{
+ int h, cy;
+ int offset[4];
+
+ if(s->avctx->draw_horiz_band==NULL)
+ return;
+
+ h= y - s->last_slice_end;
+ y -= h;
+
+ if (!s->flipped_image) {
+ if (y == 0)
+ h -= s->height - s->avctx->height; // account for non-mod16
+ y = s->height - y - h;
+ }
+
+ cy = y >> 1;
+ offset[0] = s->current_frame.linesize[0]*y;
+ offset[1] = s->current_frame.linesize[1]*cy;
+ offset[2] = s->current_frame.linesize[2]*cy;
+ offset[3] = 0;
+
+ emms_c();
+ s->avctx->draw_horiz_band(s->avctx, &s->current_frame, offset, y, 3, h);
+ s->last_slice_end= y + h;
+}
+
/*
* Perform the final rendering for a particular slice of data.
* The slice number ranges from 0..(macroblock_height - 1).
int motion_halfpel_index;
uint8_t *motion_source;
int plane;
- int current_macroblock_entry = slice * s->macroblock_width * 6;
if (slice >= s->macroblock_height)
return;
for (plane = 0; plane < 3; plane++) {
- uint8_t *output_plane = s->current_frame.data [plane];
- uint8_t * last_plane = s-> last_frame.data [plane];
- uint8_t *golden_plane = s-> golden_frame.data [plane];
+ uint8_t *output_plane = s->current_frame.data [plane] + s->data_offset[plane];
+ uint8_t * last_plane = s-> last_frame.data [plane] + s->data_offset[plane];
+ uint8_t *golden_plane = s-> golden_frame.data [plane] + s->data_offset[plane];
int stride = s->current_frame.linesize[plane];
int plane_width = s->width >> !!plane;
int plane_height = s->height >> !!plane;
int y = slice * FRAGMENT_PIXELS << !plane ;
int slice_height = y + (FRAGMENT_PIXELS << !plane);
- int i = s->macroblock_fragments[current_macroblock_entry + plane + 3*!!plane];
+ int i = s->fragment_start[plane] + (y>>3)*(s->fragment_width>>!!plane);
if (!s->flipped_image) stride = -stride;
/* for each fragment in a row... */
for (x = 0; x < plane_width; x += 8, i++) {
+ int first_pixel = y*stride + x;
if ((i < 0) || (i >= s->fragment_count)) {
av_log(s->avctx, AV_LOG_ERROR, " vp3:render_slice(): bad fragment number (%d)\n", i);
else
motion_source= last_plane;
- motion_source += s->all_fragments[i].first_pixel;
+ motion_source += first_pixel;
motion_halfpel_index = 0;
/* sort out the motion vector if this fragment is coded
put_no_rnd_pixels_tab is better optimzed */
if(motion_halfpel_index != 3){
s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index](
- output_plane + s->all_fragments[i].first_pixel,
+ output_plane + first_pixel,
motion_source, stride, 8);
}else{
int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1
s->dsp.put_no_rnd_pixels_l2[1](
- output_plane + s->all_fragments[i].first_pixel,
+ output_plane + first_pixel,
motion_source - d,
motion_source + stride + 1 + d,
stride, 8);
if(s->avctx->idct_algo!=FF_IDCT_VP3)
block[0] += 128<<3;
s->dsp.idct_put(
- output_plane + s->all_fragments[i].first_pixel,
+ output_plane + first_pixel,
stride,
block);
} else {
s->dsp.idct_add(
- output_plane + s->all_fragments[i].first_pixel,
+ output_plane + first_pixel,
stride,
block);
}
/* copy directly from the previous frame */
s->dsp.put_pixels_tab[1][0](
- output_plane + s->all_fragments[i].first_pixel,
- last_plane + s->all_fragments[i].first_pixel,
+ output_plane + first_pixel,
+ last_plane + first_pixel,
stride, 8);
}
}
+ // Filter the previous block row. We can't filter the current row yet
+ // since it needs pixels from the next row
+ if (y > 0)
+ apply_loop_filter(s, plane, (y>>3)-1, (y>>3));
}
}
* dispatch (slice - 1);
*/
- emms_c();
-}
-
-/*
- * This function computes the first pixel addresses for each fragment.
- * This function needs to be invoked after the first frame is allocated
- * so that it has access to the plane strides.
- */
-static void vp3_calculate_pixel_addresses(Vp3DecodeContext *s)
-{
-#define Y_INITIAL(chroma_shift) s->flipped_image ? 1 : s->fragment_height >> chroma_shift
-#define Y_FINISHED(chroma_shift) s->flipped_image ? y <= s->fragment_height >> chroma_shift : y > 0
-
- int i, x, y;
- const int y_inc = s->flipped_image ? 1 : -1;
-
- /* figure out the first pixel addresses for each of the fragments */
- /* Y plane */
- i = 0;
- for (y = Y_INITIAL(0); Y_FINISHED(0); y += y_inc) {
- for (x = 0; x < s->fragment_width; x++) {
- s->all_fragments[i++].first_pixel =
- s->golden_frame.linesize[0] * y * FRAGMENT_PIXELS -
- s->golden_frame.linesize[0] +
- x * FRAGMENT_PIXELS;
- }
- }
-
- /* U plane */
- i = s->fragment_start[1];
- for (y = Y_INITIAL(1); Y_FINISHED(1); y += y_inc) {
- for (x = 0; x < s->fragment_width / 2; x++) {
- s->all_fragments[i++].first_pixel =
- s->golden_frame.linesize[1] * y * FRAGMENT_PIXELS -
- s->golden_frame.linesize[1] +
- x * FRAGMENT_PIXELS;
- }
- }
-
- /* V plane */
- i = s->fragment_start[2];
- for (y = Y_INITIAL(1); Y_FINISHED(1); y += y_inc) {
- for (x = 0; x < s->fragment_width / 2; x++) {
- s->all_fragments[i++].first_pixel =
- s->golden_frame.linesize[2] * y * FRAGMENT_PIXELS -
- s->golden_frame.linesize[2] +
- x * FRAGMENT_PIXELS;
- }
- }
+ // now that we've filtered the last rows, they're safe to display
+ if (slice)
+ vp3_draw_horiz_band(s, 16*slice);
}
/*
s->coeffs = av_malloc(s->fragment_count * sizeof(Coeff) * 65);
s->coded_fragment_list = av_malloc(s->fragment_count * sizeof(int));
s->fast_fragment_list = av_malloc(s->fragment_count * sizeof(int));
- s->pixel_addresses_initialized = 0;
if (!s->superblock_coding || !s->all_fragments || !s->coeff_counts ||
!s->coeffs || !s->coded_fragment_list || !s->fast_fragment_list) {
vp3_decode_end(avctx);
/* work out the block mapping tables */
s->superblock_fragments = av_malloc(s->superblock_count * 16 * sizeof(int));
- s->superblock_macroblocks = av_malloc(s->superblock_count * 4 * sizeof(int));
- s->macroblock_fragments = av_malloc(s->macroblock_count * 6 * sizeof(int));
s->macroblock_coding = av_malloc(s->macroblock_count + 1);
- if (!s->superblock_fragments || !s->superblock_macroblocks ||
- !s->macroblock_fragments || !s->macroblock_coding) {
+ if (!s->superblock_fragments || !s->macroblock_coding) {
vp3_decode_end(avctx);
return -1;
}
/* golden frame is also the current frame */
s->current_frame= s->golden_frame;
-
- /* time to figure out pixel addresses? */
- if (!s->pixel_addresses_initialized)
- {
- vp3_calculate_pixel_addresses(s);
- s->pixel_addresses_initialized = 1;
- }
} else {
/* allocate a new current frame */
s->current_frame.reference = 3;
- if (!s->pixel_addresses_initialized) {
+ if (!s->golden_frame.data[0]) {
av_log(s->avctx, AV_LOG_ERROR, "vp3: first frame not a keyframe\n");
return -1;
}
return -1;
}
+ for (i = 0; i < 3; i++) {
+ if (s->flipped_image)
+ s->data_offset[i] = 0;
+ else
+ s->data_offset[i] = ((s->height>>!!i)-1) * s->current_frame.linesize[i];
+ }
+
+ s->last_slice_end = 0;
for (i = 0; i < s->macroblock_height; i++)
render_slice(s, i);
- apply_loop_filter(s);
+ // filter the last row
+ for (i = 0; i < 3; i++) {
+ int row = (s->height >> (3+!!i)) - 1;
+ apply_loop_filter(s, i, row, row+1);
+ }
+ vp3_draw_horiz_band(s, s->height);
*data_size=sizeof(AVFrame);
*(AVFrame*)data= s->current_frame;
av_free(s->coded_fragment_list);
av_free(s->fast_fragment_list);
av_free(s->superblock_fragments);
- av_free(s->superblock_macroblocks);
- av_free(s->macroblock_fragments);
av_free(s->macroblock_coding);
for (i = 0; i < 16; i++) {
NULL,
vp3_decode_end,
vp3_decode_frame,
- CODEC_CAP_DR1,
+ CODEC_CAP_DR1 | CODEC_CAP_DRAW_HORIZ_BAND,
NULL,
.long_name = NULL_IF_CONFIG_SMALL("Theora"),
};
NULL,
vp3_decode_end,
vp3_decode_frame,
- CODEC_CAP_DR1,
+ CODEC_CAP_DR1 | CODEC_CAP_DRAW_HORIZ_BAND,
NULL,
.long_name = NULL_IF_CONFIG_SMALL("On2 VP3"),
};