#ifndef AVCODEC_VP3DSP_H
#define AVCODEC_VP3DSP_H
+#include <stddef.h>
#include <stdint.h>
-#include "dsputil.h"
typedef struct VP3DSPContext {
- void (*idct_put)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*idct_add)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*idct_dc_add)(uint8_t *dest, int line_size, const DCTELEM *block);
+ /**
+ * Copy 8xH pixels from source to destination buffer using a bilinear
+ * filter with no rounding (i.e. *dst = (*a + *b) >> 1).
+ *
+ * @param dst destination buffer, aligned by 8
+ * @param a first source buffer, no alignment
+ * @param b second source buffer, no alignment
+ * @param stride distance between two lines in source/dest buffers
+ * @param h height
+ */
+ void (*put_no_rnd_pixels_l2)(uint8_t *dst,
+ const uint8_t *a,
+ const uint8_t *b,
+ ptrdiff_t stride, int h);
+
+ void (*idct_put)(uint8_t *dest, int line_size, int16_t *block);
+ void (*idct_add)(uint8_t *dest, int line_size, int16_t *block);
+ void (*idct_dc_add)(uint8_t *dest, int line_size, int16_t *block);
void (*v_loop_filter)(uint8_t *src, int stride, int *bounding_values);
void (*h_loop_filter)(uint8_t *src, int stride, int *bounding_values);