AVBufferRef *seg_map;
} VP8Frame;
+typedef struct VP8intmv {
+ int x;
+ int y;
+} VP8intmv;
+
#define MAX_THREADS 8
typedef struct VP8Context {
VP8ThreadData *thread_data;
uint8_t deblock_filter;
uint8_t mbskip_enabled;
uint8_t profile;
- VP56mv mv_min;
- VP56mv mv_max;
+ VP8intmv mv_min;
+ VP8intmv mv_max;
int8_t sign_bias[4]; ///< one state [0, 1] per ref frame type
int ref_count[3];