#ifndef AVCODEC_VP8_H
#define AVCODEC_VP8_H
+#include <stdatomic.h>
+
#include "libavutil/buffer.h"
#include "libavutil/thread.h"
VP56mv bmv[16];
} VP8Macroblock;
+typedef struct VP8intmv {
+ int x;
+ int y;
+} VP8intmv;
+
+typedef struct VP8mvbounds {
+ VP8intmv mv_min;
+ VP8intmv mv_max;
+} VP8mvbounds;
+
typedef struct VP8ThreadData {
DECLARE_ALIGNED(16, int16_t, block)[6][4][16];
DECLARE_ALIGNED(16, int16_t, block_dc)[16];
pthread_mutex_t lock;
pthread_cond_t cond;
#endif
- int thread_mb_pos; // (mb_y << 16) | (mb_x & 0xFFFF)
- int wait_mb_pos; // What the current thread is waiting on.
+ atomic_int thread_mb_pos; // (mb_y << 16) | (mb_x & 0xFFFF)
+ atomic_int wait_mb_pos; // What the current thread is waiting on.
#define EDGE_EMU_LINESIZE 32
DECLARE_ALIGNED(16, uint8_t, edge_emu_buffer)[21 * EDGE_EMU_LINESIZE];
VP8FilterStrength *filter_strength;
+ VP8mvbounds mv_bounds;
} VP8ThreadData;
typedef struct VP8Frame {
AVBufferRef *seg_map;
} VP8Frame;
-typedef struct VP8intmv {
- int x;
- int y;
-} VP8intmv;
-
#define MAX_THREADS 8
typedef struct VP8Context {
VP8ThreadData *thread_data;
uint8_t deblock_filter;
uint8_t mbskip_enabled;
uint8_t profile;
- VP8intmv mv_min;
- VP8intmv mv_max;
+ VP8mvbounds mv_bounds;
int8_t sign_bias[4]; ///< one state [0, 1] per ref frame type
int ref_count[3];