}
// emulated overhangs if the stride of the target buffer can't hold. This
- // allows to support emu-edge and so on even if we have large block
+ // makes it possible to support emu-edge and so on even if we have large block
// overhangs
emu[0] = (col + w4) * 8 > f->linesize[0] ||
(row + h4) > s->rows;