index_shift = 4;
else
index_shift = 3;
- for (y = 0; y < s->frame.linesize[0] * s->height;
+ for (y = 0; y < s->frame.linesize[0] * s->height;
y += s->frame.linesize[0] * s->vector_height) {
for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
switch (s->vqa_version) {
case 1:
-/* still need sample media for this case (only one game, "Legend of
+/* still need sample media for this case (only one game, "Legend of
* Kyrandia III : Malcolm's Revenge", is known to use this version) */
lines = 0;
break;
if (s->partial_countdown == 0) {
/* time to replace codebook */
- memcpy(s->codebook, s->next_codebook_buffer,
+ memcpy(s->codebook, s->next_codebook_buffer,
s->next_codebook_buffer_index);
/* reset accounting */
if (s->partial_countdown == 0) {
/* decompress codebook */
- decode_format80(s->next_codebook_buffer,
- s->next_codebook_buffer_index,
+ decode_format80(s->next_codebook_buffer,
+ s->next_codebook_buffer_index,
s->codebook, s->codebook_size, 0);
/* reset accounting */