*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
* For more information about the RPZA format, visit:
* http://www.pcisys.net/~melanson/codecs/
*
- * The VQA video decoder outputs PAL8 colorspace data.
+ * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
+ * on the type of data in the file.
*
* This decoder needs the 42-byte VQHD header from the beginning
* of the VQA file passed through the extradata field. The VQHD header
*
* bytes 0-3 chunk fourcc: 'VQHD'
* bytes 4-7 chunk size in big-endian format, should be 0x0000002A
- * bytes 8-50 VQHD chunk data
+ * bytes 8-49 VQHD chunk data
*
- * Bytes 8-50 are what this decoder expects to see.
+ * Bytes 8-49 are what this decoder expects to see.
*
* Briefly, VQA is a vector quantized animation format that operates in a
- * 6-bit VGA palettized colorspace. It operates on pixel vectors (blocks)
+ * VGA palettized colorspace. It operates on pixel vectors (blocks)
* of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
* codebooks, palette information, and code maps for rendering vectors onto
* frames. Any of these components can also be compressed with a run-length
* V1,2 VQA uses 12-bit codebook indices. If the 12-bit indices were
* packed into bytes and then RLE compressed, bytewise, the results would
* be poor. That is why the coding method divides each index into 2 parts,
- * the top 4 bits and the bottom 8 bits, the RL encodes the 4-bit pieces
+ * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
* together and the 8-bit pieces together. If most of the vectors are
* clustered into one group of 256 vectors, most of the 4-bit index pieces
* should be the same.
#define VQA_HEADER_SIZE 0x2A
#define CHUNK_PREAMBLE_SIZE 8
-/* v1, v2 files: each vector codebook entry is 4x2=8 pixels = 8 bytes */
-#define V1_2_VECTOR_SIZE 8
-#define V1_2_MAX_VECTORS 0xF00
-/* v3 files: each vector codebook entry is 4x4=16 pixels = 16 bytes */
-#define V3_VECTOR_SIZE 16
-#define V3_MAX_VECTORS 0xFF00
-
-#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
-#define BE_16(x) ((((uint8_t*)(x))[0] << 8) | ((uint8_t*)(x))[1])
-#define BE_32(x) ((((uint8_t*)(x))[0] << 24) | \
- (((uint8_t*)(x))[1] << 16) | \
- (((uint8_t*)(x))[2] << 8) | \
- ((uint8_t*)(x))[3])
-
-#define FOURCC_TAG( ch0, ch1, ch2, ch3 ) \
- ( (long)(unsigned char)(ch3) | \
- ( (long)(unsigned char)(ch2) << 8 ) | \
- ( (long)(unsigned char)(ch1) << 16 ) | \
- ( (long)(unsigned char)(ch0) << 24 ) )
-
-#define CBF0_TAG FOURCC_TAG('C', 'B', 'F', '0')
-#define CBFZ_TAG FOURCC_TAG('C', 'B', 'F', 'Z')
-#define CBP0_TAG FOURCC_TAG('C', 'B', 'P', '0')
-#define CBPZ_TAG FOURCC_TAG('C', 'B', 'P', 'Z')
-#define CPL0_TAG FOURCC_TAG('C', 'P', 'L', '0')
-#define CPLZ_TAG FOURCC_TAG('C', 'P', 'L', 'Z')
-#define VPTZ_TAG FOURCC_TAG('V', 'P', 'T', 'Z')
+/* allocate the maximum vector space, regardless of the file version:
+ * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
+#define MAX_CODEBOOK_VECTORS 0xFF00
+#define SOLID_PIXEL_VECTORS 0x100
+#define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
+#define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
+
+#define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
+#define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
+#define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
+#define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
+#define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
+#define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
+#define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
#define VQA_DEBUG 0
unsigned char *buf;
int size;
- unsigned char palette[PALETTE_COUNT * 4];
+ unsigned int palette[PALETTE_COUNT];
int width; /* width of a frame */
int height; /* height of a frame */
int vqa_version; /* this should be either 1, 2 or 3 */
unsigned char *codebook; /* the current codebook */
+ int codebook_size;
unsigned char *next_codebook_buffer; /* accumulator for next codebook */
int next_codebook_buffer_index;
{
VqaContext *s = (VqaContext *)avctx->priv_data;
unsigned char *vqa_header;
+ int i, j, codebook_index;;
s->avctx = avctx;
avctx->pix_fmt = PIX_FMT_PAL8;
/* make sure the extradata made it */
if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
- printf(" VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
return -1;
}
s->vqa_version = vqa_header[0];
s->width = LE_16(&vqa_header[6]);
s->height = LE_16(&vqa_header[8]);
+ if(avcodec_check_dimensions(avctx, s->width, s->height)){
+ s->width= s->height= 0;
+ return -1;
+ }
s->vector_width = vqa_header[10];
s->vector_height = vqa_header[11];
s->partial_count = s->partial_countdown = vqa_header[13];
}
/* allocate codebooks */
- if (s->vqa_version == 3) {
- s->codebook = av_malloc(V3_VECTOR_SIZE * V3_MAX_VECTORS);
- s->next_codebook_buffer = av_malloc(V3_VECTOR_SIZE * V3_MAX_VECTORS);
+ s->codebook_size = MAX_CODEBOOK_SIZE;
+ s->codebook = av_malloc(s->codebook_size);
+ s->next_codebook_buffer = av_malloc(s->codebook_size);
+
+ /* initialize the solid-color vectors */
+ if (s->vector_height == 4) {
+ codebook_index = 0xFF00 * 16;
+ for (i = 0; i < 256; i++)
+ for (j = 0; j < 16; j++)
+ s->codebook[codebook_index++] = i;
} else {
- s->codebook = av_malloc(V1_2_VECTOR_SIZE * V1_2_MAX_VECTORS);
- s->next_codebook_buffer = av_malloc(V1_2_VECTOR_SIZE * V1_2_MAX_VECTORS);
+ codebook_index = 0xF00 * 8;
+ for (i = 0; i < 256; i++)
+ for (j = 0; j < 8; j++)
+ s->codebook[codebook_index++] = i;
}
s->next_codebook_buffer_index = 0;
#define CHECK_COUNT() \
if (dest_index + count > dest_size) { \
- printf ("vqavideo: decode_format80 problem: next op would overflow dest_index\n"); \
- printf ("vqavideo: current dest_index = %d, count = %d, dest_size = %d\n", \
+ av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
+ av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
dest_index, count, dest_size); \
return; \
}
static void decode_format80(unsigned char *src, int src_size,
- unsigned char *dest, int dest_size) {
+ unsigned char *dest, int dest_size, int check_size) {
int src_index = 0;
int dest_index = 0;
return;
if (dest_index >= dest_size) {
- printf ("vqavideo: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
+ av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
dest_index, dest_size);
return;
}
}
}
- if (dest_index < dest_size)
- printf ("vqavideo: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
- dest_index, dest_size);
+ /* validate that the entire destination buffer was filled; this is
+ * important for decoding frame maps since each vector needs to have a
+ * codebook entry; it is not important for compressed codebooks because
+ * not every entry needs to be filled */
+ if (check_size)
+ if (dest_index < dest_size)
+ av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
+ dest_index, dest_size);
}
static void vqa_decode_chunk(VqaContext *s)
{
-
-//static int frame = 0;
unsigned int chunk_type;
unsigned int chunk_size;
int byte_skip;
unsigned int index = 0;
int i;
unsigned char r, g, b;
- unsigned int *palette32;
+ int index_shift;
int cbf0_chunk = -1;
int cbfz_chunk = -1;
int lobytes = 0;
int hibytes = s->decode_buffer_size / 2;
-//printf (" **** decoding frame #%d, stride = %d\n", frame++, s->frame.linesize[0]);
/* first, traverse through the frame and find the subchunks */
while (index < s->size) {
break;
default:
- printf (" VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
(chunk_type >> 24) & 0xFF,
(chunk_type >> 16) & 0xFF,
(chunk_type >> 8) & 0xFF,
if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
/* a chunk should not have both chunk types */
- printf (" VQA video: problem: found both CPL0 and CPLZ chunks\n");
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
return;
}
chunk_size = BE_32(&s->buf[cpl0_chunk + 4]);
/* sanity check the palette size */
if (chunk_size / 3 > 256) {
- printf ("vqavideo: problem: found a palette chunk with %d colors\n",
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
chunk_size / 3);
return;
}
cpl0_chunk += CHUNK_PREAMBLE_SIZE;
- palette32 = (unsigned int *)s->palette;
for (i = 0; i < chunk_size / 3; i++) {
/* scale by 4 to transform 6-bit palette -> 8-bit */
r = s->buf[cpl0_chunk++] * 4;
g = s->buf[cpl0_chunk++] * 4;
b = s->buf[cpl0_chunk++] * 4;
- palette32[i] = (r << 16) | (g << 8) | (b);
+ s->palette[i] = (r << 16) | (g << 8) | (b);
}
}
if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
/* a chunk should not have both chunk types */
- printf (" VQA video: problem: found both CBF0 and CBFZ chunks\n");
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
return;
}
- /* decompress the full codebook chunk into the codebook accumulation
- * buffer; this is safe since only the first frame is supposed to have
- * a full codebook */
+ /* decompress the full codebook chunk */
if (cbfz_chunk != -1) {
-/* yet to be handled */
-
+ chunk_size = BE_32(&s->buf[cbfz_chunk + 4]);
+ cbfz_chunk += CHUNK_PREAMBLE_SIZE;
+ decode_format80(&s->buf[cbfz_chunk], chunk_size,
+ s->codebook, s->codebook_size, 0);
}
/* copy a full codebook */
if (cbf0_chunk != -1) {
- index = cbf0_chunk;
-
chunk_size = BE_32(&s->buf[cbf0_chunk + 4]);
/* sanity check the full codebook size */
- if (s->vqa_version == 3) {
- if (chunk_size / (V3_VECTOR_SIZE) > V3_MAX_VECTORS) {
- printf (" VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
- chunk_size);
- return;
- }
- } else {
- if (chunk_size / (V1_2_VECTOR_SIZE) > V1_2_MAX_VECTORS) {
- printf (" VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
- chunk_size);
- return;
- }
+ if (chunk_size > MAX_CODEBOOK_SIZE) {
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
+ chunk_size);
+ return;
}
cbf0_chunk += CHUNK_PREAMBLE_SIZE;
if (vptz_chunk == -1) {
/* something is wrong if there is no VPTZ chunk */
- printf (" VQA video: problem: no VPTZ chunk found\n");
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
return;
}
- /* decode frame */
chunk_size = BE_32(&s->buf[vptz_chunk + 4]);
vptz_chunk += CHUNK_PREAMBLE_SIZE;
decode_format80(&s->buf[vptz_chunk], chunk_size,
- s->decode_buffer, s->decode_buffer_size);
-
-
-if (0)
-{
-int count = 0;
-printf (" finished decoding frame...");
-for (index = 8000; index < 16000; index++)
- if (s->decode_buffer[index] > 0x0F)
- count++;
-printf (" %d/8000 hibytes exceeded 0x0F\n", count);
-}
-
+ s->decode_buffer, s->decode_buffer_size, 1);
/* render the final PAL8 frame */
- for (y = 0; y < s->frame.linesize[0] * s->height;
+ if (s->vector_height == 4)
+ index_shift = 4;
+ else
+ index_shift = 3;
+ for (y = 0; y < s->frame.linesize[0] * s->height;
y += s->frame.linesize[0] * s->vector_height) {
for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
switch (s->vqa_version) {
case 1:
-/* still need sample media for this case (only one game, "Legend of
+/* still need sample media for this case (only one game, "Legend of
* Kyrandia III : Malcolm's Revenge", is known to use this version) */
lines = 0;
break;
case 2:
lobyte = s->decode_buffer[lobytes];
hibyte = s->decode_buffer[hibytes];
- if (hibyte > 0x0F) {
- printf (" VQA video: problem: vector #%d/%d high byte out of range (0x%X >= 0x0F)\n",
- lobytes, s->decode_buffer_size / 2, hibyte);
- hibyte = lobyte = 0;
- } else if (hibyte == 0x0F)
- hibyte = 0;
vector_index = (hibyte << 8) | lobyte;
- vector_index *= V1_2_VECTOR_SIZE;
- lines = 2;
+ vector_index <<= index_shift;
+ lines = s->vector_height;
break;
case 3:
/* handle partial codebook */
if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
/* a chunk should not have both chunk types */
- printf (" VQA video: problem: found both CBP0 and CBPZ chunks\n");
+ av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
return;
}
if (s->partial_countdown == 0) {
/* time to replace codebook */
- memcpy(s->codebook, s->next_codebook_buffer,
+ memcpy(s->codebook, s->next_codebook_buffer,
s->next_codebook_buffer_index);
/* reset accounting */
if (cbpz_chunk != -1) {
-/* more partial codebook handling ... */
+ chunk_size = BE_32(&s->buf[cbpz_chunk + 4]);
+ cbpz_chunk += CHUNK_PREAMBLE_SIZE;
+
+ /* accumulate partial codebook */
+ memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
+ &s->buf[cbpz_chunk], chunk_size);
+ s->next_codebook_buffer_index += chunk_size;
+
+ s->partial_countdown--;
+ if (s->partial_countdown == 0) {
+ /* decompress codebook */
+ decode_format80(s->next_codebook_buffer,
+ s->next_codebook_buffer_index,
+ s->codebook, s->codebook_size, 0);
+
+ /* reset accounting */
+ s->next_codebook_buffer_index = 0;
+ s->partial_countdown = s->partial_count;
+ }
}
}
avctx->release_buffer(avctx, &s->frame);
if (avctx->get_buffer(avctx, &s->frame)) {
- printf (" VQA Video: get_buffer() failed\n");
+ av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
return -1;
}
/* make the palette available on the way out */
memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
+ s->frame.palette_has_changed = 1;
*data_size = sizeof(AVFrame);
*(AVFrame*)data = s->frame;