AVCodecContext *avctx;
HANDLE thread;
HANDLE work_sem;
+ HANDLE job_sem;
HANDLE done_sem;
int (*func)(AVCodecContext *c, void *arg);
+ int (*func2)(AVCodecContext *c, void *arg, int, int);
void *arg;
- int ret;
+ int argsize;
+ int *jobnr;
+ int *ret;
+ int threadnr;
}ThreadContext;
ThreadContext *c= v;
for(;;){
+ int ret, jobnr;
//printf("thread_func %X enter wait\n", (int)v); fflush(stdout);
WaitForSingleObject(c->work_sem, INFINITE);
+ // avoid trying to access jobnr if we should quit
+ if (!c->func && !c->func2)
+ break;
+ WaitForSingleObject(c->job_sem, INFINITE);
+ jobnr = (*c->jobnr)++;
+ ReleaseSemaphore(c->job_sem, 1, 0);
//printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout);
if(c->func)
- c->ret= c->func(c->avctx, c->arg);
+ ret= c->func(c->avctx, (uint8_t *)c->arg + jobnr*c->argsize);
else
- return 0;
+ ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr);
+ if (c->ret)
+ c->ret[jobnr] = ret;
//printf("thread_func %X signal complete\n", (int)v); fflush(stdout);
ReleaseSemaphore(c->done_sem, 1, 0);
}
for(i=0; i<s->thread_count; i++){
c[i].func= NULL;
- ReleaseSemaphore(c[i].work_sem, 1, 0);
+ c[i].func2= NULL;
+ }
+ ReleaseSemaphore(c[0].work_sem, s->thread_count, 0);
+ for(i=0; i<s->thread_count; i++){
WaitForSingleObject(c[i].thread, INFINITE);
- if(c[i].work_sem) CloseHandle(c[i].work_sem);
- if(c[i].done_sem) CloseHandle(c[i].done_sem);
+ if(c[i].thread) CloseHandle(c[i].thread);
}
+ if(c[0].work_sem) CloseHandle(c[0].work_sem);
+ if(c[0].job_sem) CloseHandle(c[0].job_sem);
+ if(c[0].done_sem) CloseHandle(c[0].done_sem);
av_freep(&s->thread_opaque);
}
-int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size){
+static int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size){
ThreadContext *c= s->thread_opaque;
int i;
+ int jobnr = 0;
assert(s == c->avctx);
- assert(count <= s->thread_count);
/* note, we can be certain that this is not called with the same AVCodecContext by different threads at the same time */
- for(i=0; i<count; i++){
- c[i].arg= (char*)arg + i*size;
+ for(i=0; i<s->thread_count; i++){
+ c[i].arg= arg;
+ c[i].argsize= size;
c[i].func= func;
- c[i].ret= 12345;
-
- ReleaseSemaphore(c[i].work_sem, 1, 0);
+ c[i].ret= ret;
+ c[i].jobnr = &jobnr;
}
- for(i=0; i<count; i++){
- WaitForSingleObject(c[i].done_sem, INFINITE);
+ ReleaseSemaphore(c[0].work_sem, count, 0);
+ for(i=0; i<count; i++)
+ WaitForSingleObject(c[0].done_sem, INFINITE);
- c[i].func= NULL;
- if(ret) ret[i]= c[i].ret;
- }
return 0;
}
+static int avcodec_thread_execute2(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2, int, int),void *arg, int *ret, int count){
+ ThreadContext *c= s->thread_opaque;
+ int i;
+ for(i=0; i<s->thread_count; i++)
+ c[i].func2 = func;
+ avcodec_thread_execute(s, NULL, arg, ret, count, 0);
+}
+
int avcodec_thread_init(AVCodecContext *s, int thread_count){
int i;
ThreadContext *c;
s->thread_count= thread_count;
+ if (thread_count <= 1)
+ return 0;
+
assert(!s->thread_opaque);
c= av_mallocz(sizeof(ThreadContext)*thread_count);
s->thread_opaque= c;
+ if(!(c[0].work_sem = CreateSemaphore(NULL, 0, INT_MAX, NULL)))
+ goto fail;
+ if(!(c[0].job_sem = CreateSemaphore(NULL, 1, 1, NULL)))
+ goto fail;
+ if(!(c[0].done_sem = CreateSemaphore(NULL, 0, INT_MAX, NULL)))
+ goto fail;
for(i=0; i<thread_count; i++){
//printf("init semaphors %d\n", i); fflush(stdout);
c[i].avctx= s;
-
- if(!(c[i].work_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL)))
- goto fail;
- if(!(c[i].done_sem = CreateSemaphore(NULL, 0, s->thread_count, NULL)))
- goto fail;
+ c[i].work_sem = c[0].work_sem;
+ c[i].job_sem = c[0].job_sem;
+ c[i].done_sem = c[0].done_sem;
+ c[i].threadnr = i;
//printf("create thread %d\n", i); fflush(stdout);
c[i].thread = (HANDLE)_beginthreadex(NULL, 0, thread_func, &c[i], 0, &threadid );
//printf("init done\n"); fflush(stdout);
s->execute= avcodec_thread_execute;
+ s->execute2= avcodec_thread_execute2;
return 0;
fail: