+ s->sfb_offsets[i][b + 1] - 1) << i) >> 1;
for (x = 0; x < num_possible_block_sizes; x++) {
int v = 0;
- while (s->sfb_offsets[x][v + 1] << x < offset)
- ++v;
+ while (s->sfb_offsets[x][v + 1] << x < offset) {
+ v++;
+ av_assert0(v < MAX_BANDS);
+ }
s->sf_offsets[i][x][b] = v;
}
}