#include "libavutil/x86/cpu.h"
#include "libavcodec/dcadsp.h"
-void ff_int8x8_fmul_int32_sse(float *dst, const int8_t *src, int scale);
-void ff_int8x8_fmul_int32_sse2(float *dst, const int8_t *src, int scale);
-void ff_int8x8_fmul_int32_sse4(float *dst, const int8_t *src, int scale);
void ff_dca_lfe_fir0_sse(float *out, const float *in, const float *coefs);
void ff_dca_lfe_fir1_sse(float *out, const float *in, const float *coefs);
int cpu_flags = av_get_cpu_flags();
if (EXTERNAL_SSE(cpu_flags)) {
-#if ARCH_X86_32
- s->int8x8_fmul_int32 = ff_int8x8_fmul_int32_sse;
-#endif
s->lfe_fir[0] = ff_dca_lfe_fir0_sse;
s->lfe_fir[1] = ff_dca_lfe_fir1_sse;
}
+}
+
+
+#define SYNTH_FILTER_FUNC(opt) \
+void ff_synth_filter_inner_##opt(float *synth_buf_ptr, float synth_buf2[32], \
+ const float window[512], \
+ float out[32], intptr_t offset, float scale); \
+static void synth_filter_##opt(FFTContext *imdct, \
+ float *synth_buf_ptr, int *synth_buf_offset, \
+ float synth_buf2[32], const float window[512], \
+ float out[32], const float in[32], float scale) \
+{ \
+ float *synth_buf= synth_buf_ptr + *synth_buf_offset; \
+ \
+ imdct->imdct_half(imdct, synth_buf, in); \
+ \
+ ff_synth_filter_inner_##opt(synth_buf, synth_buf2, window, \
+ out, *synth_buf_offset, scale); \
+ \
+ *synth_buf_offset = (*synth_buf_offset - 32) & 511; \
+} \
+#if HAVE_YASM
+#if ARCH_X86_32
+SYNTH_FILTER_FUNC(sse)
+#endif
+SYNTH_FILTER_FUNC(sse2)
+SYNTH_FILTER_FUNC(avx)
+SYNTH_FILTER_FUNC(fma3)
+#endif /* HAVE_YASM */
+
+av_cold void ff_synth_filter_init_x86(SynthFilterContext *s)
+{
+#if HAVE_YASM
+ int cpu_flags = av_get_cpu_flags();
+
+#if ARCH_X86_32
+ if (EXTERNAL_SSE(cpu_flags)) {
+ s->synth_filter_float = synth_filter_sse;
+ }
+#endif
if (EXTERNAL_SSE2(cpu_flags)) {
- s->int8x8_fmul_int32 = ff_int8x8_fmul_int32_sse2;
+ s->synth_filter_float = synth_filter_sse2;
}
-
- if (EXTERNAL_SSE4(cpu_flags)) {
- s->int8x8_fmul_int32 = ff_int8x8_fmul_int32_sse4;
+ if (EXTERNAL_AVX_FAST(cpu_flags)) {
+ s->synth_filter_float = synth_filter_avx;
+ }
+ if (EXTERNAL_FMA3(cpu_flags) && !(cpu_flags & AV_CPU_FLAG_AVXSLOW)) {
+ s->synth_filter_float = synth_filter_fma3;
}
+#endif /* HAVE_YASM */
}