#include "libavutil/cpu.h"
#include "libavutil/x86/asm.h"
+#include "libavutil/x86/cpu.h"
#include "libavcodec/hpeldsp.h"
#include "dsputil_x86.h"
{
int cpu_flags = av_get_cpu_flags();
- if (cpu_flags & AV_CPU_FLAG_MMX)
+ if (INLINE_MMX(cpu_flags))
hpeldsp_init_mmx(c, flags, cpu_flags);
- if (cpu_flags & AV_CPU_FLAG_MMXEXT)
+ if (EXTERNAL_MMXEXT(cpu_flags))
hpeldsp_init_mmxext(c, flags, cpu_flags);
- if (cpu_flags & AV_CPU_FLAG_3DNOW)
+ if (EXTERNAL_AMD3DNOW(cpu_flags))
hpeldsp_init_3dnow(c, flags, cpu_flags);
- if (cpu_flags & AV_CPU_FLAG_SSE2)
+ if (EXTERNAL_SSE2(cpu_flags))
hpeldsp_init_sse2(c, flags, cpu_flags);
}